Player Matchup

Cu Chulainn
Cu Chulainn
FW2kcheeese
Cu Chulainn
Level 83
God Stats
0W - 3L
1,195 SR
Queue Stats
63W - 83L
1,374 Elo+
Party 1
Loki
Loki
SICKKICKBOY
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,199 Elo+
Party 1
Neith
Neith
babycamps
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,380 Elo+
Party 1
Bacchus
Bacchus
sebas_745
Bacchus
Level 65
God Stats
1W - 4L
1,611 SR
Queue Stats
74W - 96L
1,423 Elo+
Party 1
Scylla
Scylla
sickkick1234
Scylla
Level 129
God Stats
3W - 4L
1,475 SR
Queue Stats
127W - 176L
1,380 Elo+
Party 1
Team Averages
Level 72
1,456 SR
1,351 Elo+

VS

Team Averages
Level 61
1,577 SR
1,479 Elo+
Maui
Maui
Diefy
Maui
Level 75
God Stats
14W - 8L
1,688 SR
Queue Stats
220W - 203L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
JoJoFig03
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,499 Elo+
Party 3
Discordia
Discordia
Spartan021231
Discordia
Level 48
God Stats
3W - 3L
1,497 SR
Queue Stats
78W - 66L
1,462 Elo+
Party 3
Pele
Pele
T FoR TK
Pele
Level 126
God Stats
22W - 29L
1,510 SR
Queue Stats
76W - 150L
1,455 Elo+
Party 2
Izanami
Izanami
Uzumaski
Izanami
Level 48
God Stats
32W - 30L
1,689 SR
Queue Stats
85W - 132L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FW2kcheeese
Cu Chulainn
12
2 / 6 / 2
7,525
470
8,283
15,682
11,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 3 / 3
8,461
529
6,092
12,037
4,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
babycamps
Neith
12
2 / 1 / 1
7,316
457
7,999
9,128
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
sebas_745
Bacchus
13
3 / 2 / 3
8,820
551
8,664
15,918
19,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
14
2 / 7 / 4
8,177
511
13,218
11,410
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Diefy
Maui
12
0 / 0 / 10
8,122
508
4,114
12,895
11,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
JoJoFig03
Guan Yu
15
9 / 4 / 3
9,785
612
13,744
14,015
19,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Spartan021231
Discordia
13
0 / 5 / 3
7,828
489
6,251
11,582
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
16
10 / 1 / 6
9,962
623
10,229
15,649
9,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Uzumaski
Izanami
13
0 / 3 / 3
7,422
464
7,709
10,925
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
19
19
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Maui
Diefy
Maui
0
0
10
5
L
Cu Chulainn
FW2kcheeese
Cu Chulainn
2
6
2
0.5
W
Guan Yu
JoJoFig03
Guan Yu
9
4
3
2.63
L
4
3
3
1.83
W
Discordia
Spartan021231
Discordia
0
5
3
0.3
W
Pele
10
1
6
13
W
Izanami
Uzumaski
Izanami
0
3
3
0.5
L
Neith
babycamps
Neith
2
1
1
2.5
L
Bacchus
sebas_745
Bacchus
3
2
3
2.25
L
Scylla
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,256
Damage
42,047
64,175
Taken
65,066
43,279
Mitigated
50,975
10,564
Healing
26,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Diefy
Maui
4,114
1,718
2,802
4,774
12,895
11,495
112
6,756
6,139
18,216
0
L
Cu Chulainn
FW2kcheeese
Cu Chulainn
8,283
1,723
0
1,635
15,682
11,741
0
1,830
12,874
1,216
41,154
W
Guan Yu
JoJoFig03
Guan Yu
13,744
2,017
1,709
5,378
14,015
19,850
155
1,684
12,331
959
58,272
L
6,092
1,145
0
2,010
12,037
4,315
0
847
11,008
0
69,173
W
Discordia
Spartan021231
Discordia
6,251
284
0
2,632
11,582
5,188
72
7,750
3,832
52,673
0
W
Pele
10,229
2,365
0
5,000
15,649
9,315
564
4,484
11,165
0
73,382
W
Izanami
Uzumaski
Izanami
7,709
4,148
0
3,708
10,925
5,127
1,034
2,419
8,506
0
58,534
L
Neith
babycamps
Neith
7,999
1,760
0
2,640
9,128
3,345
992
769
8,268
0
46,049
L
Bacchus
sebas_745
Bacchus
8,664
1,066
0
3,289
15,918
19,999
0
3,491
11,849
25,903
0
L
Scylla
13,218
1,180
0
990
11,410
3,879
812
3,094
7,887
67,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,299
Gold Earned
43,119
345
Minions Killed
395
0
Camps Cleared
0
1,530,028
Distance Traveled
1,644,421
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,122
508
23
1
0
318,759
2
L
Cu Chulainn
7,525
470
67
4
0
297,525
3
W
Guan Yu
9,785
612
77
5
0
322,684
0
L
Loki
8,461
529
90
6
0
354,238
0
W
Discordia
7,828
489
108
7
0
299,724
5
W
Pele
9,962
623
93
6
0
380,852
0
W
Izanami
7,422
464
94
6
0
322,402
5
L
Neith
7,316
457
62
4
0
286,316
0
L
Bacchus
8,820
551
30
2
0
322,794
0
L
Scylla
8,177
511
96
6
0
269,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role