Player Matchup

Shiva
Shiva
Szyza
Shiva
Level 155
God Stats
1W - 0L
1,667 SR
Queue Stats
8W - 8L
1,283 Elo+
Party 1
Tiamat
Tiamat
ThiccBiscuit24
Tiamat
Level 148
God Stats
11W - 7L
1,662 SR
Queue Stats
103W - 80L
1,707 Elo+
Party 1
Ne Zha
Ne Zha
itsRad
Ne Zha
Level 166
God Stats
1W - 0L
1,620 SR
Queue Stats
63W - 49L
1,704 Elo+
Party 1
Team Averages
Level 156
1,649 SR
1,565 Elo+

VS

Team Averages
Level 114
1,566 SR
1,580 Elo+
Chiron
Chiron
FleurDeGeek
Chiron
Level 92
God Stats
1W - 6L
1,425 SR
Queue Stats
35W - 34L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
FrostyyDoggg
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 100L
1,609 Elo+
Party 2
Agni
Agni
TM36 GRUNKLED
Agni
Level 124
God Stats
13W - 9L
1,774 SR
Queue Stats
99W - 98L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Szyza
Shiva
13
5 / 0 / 7
8,002
800
8,383
8,732
9,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 6
8,014
801
7,784
6,961
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
itsRad
Ne Zha
12
3 / 1 / 9
7,758
776
10,429
9,494
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
0 / 7 / 0
6,109
611
1,995
10,502
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
FrostyyDoggg
Gilgamesh
10
1 / 3 / 0
6,130
613
5,575
12,795
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 1
6,103
610
7,012
7,974
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
7
0
0
L
Gilgamesh
FrostyyDoggg
Gilgamesh
1
3
0
0.33
W
Shiva
Szyza
Shiva
5
0
7
8.5
L
0
3
1
0.17
W
5
0
6
8
W
Ne Zha
itsRad
Ne Zha
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,596
Damage
14,582
25,187
Taken
31,271
20,847
Mitigated
15,604
9,933
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
1,995
740
237
792
10,502
2,815
0
1,948
8,270
0
23,659
L
Gilgamesh
FrostyyDoggg
Gilgamesh
5,575
787
54
1,748
12,795
10,640
0
3,471
8,861
0
11,771
W
Shiva
Szyza
Shiva
8,383
2,021
558
2,904
8,732
9,849
500
2,882
5,697
0
23,392
L
7,012
382
76
2,177
7,974
2,149
0
2,380
5,422
22,289
0
W
7,784
357
0
2,411
6,961
5,231
450
2,533
4,227
34,441
0
W
Ne Zha
itsRad
Ne Zha
10,429
1,027
0
4,060
9,494
5,767
200
1,673
7,624
0
26,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,774
Gold Earned
18,342
122
Minions Killed
92
0
Camps Cleared
0
586,552
Distance Traveled
499,316
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,109
611
46
5
0
142,704
0
L
Gilgamesh
6,130
613
13
1
0
182,398
0
W
Shiva
8,002
800
26
3
0
191,288
0
L
Agni
6,103
610
33
3
0
174,214
0
W
Tiamat
8,014
801
70
7
0
202,292
0
W
Ne Zha
7,758
776
26
3
0
192,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role