Player Matchup

Sun Wukong
Sun Wukong
Aztecpartygod
Sun Wukong
Level 63
God Stats
7W - 5L
1,567 SR
Queue Stats
8W - 6L
1,594 Elo+
Solo
Kukulkan
Kukulkan
D0RK5T3R
Kukulkan
Level 80
God Stats
86W - 75L
1,497 SR
Queue Stats
216W - 235L
1,401 Elo+
Party 1
Hachiman
Hachiman
RageMachine76
Hachiman
Level 64
God Stats
13W - 15L
1,500 SR
Queue Stats
547W - 560L
1,380 Elo+
Solo
Maui
Maui
SooonH
Maui
Level 5
God Stats
7W - 4L
1,751 SR
Queue Stats
36W - 29L
1,274 Elo+
Party 1
Vulcan
Vulcan
Space_Ender
Vulcan
Level 69
God Stats
30W - 39L
1,372 SR
Queue Stats
339W - 359L
1,378 Elo+
Party 1
Team Averages
Level 56
1,537 SR
1,405 Elo+

VS

Team Averages
Level 60
1,504 SR
1,381 Elo+
Medusa
Medusa
AsherPhoenix274
Medusa
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,292 Elo+
Solo
Anubis
Anubis
Biggestmike3081
Anubis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,530 Elo+
Solo
Maui
Maui
GoldenOwl47
Maui
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,342 Elo+
Solo
Fenrir
Fenrir
Wayne Kerr5265
Fenrir
Level 23
God Stats
19W - 18L
1,302 SR
Queue Stats
44W - 58L
1,340 Elo+
Party 2
Janus
Janus
Youngsta20916
Janus
Level 126
God Stats
1W - 1L
1,719 SR
Queue Stats
42W - 52L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aztecpartygod
Sun Wukong
16
1 / 8 / 3
10,554
880
13,076
23,633
22,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
D0RK5T3R
Kukulkan
16
1 / 2 / 3
11,230
936
14,591
5,489
2,822
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
RageMachine76
Hachiman
16
0 / 2 / 2
10,491
874
6,733
8,697
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
SooonH
Maui
16
0 / 1 / 4
11,827
986
5,241
15,919
22,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
16
2 / 4 / 1
10,978
915
6,687
12,013
6,100
Team 1 Tickets

180

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
11,398
950
12,660
11,383
5,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 1 / 9
11,538
962
12,856
12,610
8,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 0 / 9
11,420
952
4,207
9,400
14,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 0 / 4
10,784
899
8,286
9,269
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 0 / 4
14,010
1,168
24,072
7,623
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
4
Kills
17
17
Deaths
4
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
Sun Wukong
Aztecpartygod
Sun Wukong
1
8
3
0.31
W
1
1
9
5.5
L
Kukulkan
D0RK5T3R
Kukulkan
1
2
3
1.25
W
0
0
9
4.5
L
Hachiman
RageMachine76
Hachiman
0
2
2
0.5
L
Maui
SooonH
Maui
0
1
4
2
L
Vulcan
2
4
1
0.63
W
4
0
4
6
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,328
Damage
62,081
65,751
Taken
50,285
58,664
Mitigated
39,976
6,554
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,660
6,205
47
2,419
11,383
5,621
0
5,976
5,407
0
30,307
L
Sun Wukong
Aztecpartygod
Sun Wukong
13,076
2,653
0
1,756
23,633
22,444
0
12,466
10,708
0
23,298
W
12,856
1,110
0
4,440
12,610
8,036
0
6,756
5,854
37,978
0
L
Kukulkan
D0RK5T3R
Kukulkan
14,591
157
0
0
5,489
2,822
0
3,293
2,148
57,318
0
W
4,207
1,106
386
664
9,400
14,925
0
4,562
4,838
16,268
0
L
Hachiman
RageMachine76
Hachiman
6,733
4,702
0
2,974
8,697
4,483
0
5,945
2,752
0
23,322
L
Maui
SooonH
Maui
5,241
612
0
1,824
15,919
22,815
0
11,816
4,054
12,197
0
L
Vulcan
6,687
1,818
0
0
12,013
6,100
0
7,615
4,346
19,476
0
W
8,286
1,788
0
647
9,269
6,730
0
4,723
4,546
0
8,772
W
24,072
633
0
532
7,623
4,664
0
4,502
3,121
70,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,080
Gold Earned
59,150
221
Minions Killed
246
4
Camps Cleared
11
1,108,730
Distance Traveled
1,162,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,398
950
34
3
3
227,003
0
L
Sun Wukong
10,554
880
19
2
1
225,124
0
W
Anubis
11,538
962
73
6
2
182,616
0
L
Kukulkan
11,230
936
119
10
2
234,953
0
W
Maui
11,420
952
25
2
2
236,682
0
L
Hachiman
10,491
874
41
3
0
205,300
0
L
Maui
11,827
986
17
1
0
193,747
0
L
Vulcan
10,978
915
25
2
1
249,606
0
W
Fenrir
10,784
899
3
0
1
279,842
0
W
Janus
14,010
1,168
111
9
3
236,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role