Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BeautifulMonste
Bastet
Level 126
God Stats
12W - 7L
1,633 SR
Queue Stats
344W - 320L
1,459 Elo+
Party 1
Mercury
Mercury
Dalmark
Mercury
Level 153
God Stats
7W - 6L
1,538 SR
Queue Stats
104W - 94L
1,412 Elo+
Solo
Surtr
Surtr
Garrasta
Surtr
Level 29
God Stats
33W - 35L
1,504 SR
Queue Stats
176W - 170L
1,463 Elo+
Party 1
Team Averages
Level 114
1,535 SR
1,467 Elo+

VS

Team Averages
Level 107
1,473 SR
1,455 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EmersonGTX
Tsukuyomi
Level 106
God Stats
47W - 45L
1,584 SR
Queue Stats
318W - 310L
1,448 Elo+
Party 2
Chaac
Chaac
LuizVyers TV
Chaac
Level 37
God Stats
1W - 2L
1,279 SR
Queue Stats
7W - 14L
1,278 Elo+
Party 2
Hades
Hades
Tulney
Hades
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
449W - 424L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 3 / 0
5,285
529
3,902
7,120
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
1
0 / 0 / 0
3,417
342
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 1
4,595
460
5,360
8,629
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
Dalmark
Mercury
10
2 / 4 / 1
5,808
581
3,642
10,171
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Garrasta
Surtr
9
0 / 4 / 1
5,298
530
7,116
10,719
7,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 1 / 4
6,437
644
5,300
6,614
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
 
Surtr
9
1 / 0 / 4
5,392
539
1,479
6,260
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
EmersonGTX
Tsukuyomi
12
5 / 1 / 5
7,233
723
8,029
7,493
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 4
6,076
608
4,902
8,317
4,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Tulney
Hades
13
5 / 1 / 3
7,711
771
4,259
7,203
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
17
17
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
L
Sobek
 
Sobek
0
0
0
0
W
Sol
 
Sol
4
1
4
6
W
Surtr
 
Surtr
1
0
4
3
L
0
6
1
0.08
L
Mercury
Dalmark
Mercury
2
4
1
0.63
W
Tsukuyomi
EmersonGTX
Tsukuyomi
5
1
5
7.5
L
Surtr
Garrasta
Surtr
0
4
1
0.13
W
2
1
4
4
W
Hades
Tulney
Hades
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,020
Damage
23,969
36,639
Taken
35,887
16,073
Mitigated
16,763
4,949
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,902
1,259
0
790
7,120
2,594
522
2,558
4,562
0
35,076
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Sol
 
Sol
5,300
1,915
0
2,793
6,614
2,549
1,599
47
6,567
33,786
4,165
W
Surtr
 
Surtr
1,479
458
0
2,331
6,260
3,651
154
84
6,176
51
23,324
L
5,360
1,847
0
540
8,629
2,696
0
3,288
5,341
0
23,279
L
Mercury
Dalmark
Mercury
3,642
1,764
0
1,420
10,171
3,469
0
2,056
8,115
0
33,875
W
Tsukuyomi
EmersonGTX
Tsukuyomi
8,029
1,772
0
3,540
7,493
2,635
277
0
7,493
0
38,418
L
Surtr
Garrasta
Surtr
7,116
2,816
0
2,199
10,719
7,314
0
1,480
9,239
912
37,817
W
4,902
790
0
2,116
8,317
4,679
404
137
8,180
0
34,634
W
Hades
Tulney
Hades
4,259
610
272
4,393
7,203
3,249
174
0
7,203
55,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,403
Gold Earned
32,849
201
Minions Killed
330
0
Camps Cleared
0
812,077
Distance Traveled
1,068,901
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,285
529
54
5
0
184,905
2
L
Sobek
3,417
342
0
0
0
3,025
0
W
Sol
6,437
644
60
6
0
180,139
2
W
Surtr
5,392
539
36
4
0
204,537
0
L
Bastet
4,595
460
33
3
0
216,236
0
L
Mercury
5,808
581
56
6
0
223,535
0
W
Tsukuyomi
7,233
723
66
7
0
245,568
0
L
Surtr
5,298
530
58
6
0
184,376
0
W
Chaac
6,076
608
61
6
0
225,343
0
W
Hades
7,711
771
107
11
0
213,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role