Player Matchup

Da Ji
Da Ji
BJMK771
Da Ji
Level 62
God Stats
0W - 3L
1,283 SR
Queue Stats
42W - 50L
1,402 Elo+
Party 3
Ao Kuang
Ao Kuang
Comfuzzled
Ao Kuang
Level 75
God Stats
7W - 8L
1,549 SR
Queue Stats
113W - 117L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
Moredarkness385
Gilgamesh
Level 107
God Stats
2W - 4L
1,514 SR
Queue Stats
111W - 116L
1,457 Elo+
Party 2
Apollo
Apollo
Xd0ntsh00tX7858
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,368 Elo+
Party 3
Khepri
Khepri
ashy-wing1
Khepri
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 99L
1,440 Elo+
Party 2
Team Averages
Level 66
1,469 SR
1,424 Elo+

VS

Team Averages
Level 74
1,484 SR
1,408 Elo+
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Beccaboo51
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 130L
1,351 Elo+
Party 1
Hun Batz
Hun Batz
DRPokebeGaming
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 120L
1,357 Elo+
Party 1
Osiris
Osiris
Incovient7
Osiris
Level 102
God Stats
3W - 2L
1,637 SR
Queue Stats
263W - 311L
1,368 Elo+
Solo
Artemis
Artemis
KittyAmewzing
Artemis
Level 95
God Stats
6W - 3L
1,281 SR
Queue Stats
273W - 250L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BJMK771
Da Ji
15
6 / 5 / 8
8,628
784
5,500
10,617
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Comfuzzled
Ao Kuang
16
8 / 5 / 8
9,319
847
14,245
16,639
11,366
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Moredarkness385
Gilgamesh
14
1 / 5 / 13
7,899
718
10,486
16,259
12,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

14
1 / 5 / 14
7,889
717
6,206
11,814
5,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
ashy-wing1
Khepri
14
2 / 4 / 9
8,127
739
3,266
20,844
17,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
8 / 2 / 13
10,736
976
18,263
4,722
2,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Beccaboo51
Hachiman
15
1 / 5 / 11
8,824
802
11,755
9,303
3,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
16
5 / 6 / 8
9,752
887
13,314
12,325
5,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Incovient7
Osiris
13
0 / 4 / 5
8,451
768
3,153
11,626
14,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
18
10 / 3 / 11
10,891
990
23,129
11,033
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
72
18
Kills
24
24
Deaths
20
52
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
2
13
7.25
L
Da Ji
BJMK771
Da Ji
6
5
8
2
W
Hachiman
Beccaboo51
Hachiman
1
5
11
1.3
L
Ao Kuang
Comfuzzled
Ao Kuang
8
5
8
2.4
W
Hun Batz
5
6
8
1.5
W
Osiris
Incovient7
Osiris
0
4
5
0.63
W
Artemis
10
3
11
5.17
L
Gilgamesh
Moredarkness385
Gilgamesh
1
5
13
1.5
L
1
5
14
1.6
L
Khepri
ashy-wing1
Khepri
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,703
Damage
69,614
76,173
Taken
49,009
52,361
Mitigated
31,411
24,892
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,263
428
494
875
4,722
2,006
1,527
2,337
2,385
38,583
0
L
Da Ji
BJMK771
Da Ji
5,500
1,106
1,298
781
10,617
5,509
0
2,411
8,206
0
14,886
W
Hachiman
Beccaboo51
Hachiman
11,755
7,171
39
1,552
9,303
3,858
966
3,137
6,166
0
19,139
L
Ao Kuang
Comfuzzled
Ao Kuang
14,245
3,710
1,998
4,707
16,639
11,366
0
3,938
12,701
17,593
0
W
Hun Batz
13,314
2,105
121
371
12,325
5,173
1,654
4,834
7,491
0
21,821
W
Osiris
Incovient7
Osiris
3,153
1,322
181
761
11,626
14,956
175
3,291
8,335
0
5,640
W
Artemis
23,129
10,648
378
3,162
11,033
5,418
2,731
3,912
7,121
0
35,551
L
Gilgamesh
Moredarkness385
Gilgamesh
10,486
728
1,981
1,832
16,259
12,107
0
4,041
12,218
0
19,908
L
6,206
2,020
1,460
1,882
11,814
5,856
0
2,706
9,108
0
16,695
L
Khepri
ashy-wing1
Khepri
3,266
321
1,594
7,359
20,844
17,523
0
5,167
15,677
9,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,862
Gold Earned
48,654
73
Minions Killed
116
0
Camps Cleared
0
1,011,889
Distance Traveled
942,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,736
976
44
4
0
200,147
0
L
Da Ji
8,628
784
20
2
0
215,171
0
W
Hachiman
8,824
802
16
1
0
182,972
0
L
Ao Kuang
9,319
847
10
1
0
184,932
0
W
Hun Batz
9,752
887
23
2
0
185,834
0
W
Osiris
8,451
768
0
0
0
190,972
0
W
Artemis
10,891
990
33
3
0
182,337
0
L
Gilgamesh
7,899
718
12
1
0
212,591
0
L
Apollo
7,889
717
20
2
0
199,770
0
L
Khepri
8,127
739
11
1
0
199,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role