Player Matchup

Cernunnos
Cernunnos
Blo0dS0ul
Cernunnos
Level 64
God Stats
17W - 25L
1,441 SR
Queue Stats
118W - 125L
1,433 Elo+
Party 1
King Arthur
King Arthur
ChidoriKaname
King Arthur
Level 186
God Stats
2W - 4L
1,130 SR
Queue Stats
53W - 59L
1,476 Elo+
Party 2
Athena
Athena
Metsaker
Athena
Level 131
God Stats
3W - 3L
1,356 SR
Queue Stats
7W - 12L
1,360 Elo+
Party 2
Freya
Freya
NickRock117
Freya
Level 154
God Stats
2W - 1L
1,815 SR
Queue Stats
145W - 140L
1,490 Elo+
Party 1
Anubis
Anubis
SINGNATOR
Anubis
Level 109
God Stats
6W - 6L
1,615 SR
Queue Stats
8W - 12L
1,365 Elo+
Party 2
Team Averages
Level 129
1,471 SR
1,425 Elo+

VS

Team Averages
Level 79
1,671 SR
1,540 Elo+
Fenrir
Fenrir
DommyMommy96
Fenrir
Level 82
God Stats
8W - 9L
1,694 SR
Queue Stats
123W - 106L
1,583 Elo+
Party 3
Tiamat
Tiamat
McSkaybit
Tiamat
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 93L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
icecats28
Kuzenbo
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 124L
1,567 Elo+
Party 3
Olorun
Olorun
profounding
Olorun
Level 55
God Stats
8W - 5L
1,748 SR
Queue Stats
10W - 16L
1,499 Elo+
Party 3
Set
Set
thatoneguy1754
Set
Level 66
God Stats
6W - 6L
1,911 SR
Queue Stats
122W - 115L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blo0dS0ul
Cernunnos
9
1 / 2 / 1
5,263
478
3,635
7,690
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ChidoriKaname
King Arthur
11
1 / 0 / 3
6,569
597
5,507
8,981
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Metsaker
Athena
9
1 / 0 / 7
5,789
526
3,697
9,393
6,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 4
7,078
643
5,638
7,322
2,568
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
SINGNATOR
Anubis
12
6 / 2 / 2
7,213
656
8,489
8,723
3,694
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 2 / 1
5,271
479
3,072
8,473
5,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
McSkaybit
Tiamat
11
0 / 5 / 2
5,639
513
4,767
8,615
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
icecats28
Kuzenbo
10
0 / 3 / 0
5,759
524
4,560
9,709
6,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
8
1 / 3 / 0
5,179
471
9,699
7,092
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 2 / 0
5,644
513
4,052
8,607
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
4
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Blo0dS0ul
Cernunnos
1
2
1
0.75
W
King Arthur
ChidoriKaname
King Arthur
1
0
3
2.5
L
Fenrir
0
2
1
0.25
L
Tiamat
McSkaybit
Tiamat
0
5
2
0.2
W
Athena
Metsaker
Athena
1
0
7
4.5
W
6
0
4
8
W
Anubis
SINGNATOR
Anubis
6
2
2
3.5
L
Kuzenbo
icecats28
Kuzenbo
0
3
0
0
L
Olorun
1
3
0
0.33
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,966
Damage
26,150
42,109
Taken
42,496
19,875
Mitigated
20,671
19,041
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Blo0dS0ul
Cernunnos
3,635
1,757
0
2,476
7,690
2,891
528
3,710
3,980
0
33,478
W
King Arthur
ChidoriKaname
King Arthur
5,507
578
0
3,378
8,981
4,574
0
3,608
5,085
0
45,624
L
Fenrir
3,072
632
1,012
2,244
8,473
5,454
0
3,372
5,101
0
16,733
L
Tiamat
McSkaybit
Tiamat
4,767
631
0
2,378
8,615
3,579
0
5,038
3,577
34,608
0
W
Athena
Metsaker
Athena
3,697
1,047
1,243
3,124
9,393
6,148
0
5,608
3,775
11,811
0
W
5,638
1,651
0
3,583
7,322
2,568
0
1,115
6,111
44,336
0
W
Anubis
SINGNATOR
Anubis
8,489
451
0
5,237
8,723
3,694
774
4,208
4,132
53,641
0
L
Kuzenbo
icecats28
Kuzenbo
4,560
1,377
0
2,080
9,709
6,321
0
2,181
7,528
34,510
0
L
Olorun
9,699
5,312
442
909
7,092
2,225
43
2,959
4,133
37,968
0
L
4,052
1,380
0
1,173
8,607
3,092
0
4,274
4,333
0
30,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,912
Gold Earned
27,492
297
Minions Killed
271
0
Camps Cleared
0
1,029,741
Distance Traveled
1,055,726
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,263
478
48
4
0
185,067
4
W
King Arthur
6,569
597
71
6
0
212,859
5
L
Fenrir
5,271
479
27
2
0
221,814
2
L
Tiamat
5,639
513
71
6
0
200,070
0
W
Athena
5,789
526
21
2
0
231,435
2
W
Freya
7,078
643
69
6
0
223,824
2
W
Anubis
7,213
656
88
8
0
176,556
1
L
Kuzenbo
5,759
524
74
7
0
196,942
0
L
Olorun
5,179
471
54
5
0
199,538
0
L
Set
5,644
513
45
4
0
237,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role