Player Matchup

Loki
Loki
JoJoFig03
Loki
Level 6
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 12L
1,748 Elo+
Party 4
Sun Wukong
Sun Wukong
K1ngS AKT
Sun Wukong
Level 46
God Stats
1W - 2L
1,693 SR
Queue Stats
46W - 53L
1,419 Elo+
Party 3
Scylla
Scylla
NightTerror273
Scylla
Level 49
God Stats
7W - 10L
1,259 SR
Queue Stats
62W - 71L
1,431 Elo+
Solo
Hercules
Hercules
Spartan021231
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,475 Elo+
Party 4
Chiron
Chiron
klausZera
Chiron
Level 80
God Stats
1W - 1L
1,745 SR
Queue Stats
49W - 46L
1,452 Elo+
Party 3
Team Averages
Level 46
1,586 SR
1,505 Elo+

VS

Team Averages
Level 54
1,504 SR
1,449 Elo+
Sol
Sol
ChadLikePorkChop
Sol
Level 86
God Stats
17W - 6L
1,641 SR
Queue Stats
71W - 72L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
DunkOnKovid
Hun Batz
Level 47
God Stats
4W - 3L
1,529 SR
Queue Stats
127W - 131L
1,440 Elo+
Party 2
Surtr
Surtr
FungousJoker209
Surtr
Level 12
God Stats
2W - 1L
1,480 SR
Queue Stats
4W - 4L
1,375 Elo+
Party 1
Ymir
Ymir
SlappinUNerds
Ymir
Level 108
God Stats
5W - 7L
1,377 SR
Queue Stats
265W - 221L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
x Blackout King
Danzaburou
Level 19
God Stats
16W - 12L
1,492 SR
Queue Stats
56W - 45L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 2 / 0
6,285
571
5,051
9,476
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
K1ngS AKT
Sun Wukong
9
2 / 4 / 1
5,473
498
4,523
10,477
5,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 3 / 0
5,334
485
963
5,786
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Spartan021231
Hercules
10
0 / 0 / 1
5,487
499
2,574
7,018
4,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
klausZera
Chiron
9
1 / 2 / 1
5,438
494
5,735
8,725
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
7,029
639
6,163
6,361
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
DunkOnKovid
Hun Batz
12
5 / 1 / 4
7,274
661
7,589
8,429
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 0
6,712
610
3,781
7,690
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 4
6,106
555
4,458
8,861
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
x Blackout King
Danzaburou
10
1 / 2 / 2
5,697
518
3,216
7,022
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
10
11
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Hun Batz
DunkOnKovid
Hun Batz
5
1
4
7
W
0
1
0
0
L
Loki
1
2
0
0.5
L
Sun Wukong
K1ngS AKT
Sun Wukong
2
4
1
0.63
L
0
3
0
0
W
1
0
4
3
L
Hercules
Spartan021231
Hercules
0
0
1
0.5
L
Chiron
klausZera
Chiron
1
2
1
0.75
W
Danzaburou
x Blackout King
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,846
Damage
25,207
41,482
Taken
38,363
18,362
Mitigated
21,422
9,195
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,163
2,679
0
3,539
6,361
1,809
1,263
832
5,529
51,831
0
W
Hun Batz
DunkOnKovid
Hun Batz
7,589
2,242
0
0
8,429
3,071
702
131
8,298
0
42,352
W
3,781
1,315
0
2,283
7,690
4,851
0
294
7,125
657
52,107
L
Loki
5,051
655
0
625
9,476
3,198
0
3,228
6,248
0
49,304
L
Sun Wukong
K1ngS AKT
Sun Wukong
4,523
661
145
1,460
10,477
5,808
0
1,811
8,666
0
23,722
L
963
143
0
792
5,786
1,697
942
2,372
3,414
29,825
0
W
4,458
771
337
2,695
8,861
9,207
0
136
8,559
21,096
0
L
Hercules
Spartan021231
Hercules
2,574
101
0
3,040
7,018
4,892
0
1,003
6,015
2,750
24,282
L
Chiron
klausZera
Chiron
5,735
2,740
669
2,464
8,725
2,767
0
2,354
6,371
0
32,639
W
Danzaburou
x Blackout King
Danzaburou
3,216
1,650
0
2,864
7,022
2,484
285
0
7,022
0
33,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
32,818
270
Minions Killed
309
0
Camps Cleared
0
1,151,770
Distance Traveled
1,136,057
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,029
639
79
7
0
231,089
0
W
Hun Batz
7,274
661
69
6
0
266,537
0
W
Surtr
6,712
610
77
7
0
171,476
0
L
Loki
6,285
571
84
8
0
278,867
0
L
Sun Wukong
5,473
498
29
3
0
210,792
0
L
Scylla
5,334
485
54
5
0
207,842
0
W
Ymir
6,106
555
32
3
0
226,162
0
L
Hercules
5,487
499
54
5
0
228,302
0
L
Chiron
5,438
494
49
4
0
225,967
1
W
Danzaburou
5,697
518
52
5
0
240,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role