Player Matchup

Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Majodi
Xbalanque
Level 42
God Stats
6W - 0L
1,929 SR
Queue Stats
72W - 21L
1,776 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mr7seen
Tsukuyomi
Level 143
God Stats
18W - 8L
1,688 SR
Queue Stats
287W - 217L
1,745 Elo+
Party 1
Xing Tian
Xing Tian
enkel-mythe
Xing Tian
Level 111
God Stats
11W - 19L
1,576 SR
Queue Stats
223W - 213L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
holey-owl0
Sun Wukong
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 1L
1,861 Elo+
Party 1
Team Averages
Level 92
1,639 SR
1,666 Elo+

VS

Team Averages
Level 122
1,483 SR
1,488 Elo+
Merlin
Merlin
 
Merlin
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Just_k3tnascher
Ao Kuang
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
208W - 202L
1,503 Elo+
Solo
Ullr
Ullr
Mr_Rother
Ullr
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 141L
1,471 Elo+
Solo
Anubis
Anubis
Norac26
Anubis
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Hercules
Hercules
wranglerstarr
Hercules
Level 155
God Stats
15W - 16L
1,414 SR
Queue Stats
514W - 508L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
7 / 4 / 9
10,132
596
14,593
14,238
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Majodi
Xbalanque
14
1 / 4 / 4
8,745
514
7,192
13,043
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Mr7seen
Tsukuyomi
17
13 / 4 / 7
10,997
647
19,609
16,642
7,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
enkel-mythe
Xing Tian
13
1 / 1 / 11
8,508
500
4,076
14,263
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
holey-owl0
Sun Wukong
17
4 / 0 / 3
10,831
637
14,593
19,644
16,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 4 / 4
10,139
596
16,316
13,825
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
3 / 4 / 4
9,014
530
7,367
19,084
8,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
14
2 / 4 / 2
8,880
522
4,513
12,800
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Norac26
Anubis
13
3 / 9 / 3
8,103
477
9,537
18,247
6,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
wranglerstarr
Hercules
12
0 / 5 / 0
7,231
425
7,865
15,466
10,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
26
Kills
13
13
Deaths
26
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
4
9
2.88
L
Merlin
 
Merlin
5
4
4
1.75
L
Ao Kuang
3
4
4
1.25
W
Xbalanque
Majodi
Xbalanque
1
4
4
0.75
W
Tsukuyomi
Mr7seen
Tsukuyomi
13
4
7
4.13
L
Ullr
2
4
2
0.75
L
Anubis
Norac26
Anubis
3
9
3
0.5
W
Xing Tian
enkel-mythe
Xing Tian
1
1
11
6.5
W
Sun Wukong
holey-owl0
Sun Wukong
4
0
3
5.5
L
Hercules
wranglerstarr
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,063
Damage
45,598
77,830
Taken
79,422
48,067
Mitigated
36,192
23,919
Healing
17,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,593
4,584
0
2,864
14,238
5,834
2,827
9,596
4,221
73,236
0
L
Merlin
 
Merlin
16,316
1,035
0
1,638
13,825
5,410
0
4,393
9,432
86,883
0
L
Ao Kuang
7,367
1,535
0
7,374
19,084
8,026
0
5,134
13,950
57,763
0
W
Xbalanque
Majodi
Xbalanque
7,192
2,618
0
3,676
13,043
4,795
1,628
6,378
6,559
0
65,523
W
Tsukuyomi
Mr7seen
Tsukuyomi
19,609
6,621
0
4,549
16,642
7,263
541
5,797
10,591
0
78,659
L
Ullr
4,513
1,949
0
874
12,800
5,636
532
2,755
10,045
0
56,523
L
Anubis
Norac26
Anubis
9,537
648
106
4,347
18,247
6,955
40
6,195
12,052
28,955
0
W
Xing Tian
enkel-mythe
Xing Tian
4,076
461
0
1,924
14,263
13,502
348
5,519
8,380
23,325
0
W
Sun Wukong
holey-owl0
Sun Wukong
14,593
2,648
0
10,906
19,644
16,673
140
4,721
14,625
1,194
100,316
L
Hercules
wranglerstarr
Hercules
7,865
2,991
0
3,326
15,466
10,165
0
581
14,885
378
54,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,213
Gold Earned
43,367
513
Minions Killed
466
0
Camps Cleared
0
1,725,165
Distance Traveled
1,507,170
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,132
596
115
7
0
342,649
6
L
Merlin
10,139
596
160
9
0
284,677
0
L
Ao Kuang
9,014
530
87
5
0
342,528
0
W
Xbalanque
8,745
514
117
7
0
307,415
2
W
Tsukuyomi
10,997
647
92
5
0
389,591
0
L
Ullr
8,880
522
85
5
0
297,117
2
L
Anubis
8,103
477
39
2
0
277,001
4
W
Xing Tian
8,508
500
29
2
0
344,661
2
W
Sun Wukong
10,831
637
160
9
0
340,849
0
L
Hercules
7,231
425
95
6
0
305,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role