Player Matchup

Cernunnos
Cernunnos
AUSTiNDANGEROU5
Cernunnos
Level 159
God Stats
27W - 27L
1,507 SR
Queue Stats
1,137W - 1,148L
1,461 Elo+
Solo
Achilles
Achilles
Bertt
Achilles
Level 130
God Stats
1W - 1L
1,285 SR
Queue Stats
119W - 114L
1,575 Elo+
Party 2
Ah Puch
Ah Puch
Dontra33
Ah Puch
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 117L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
NxNazT
Danzaburou
Level 128
God Stats
8W - 9L
1,285 SR
Queue Stats
556W - 572L
1,491 Elo+
Party 4
Sobek
Sobek
duh roachman
Sobek
Level 136
God Stats
2W - 1L
1,726 SR
Queue Stats
588W - 583L
1,490 Elo+
Party 4
Team Averages
Level 135
1,460 SR
1,516 Elo+

VS

Team Averages
Level 110
1,650 SR
1,585 Elo+
Charybdis
Charybdis
Brisson x 98
Charybdis
Level 128
God Stats
3W - 7L
1,500 SR
Queue Stats
468W - 429L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
JoeyJett
Heimdallr
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 35L
1,528 Elo+
Solo
Surtr
Surtr
Tater0040
Surtr
Level 78
God Stats
0W - 1L
1,908 SR
Queue Stats
59W - 33L
1,670 Elo+
Party 3
Eset
Eset
Th3 Rephlex
Eset
Level 156
God Stats
1W - 1L
1,843 SR
Queue Stats
178W - 123L
1,643 Elo+
Party 3
Sol
Sol
l Leclerc l
Sol
Level 45
God Stats
5W - 8L
1,500 SR
Queue Stats
473W - 461L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AUSTiNDANGEROU5
Cernunnos
19
4 / 6 / 11
11,829
696
14,574
19,743
12,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Bertt
Achilles
19
6 / 4 / 18
12,631
743
16,978
23,522
46,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Dontra33
Ah Puch
20
2 / 2 / 17
12,190
717
27,814
17,374
11,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
NxNazT
Danzaburou
20
16 / 5 / 4
15,547
915
22,591
20,841
14,101
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 8 / 17
10,822
637
8,269
28,945
47,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brisson x 98
Charybdis
19
4 / 5 / 14
12,546
738
17,597
15,182
9,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
JoeyJett
Heimdallr
20
9 / 6 / 8
12,750
750
18,012
19,161
13,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
Tater0040
Surtr
20
8 / 6 / 12
13,234
778
33,081
30,564
42,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

18
3 / 7 / 9
11,731
690
8,737
21,506
30,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 4 / 13
10,804
636
13,541
14,664
8,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
81
28
Kills
25
25
Deaths
28
67
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AUSTiNDANGEROU5
Cernunnos
4
6
11
1.58
W
Achilles
Bertt
Achilles
6
4
18
3.75
L
Charybdis
Brisson x 98
Charybdis
4
5
14
2.2
W
Ah Puch
Dontra33
Ah Puch
2
2
17
5.25
L
Heimdallr
JoeyJett
Heimdallr
9
6
8
2.17
W
Danzaburou
NxNazT
Danzaburou
16
5
4
3.6
L
Surtr
Tater0040
Surtr
8
6
12
2.33
L
3
7
9
1.07
W
0
8
17
1.06
L
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,226
Damage
90,968
110,425
Taken
101,077
131,789
Mitigated
102,971
42,934
Healing
28,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AUSTiNDANGEROU5
Cernunnos
14,574
4,928
594
5,178
19,743
12,630
1,923
4,827
14,907
0
41,268
W
Achilles
Bertt
Achilles
16,978
2,294
428
4,911
23,522
46,213
392
5,255
18,266
232
25,556
L
Charybdis
Brisson x 98
Charybdis
17,597
10,156
382
3,115
15,182
9,085
1,413
4,284
10,500
0
37,440
W
Ah Puch
Dontra33
Ah Puch
27,814
1,497
3,980
7,546
17,374
11,172
982
2,346
15,028
57,794
0
L
Heimdallr
JoeyJett
Heimdallr
18,012
8,747
279
4,067
19,161
13,004
1,550
7,384
11,272
0
30,964
W
Danzaburou
NxNazT
Danzaburou
22,591
12,464
1,795
8,570
20,841
14,101
4,552
4,326
16,515
0
58,274
L
Surtr
Tater0040
Surtr
33,081
9,213
251
9,744
30,564
42,675
816
9,248
20,424
1,304
51,391
L
8,737
1,003
2,466
3,265
21,506
30,012
259
8,494
11,947
22,077
0
W
8,269
584
1,633
8,299
28,945
47,673
377
6,612
22,333
14,665
0
L
13,541
3,135
871
4,112
14,664
8,195
542
5,368
9,132
26,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,019
Gold Earned
61,065
247
Minions Killed
237
0
Camps Cleared
0
1,639,143
Distance Traveled
1,344,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,829
696
66
4
0
241,400
0
W
Achilles
12,631
743
15
1
0
385,108
0
L
Charybdis
12,546
738
69
4
0
219,106
0
W
Ah Puch
12,190
717
65
4
0
390,866
0
L
Heimdallr
12,750
750
51
3
0
277,732
0
W
Danzaburou
15,547
915
88
5
0
313,061
0
L
Surtr
13,234
778
53
3
0
275,690
0
L
Eset
11,731
690
32
2
0
275,660
0
W
Sobek
10,822
637
13
1
0
308,708
0
L
Sol
10,804
636
32
2
0
295,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role