Player Matchup

Shiva
Shiva
LoGainz IV
Shiva
Level 142
God Stats
16W - 9L
1,634 SR
Queue Stats
155W - 146L
1,495 Elo+
Party 3
Olorun
Olorun
MrRainydayz
Olorun
Level 139
God Stats
4W - 2L
1,880 SR
Queue Stats
103W - 103L
1,494 Elo+
Party 3
Chang'e
Chang'e
NativeClutch
Chang'e
Level 122
God Stats
3W - 2L
1,693 SR
Queue Stats
128W - 110L
1,636 Elo+
Party 2
Thor
Thor
PudgeThePug
Thor
Level 53
God Stats
2W - 0L
1,655 SR
Queue Stats
7W - 1L
1,819 Elo+
Party 2
Cthulhu
Cthulhu
Tyronebigms
Cthulhu
Level 128
God Stats
11W - 16L
1,510 SR
Queue Stats
123W - 102L
1,641 Elo+
Solo
Team Averages
Level 117
1,674 SR
1,617 Elo+

VS

Team Averages
Level 118
1,412 SR
1,551 Elo+
Fenrir
Fenrir
 
Fenrir
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
GitGud505
Yu Huang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,573 Elo+
Solo
Camazotz
Camazotz
HeroShedu
Camazotz
Level 140
God Stats
3W - 4L
1,285 SR
Queue Stats
82W - 116L
1,549 Elo+
Party 1
Athena
Athena
RODDYRICCH
Athena
Level 107
God Stats
124W - 96L
1,224 SR
Queue Stats
663W - 568L
1,574 Elo+
Solo
Olorun
Olorun
fabri08
Olorun
Level 111
God Stats
7W - 5L
1,554 SR
Queue Stats
107W - 131L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
6 / 1 / 5
6,514
651
6,256
5,565
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
11
1 / 1 / 7
6,234
623
6,701
6,803
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
NativeClutch
Chang'e
11
1 / 2 / 4
6,670
667
2,993
5,255
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
10 / 1 / 5
7,825
783
12,591
7,734
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Tyronebigms
Cthulhu
11
0 / 1 / 0
6,359
636
7,447
8,973
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 6 / 3
5,998
600
6,451
10,885
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
GitGud505
Yu Huang
10
1 / 3 / 2
5,965
597
2,489
6,321
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
HeroShedu
Camazotz
11
1 / 1 / 0
6,234
623
5,310
12,648
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
RODDYRICCH
Athena
7
1 / 3 / 2
5,271
527
2,205
11,842
6,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
fabri08
Olorun
9
0 / 5 / 1
4,928
493
3,828
7,835
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
6
6
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
3
0.75
L
Yu Huang
GitGud505
Yu Huang
1
3
2
0.67
L
Camazotz
HeroShedu
Camazotz
1
1
0
1
W
Shiva
6
1
5
8.5
W
Olorun
1
1
7
4.5
W
Chang'e
NativeClutch
Chang'e
1
2
4
1.5
W
10
1
5
12.5
L
Athena
RODDYRICCH
Athena
1
3
2
0.67
W
Cthulhu
Tyronebigms
Cthulhu
0
1
0
0
L
Olorun
fabri08
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,988
Damage
20,283
34,330
Taken
49,531
15,140
Mitigated
19,822
14,807
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,451
1,789
0
819
10,885
3,893
0
1,306
9,563
0
33,677
L
Yu Huang
GitGud505
Yu Huang
2,489
189
0
1,220
6,321
1,959
0
1,881
4,304
38,371
0
L
Camazotz
HeroShedu
Camazotz
5,310
1,737
0
7,838
12,648
5,322
0
6,103
5,382
177
49,808
W
Shiva
6,256
1,569
0
932
5,565
2,617
0
2,803
2,568
0
25,305
W
Olorun
6,701
3,057
429
4,040
6,803
2,683
65
3,889
2,722
48,790
0
W
Chang'e
NativeClutch
Chang'e
2,993
270
457
2,051
5,255
1,640
0
1,531
3,566
46,084
0
W
12,591
4,863
0
2,977
7,734
2,738
0
522
7,160
0
56,892
L
Athena
RODDYRICCH
Athena
2,205
1,105
1,422
2,613
11,842
6,083
0
3,686
8,102
10,976
0
W
Cthulhu
Tyronebigms
Cthulhu
7,447
1,167
0
3,921
8,973
5,462
0
129
8,844
47,481
0
L
Olorun
fabri08
Olorun
3,828
1,172
0
1,026
7,835
2,565
0
2,796
5,039
29,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
28,396
373
Minions Killed
306
0
Camps Cleared
0
1,094,422
Distance Traveled
1,081,521
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,998
600
48
5
0
228,082
0
L
Yu Huang
5,965
597
91
9
0
201,133
0
L
Camazotz
6,234
623
91
9
0
225,972
0
W
Shiva
6,514
651
34
3
0
247,008
0
W
Olorun
6,234
623
83
8
0
209,091
0
W
Chang'e
6,670
667
83
8
0
223,886
1
W
Thor
7,825
783
80
8
0
224,956
0
L
Athena
5,271
527
9
1
0
227,542
3
W
Cthulhu
6,359
636
93
9
0
189,481
0
L
Olorun
4,928
493
67
7
0
198,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role