Player Matchup

Fenrir
Fenrir
csg1337
Fenrir
Level 124
God Stats
3W - 1L
1,735 SR
Queue Stats
35W - 30L
1,621 Elo+
Party 1
Scylla
Scylla
miniBIGMAC92
Scylla
Level 89
God Stats
5W - 4L
1,633 SR
Queue Stats
29W - 29L
1,545 Elo+
Party 1
Hercules
Hercules
zYu5uk3
Hercules
Level 131
God Stats
7W - 1L
2,003 SR
Queue Stats
10W - 9L
1,635 Elo+
Party 1
Team Averages
Level 115
1,790 SR
1,601 Elo+

VS

Team Averages
Level 103
1,617 SR
1,449 Elo+
Ne Zha
Ne Zha
BlitzNation09
Ne Zha
Level 107
God Stats
12W - 9L
1,653 SR
Queue Stats
40W - 35L
1,562 Elo+
Party 2
Mulan
Mulan
Fantasy26
Mulan
Level 86
God Stats
2W - 2L
1,698 SR
Queue Stats
59W - 62L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
JaxOrSumn
Kukulkan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
csg1337
Fenrir
13
3 / 2 / 5
8,167
742
7,608
15,399
7,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
13
2 / 2 / 4
8,073
734
5,872
6,809
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
zYu5uk3
Hercules
14
4 / 0 / 5
8,427
766
8,707
12,545
11,155
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,536
685
11,302
11,759
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Fantasy26
Mulan
11
2 / 1 / 2
7,570
688
6,614
8,270
9,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
JaxOrSumn
Kukulkan
13
1 / 3 / 3
8,182
744
7,897
5,967
2,735
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
4
4
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Mulan
Fantasy26
Mulan
2
1
2
3
L
Kukulkan
JaxOrSumn
Kukulkan
1
3
3
0.83
W
Fenrir
csg1337
Fenrir
3
2
5
2.75
W
Scylla
2
2
4
2
W
Hercules
zYu5uk3
Hercules
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,187
Damage
25,813
34,753
Taken
25,996
20,688
Mitigated
17,646
10,952
Healing
3,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,302
3,040
0
1,861
11,759
5,709
0
2,350
9,409
0
26,806
L
Mulan
Fantasy26
Mulan
6,614
746
0
1,587
8,270
9,202
0
2,816
5,454
0
15,356
L
Kukulkan
JaxOrSumn
Kukulkan
7,897
835
0
0
5,967
2,735
0
751
5,216
32,698
0
W
Fenrir
csg1337
Fenrir
7,608
1,241
0
5,503
15,399
7,567
404
3,435
11,512
0
25,685
W
Scylla
5,872
430
0
375
6,809
1,966
816
1,852
4,757
30,520
0
W
Hercules
zYu5uk3
Hercules
8,707
2,337
0
5,074
12,545
11,155
584
2,720
9,557
0
24,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,667
Gold Earned
23,288
128
Minions Killed
117
0
Camps Cleared
0
654,138
Distance Traveled
635,235
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,536
685
29
3
0
234,108
0
L
Mulan
7,570
688
17
2
0
211,045
0
L
Kukulkan
8,182
744
71
6
0
190,082
0
W
Fenrir
8,167
742
44
4
0
208,398
0
W
Scylla
8,073
734
54
5
0
202,588
2
W
Hercules
8,427
766
30
3
0
243,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role