Player Matchup

Morgan Le Fay
Morgan Le Fay
Boricuidomi
Morgan Le Fay
Level 123
God Stats
37W - 23L
1,843 SR
Queue Stats
132W - 112L
1,643 Elo+
Solo
Surtr
Surtr
Fatfree Milk367
Surtr
Level 28
God Stats
10W - 6L
1,643 SR
Queue Stats
319W - 300L
1,483 Elo+
Party 2
Chronos
Chronos
IcyFireBird
Chronos
Level 96
God Stats
2W - 3L
1,610 SR
Queue Stats
47W - 50L
1,490 Elo+
Party 2
Maui
Maui
MrBuch1337
Maui
Level 107
God Stats
24W - 12L
1,651 SR
Queue Stats
140W - 119L
1,551 Elo+
Party 2
Set
Set
zRTempi
Set
Level 137
God Stats
15W - 7L
1,525 SR
Queue Stats
260W - 237L
1,543 Elo+
Party 2
Team Averages
Level 98
1,654 SR
1,542 Elo+

VS

Team Averages
Level 93
1,586 SR
1,499 Elo+
Hera
Hera
ChadLikePorkChop
Hera
Level 86
God Stats
0W - 1L
1,671 SR
Queue Stats
71W - 72L
1,452 Elo+
Party 1
Yemoja
Yemoja
DunkOnKovid
Yemoja
Level 47
God Stats
2W - 2L
1,614 SR
Queue Stats
127W - 131L
1,453 Elo+
Party 1
Mulan
Mulan
NeroNXW
Mulan
Level 158
God Stats
12W - 6L
1,582 SR
Queue Stats
237W - 198L
1,579 Elo+
Solo
Thanatos
Thanatos
pibo007
Thanatos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,523 Elo+
Solo
Danzaburou
Danzaburou
x Blackout King
Danzaburou
Level 19
God Stats
16W - 12L
1,563 SR
Queue Stats
56W - 45L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boricuidomi
Morgan Le Fay
11
1 / 1 / 6
6,658
512
7,940
7,837
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 2
6,637
511
7,199
16,284
14,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
IcyFireBird
Chronos
7
1 / 2 / 1
5,086
391
1,722
2,574
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 6
7,095
546
3,236
9,800
8,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
16
13 / 0 / 2
9,286
714
16,058
11,131
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,164
474
4,363
10,840
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
10
0 / 1 / 2
6,088
468
2,242
9,604
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
NeroNXW
Mulan
13
4 / 3 / 1
8,129
625
13,675
16,087
11,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
pibo007
Thanatos
13
3 / 4 / 1
7,338
564
5,957
11,618
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
x Blackout King
Danzaburou
10
1 / 3 / 0
6,460
497
4,892
7,609
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
8
8
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Boricuidomi
Morgan Le Fay
1
1
6
4
L
0
7
1
0.07
L
Yemoja
0
1
2
1
W
1
5
2
0.4
W
Chronos
IcyFireBird
Chronos
1
2
1
0.75
W
1
0
6
4
L
Mulan
NeroNXW
Mulan
4
3
1
1.5
L
Thanatos
pibo007
Thanatos
3
4
1
0.88
L
Danzaburou
x Blackout King
Danzaburou
1
3
0
0.33
W
Set
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,155
Damage
31,129
47,626
Taken
55,758
31,663
Mitigated
29,318
10,189
Healing
26,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Boricuidomi
Morgan Le Fay
7,940
318
0
1,500
7,837
2,640
0
2,266
5,571
44,643
0
L
4,363
932
0
2,142
10,840
3,258
648
5,109
5,731
42,823
0
L
Yemoja
2,242
938
577
1,206
9,604
7,275
23
3,545
6,059
19,167
0
W
7,199
3,355
0
3,780
16,284
14,638
0
0
16,284
1,590
45,322
W
Chronos
IcyFireBird
Chronos
1,722
359
0
250
2,574
746
0
545
2,029
20,187
0
W
3,236
864
0
2,785
9,800
8,015
0
2,177
7,623
30,919
0
L
Mulan
NeroNXW
Mulan
13,675
3,428
0
10,058
16,087
11,160
0
422
15,665
0
73,741
L
Thanatos
pibo007
Thanatos
5,957
1,386
0
10,676
11,618
5,276
0
2,775
8,843
0
58,761
L
Danzaburou
x Blackout King
Danzaburou
4,892
2,623
0
2,279
7,609
2,349
887
1,469
6,140
0
40,064
W
Set
16,058
8,463
0
1,874
11,131
5,624
0
1,617
9,514
0
77,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
34,179
358
Minions Killed
382
0
Camps Cleared
0
1,194,402
Distance Traveled
1,244,607
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,658
512
82
6
0
271,681
3
L
Hera
6,164
474
73
6
0
248,630
0
L
Yemoja
6,088
468
21
2
0
239,461
0
W
Surtr
6,637
511
73
6
0
233,125
6
W
Chronos
5,086
391
35
3
0
121,983
0
W
Maui
7,095
546
56
4
0
266,369
4
L
Mulan
8,129
625
124
10
0
228,233
1
L
Thanatos
7,338
564
91
7
0
274,210
2
L
Danzaburou
6,460
497
73
6
0
254,073
0
W
Set
9,286
714
112
9
0
301,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role