Player Matchup

Chronos
Chronos
Cereal_KiIIer666
Chronos
Level 26
God Stats
0W - 1L
1,263 SR
Queue Stats
68W - 63L
1,483 Elo+
Party 2
Medusa
Medusa
Moist_Blanket_
Medusa
Level 146
God Stats
4W - 4L
1,530 SR
Queue Stats
81W - 81L
1,463 Elo+
Party 2
Ares
Ares
XxBLOOD_RAIDERxX
Ares
Level 107
God Stats
1W - 1L
1,802 SR
Queue Stats
54W - 49L
1,487 Elo+
Party 2
Team Averages
Level 93
1,532 SR
1,478 Elo+

VS

Team Averages
Level 119
1,585 SR
1,540 Elo+
Kuzenbo
Kuzenbo
Lukeskywalka5
Kuzenbo
Level 120
God Stats
3W - 2L
1,452 SR
Queue Stats
10W - 9L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
TrnT x Up
Baron Samedi
Level 128
God Stats
3W - 0L
1,842 SR
Queue Stats
14W - 5L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
kilokaaaaate
Cernunnos
Level 108
God Stats
1W - 0L
1,460 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,580
632
4,508
7,513
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 0
8,594
716
9,011
10,181
5,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 2
8,139
678
3,569
12,007
13,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 1 / 4
9,244
770
6,352
10,372
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
TrnT x Up
Baron Samedi
15
2 / 2 / 3
9,180
765
9,109
8,000
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
kilokaaaaate
Cernunnos
14
2 / 0 / 3
8,625
719
9,560
6,682
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
5
5
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Kuzenbo
1
1
4
3
L
3
2
0
1.5
W
Baron Samedi
TrnT x Up
Baron Samedi
2
2
3
1.75
L
0
1
2
1
W
Cernunnos
kilokaaaaate
Cernunnos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,088
Damage
25,021
29,701
Taken
25,054
22,872
Mitigated
21,680
3,476
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,508
862
0
109
7,513
4,033
0
4,952
2,561
30,442
0
W
Kuzenbo
6,352
2,374
0
3,112
10,372
13,426
591
3,752
6,620
23,129
0
L
9,011
2,307
0
964
10,181
5,355
0
5,819
4,362
0
45,779
W
Baron Samedi
TrnT x Up
Baron Samedi
9,109
843
2,590
3,206
8,000
4,954
765
2,134
5,866
47,983
0
L
3,569
0
0
2,403
12,007
13,484
0
4,720
7,287
11,713
0
W
Cernunnos
kilokaaaaate
Cernunnos
9,560
4,543
0
2,906
6,682
3,300
1,977
2,289
4,393
0
42,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,313
Gold Earned
27,049
149
Minions Killed
168
0
Camps Cleared
0
606,499
Distance Traveled
653,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,580
632
63
5
0
195,887
0
W
Kuzenbo
9,244
770
24
2
0
235,829
0
L
Medusa
8,594
716
72
6
0
212,595
0
W
Baron Samedi
9,180
765
71
6
0
213,839
0
L
Ares
8,139
678
14
1
0
198,017
0
W
Cernunnos
8,625
719
73
6
0
203,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role