Player Matchup

Gilgamesh
Gilgamesh
BigHorn1335
Gilgamesh
Level 56
God Stats
10W - 3L
1,692 SR
Queue Stats
36W - 30L
1,620 Elo+
Party 2
Eset
Eset
Dom1454
Eset
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,780 Elo+
Party 2
Loki
Loki
Luke1328
Loki
Level 88
God Stats
8W - 2L
1,900 SR
Queue Stats
78W - 44L
1,675 Elo+
Party 2
Team Averages
Level 51
1,697 SR
1,691 Elo+

VS

Team Averages
Level 41
1,484 SR
1,363 Elo+
Ymir
Ymir
Bmgeorgia20
Ymir
Level 48
God Stats
19W - 22L
1,443 SR
Queue Stats
28W - 43L
1,326 Elo+
Party 1
Anubis
Anubis
COST1GAN
Anubis
Level 46
God Stats
23W - 27L
1,470 SR
Queue Stats
23W - 33L
1,393 Elo+
Party 1
Ishtar
Ishtar
Wabi kanabi
Ishtar
Level 28
God Stats
12W - 17L
1,538 SR
Queue Stats
36W - 51L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigHorn1335
Gilgamesh
12
2 / 0 / 10
7,880
716
7,643
9,923
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
Dom1454
Eset
13
2 / 4 / 9
7,877
716
7,247
7,193
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
15
10 / 1 / 4
9,743
886
14,997
7,146
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,655
696
4,835
13,756
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
COST1GAN
Anubis
12
2 / 5 / 2
7,484
680
5,044
9,858
3,961
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
11
1 / 4 / 2
7,304
664
5,683
11,710
4,058
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
5
5
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigHorn1335
Gilgamesh
2
0
10
7
L
2
5
0
0.4
L
Anubis
COST1GAN
Anubis
2
5
2
0.6
W
Eset
Dom1454
Eset
2
4
9
1.63
W
Loki
10
1
4
12
L
Ishtar
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,887
Damage
15,562
24,262
Taken
35,324
14,126
Mitigated
19,858
3,134
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigHorn1335
Gilgamesh
7,643
1,249
0
1,346
9,923
8,140
267
3,589
6,334
1,056
19,408
L
4,835
752
0
1,773
13,756
11,839
0
4,191
9,252
10,679
0
L
Anubis
COST1GAN
Anubis
5,044
0
0
2,773
9,858
3,961
0
1,292
8,277
28,420
0
W
Eset
Dom1454
Eset
7,247
466
156
518
7,193
2,745
693
4,392
2,801
21,342
0
W
Loki
14,997
3,936
0
1,114
7,146
3,241
335
2,012
5,134
0
56,603
L
Ishtar
5,683
3,507
0
1,315
11,710
4,058
0
2,305
9,227
0
14,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
22,443
140
Minions Killed
87
0
Camps Cleared
0
593,961
Distance Traveled
539,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,880
716
24
2
0
195,693
0
L
Ymir
7,655
696
12
1
0
183,392
0
L
Anubis
7,484
680
53
5
0
175,828
0
W
Eset
7,877
716
48
4
0
189,000
0
W
Loki
9,743
886
68
6
0
209,268
0
L
Ishtar
7,304
664
22
2
0
180,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role