Player Matchup

Surtr
Surtr
Comicboy1999
Surtr
Level 63
God Stats
5W - 6L
1,450 SR
Queue Stats
5W - 6L
1,342 Elo+
Party 2
Cliodhna
Cliodhna
Jinxlyy
Cliodhna
Level 46
God Stats
1W - 0L
1,166 SR
Queue Stats
3W - 1L
1,512 Elo+
Party 2
Zeus
Zeus
Mr Renagade229
Zeus
Level 68
God Stats
3W - 2L
1,510 SR
Queue Stats
3W - 4L
1,360 Elo+
Party 2
Team Averages
Level 59
1,375 SR
1,405 Elo+

VS

Team Averages
Level 72
1,364 SR
1,384 Elo+
Merlin
Merlin
MATRIXALCLINE
Merlin
Level 40
God Stats
0W - 1L
1,196 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
fumate1_g
Chaac
Level 67
God Stats
14W - 15L
1,514 SR
Queue Stats
238W - 274L
1,278 Elo+
Party 1
Anubis
Anubis
skollyhati
Anubis
Level 109
God Stats
20W - 26L
1,381 SR
Queue Stats
406W - 413L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
8,883
888
8,593
11,405
8,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Jinxlyy
Cliodhna
14
5 / 1 / 12
8,759
876
9,672
9,522
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 11
8,094
809
13,910
8,104
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,786
679
6,283
8,581
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
fumate1_g
Chaac
11
2 / 7 / 4
7,923
792
4,933
14,753
10,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
skollyhati
Anubis
13
5 / 6 / 2
8,047
805
7,485
13,481
7,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
7
7
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
Cliodhna
Jinxlyy
Cliodhna
5
1
12
11
L
0
5
3
0.3
W
4
5
11
1.9
L
Chaac
fumate1_g
Chaac
2
7
4
0.57
L
Anubis
skollyhati
Anubis
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,175
Damage
18,701
29,031
Taken
36,815
14,400
Mitigated
21,081
6,924
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,593
3,462
0
2,381
11,405
8,405
569
4,096
7,309
399
18,295
W
Cliodhna
Jinxlyy
Cliodhna
9,672
989
0
3,869
9,522
3,300
350
6,402
3,120
0
29,726
L
6,283
637
0
250
8,581
3,345
364
3,293
5,288
20,191
0
W
13,910
1,816
0
674
8,104
2,695
1,010
3,300
4,804
31,138
0
L
Chaac
fumate1_g
Chaac
4,933
1,329
271
2,432
14,753
10,447
230
5,521
9,232
0
20,724
L
Anubis
skollyhati
Anubis
7,485
192
0
4,483
13,481
7,289
0
5,602
7,879
28,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,736
Gold Earned
22,756
102
Minions Killed
125
0
Camps Cleared
0
523,752
Distance Traveled
442,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,883
888
23
2
0
182,548
0
W
Cliodhna
8,759
876
39
4
0
182,587
0
L
Merlin
6,786
679
40
4
0
139,946
0
W
Zeus
8,094
809
40
4
0
158,617
0
L
Chaac
7,923
792
32
3
0
162,316
0
L
Anubis
8,047
805
53
5
0
140,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role