Player Matchup

Ullr
Ullr
Averydeadlybush
Ullr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 83L
1,471 Elo+
Party 3
Nike
Nike
ChineseAnDaKing
Nike
Level 102
God Stats
2W - 3L
1,759 SR
Queue Stats
433W - 430L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Pajimbus
Cthulhu
Level 103
God Stats
21W - 20L
1,592 SR
Queue Stats
441W - 428L
1,486 Elo+
Party 1
Raijin
Raijin
SpikedTurtle
Raijin
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 64L
1,358 Elo+
Party 3
Chang'e
Chang'e
d3ltron3030
Chang'e
Level 128
God Stats
6W - 5L
1,479 SR
Queue Stats
305W - 301L
1,506 Elo+
Solo
Team Averages
Level 106
1,566 SR
1,451 Elo+

VS

Team Averages
Level 150
1,463 SR
1,468 Elo+
Medusa
Medusa
Cherrybat
Medusa
Level 119
God Stats
3W - 3L
1,177 SR
Queue Stats
213W - 215L
1,475 Elo+
Party 4
Artemis
Artemis
SkoomaSally
Artemis
Level 105
God Stats
8W - 4L
1,715 SR
Queue Stats
479W - 473L
1,420 Elo+
Party 2
Horus
Horus
percy2677
Horus
Level 274
God Stats
9W - 4L
1,582 SR
Queue Stats
576W - 555L
1,496 Elo+
Solo
Bakasura
Bakasura
pinballwizard74
Bakasura
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
517W - 513L
1,448 Elo+
Party 2
Ullr
Ullr
s0i0n
Ullr
Level 128
God Stats
0W - 2L
1,342 SR
Queue Stats
45W - 50L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 12
10,643
819
15,507
19,014
9,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 24
10,601
815
11,654
28,337
30,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cthulhu
Pajimbus
Cthulhu
17
7 / 4 / 19
11,558
889
17,217
16,370
30,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
19
10 / 1 / 14
11,257
866
19,931
13,517
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
d3ltron3030
Chang'e
17
0 / 1 / 28
10,193
784
12,558
18,120
8,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cherrybat
Medusa
16
6 / 5 / 4
9,366
720
22,082
14,626
8,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
SkoomaSally
Artemis
15
4 / 5 / 6
8,818
678
20,504
13,987
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
percy2677
Horus
14
0 / 6 / 9
8,677
667
7,271
19,000
24,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
16
2 / 10 / 6
9,377
721
8,823
19,938
13,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
s0i0n
Ullr
14
1 / 6 / 6
8,281
637
7,610
14,915
7,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
44
32
Kills
13
15
Deaths
32
97
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
5
12
3
L
Medusa
Cherrybat
Medusa
6
5
4
1.6
W
6
4
24
4.5
W
Cthulhu
Pajimbus
Cthulhu
7
4
19
4.13
L
Artemis
SkoomaSally
Artemis
4
5
6
1.4
W
Raijin
10
1
14
17
W
Chang'e
d3ltron3030
Chang'e
0
1
28
14
L
Horus
percy2677
Horus
0
6
9
0.75
L
Bakasura
2
10
6
0.5
L
Ullr
s0i0n
Ullr
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,867
Damage
66,290
95,358
Taken
82,466
85,459
Mitigated
61,513
52,570
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,507
11,529
2,637
4,738
19,014
9,179
845
0
18,959
0
32,818
L
Medusa
Cherrybat
Medusa
22,082
8,577
1,251
3,615
14,626
8,367
0
7,282
7,138
0
35,481
W
11,654
872
1,877
9,275
28,337
30,194
604
4
27,916
0
21,513
W
Cthulhu
Pajimbus
Cthulhu
17,217
196
4,184
1,973
16,370
30,691
1,302
37
16,142
27,504
1,300
L
Artemis
SkoomaSally
Artemis
20,504
5,862
1,218
2,563
13,987
7,439
0
8,556
5,143
0
33,801
W
Raijin
19,931
1,392
2,358
3,566
13,517
6,621
2,390
0
13,473
31,876
0
W
Chang'e
d3ltron3030
Chang'e
12,558
1,638
13,052
8,910
18,120
8,774
2,241
42
18,078
33,558
0
L
Horus
percy2677
Horus
7,271
3,189
4,263
4,335
19,000
24,964
0
11,036
7,542
83
11,301
L
Bakasura
8,823
6,273
416
3,228
19,938
13,159
0
11,679
7,922
0
15,799
L
Ullr
s0i0n
Ullr
7,610
4,141
291
2,691
14,915
7,584
0
8,282
6,315
0
15,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,252
Gold Earned
44,519
158
Minions Killed
114
0
Camps Cleared
0
1,114,013
Distance Traveled
1,057,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,643
819
32
2
0
206,601
0
L
Medusa
9,366
720
31
2
0
242,837
0
W
Nike
10,601
815
12
1
0
210,017
0
W
Cthulhu
11,558
889
27
2
0
224,242
0
L
Artemis
8,818
678
27
2
0
204,478
0
W
Raijin
11,257
866
33
3
0
239,677
0
W
Chang'e
10,193
784
54
4
0
233,476
0
L
Horus
8,677
667
8
1
0
220,367
0
L
Bakasura
9,377
721
33
3
0
199,997
0
L
Ullr
8,281
637
15
1
0
189,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role