Player Matchup

He Bo
He Bo
Alfodr Seidr
He Bo
Level 124
God Stats
3W - 2L
1,914 SR
Queue Stats
44W - 64L
1,360 Elo+
Party 1
Sol
Sol
AstralXVenus
Sol
Level 135
God Stats
64W - 65L
1,549 SR
Queue Stats
105W - 105L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
DumbFoundDeadly
Sylvanus
Level 81
God Stats
96W - 98L
1,567 SR
Queue Stats
314W - 305L
1,490 Elo+
Party 2
Izanami
Izanami
jsilva1689
Izanami
Level 72
God Stats
2W - 9L
1,268 SR
Queue Stats
274W - 265L
1,481 Elo+
Party 2
Mercury
Mercury
mrmoonware
Mercury
Level 89
God Stats
34W - 30L
1,532 SR
Queue Stats
477W - 579L
1,437 Elo+
Solo
Team Averages
Level 100
1,566 SR
1,446 Elo+

VS

Team Averages
Level 148
1,560 SR
1,484 Elo+
Fenrir
Fenrir
Banewolfey
Fenrir
Level 147
God Stats
7W - 2L
1,593 SR
Queue Stats
13W - 6L
1,562 Elo+
Solo
Vulcan
Vulcan
Kr0SpL
Vulcan
Level 185
God Stats
3W - 2L
1,500 SR
Queue Stats
404W - 401L
1,386 Elo+
Solo
Zeus
Zeus
LmaoNeji
Zeus
Level 107
God Stats
14W - 17L
1,532 SR
Queue Stats
587W - 527L
1,551 Elo+
Solo
Hercules
Hercules
Orlahalokiti
Hercules
Level 155
God Stats
7W - 2L
1,676 SR
Queue Stats
84W - 68L
1,510 Elo+
Solo
Ishtar
Ishtar
Pyeart420
Ishtar
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 309L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,306
431
2,584
7,003
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,322
532
3,726
6,273
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
8
0 / 1 / 1
5,116
512
3,853
7,239
3,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
jsilva1689
Izanami
9
1 / 1 / 1
5,285
529
6,934
9,252
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
mrmoonware
Mercury
11
2 / 3 / 0
6,319
632
2,876
8,951
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Banewolfey
Fenrir
10
4 / 0 / 4
6,224
622
4,680
8,269
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
Kr0SpL
Vulcan
10
0 / 0 / 3
6,200
620
2,498
4,561
2,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
11
9 / 1 / 0
6,928
693
9,242
4,314
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Orlahalokiti
Hercules
9
1 / 0 / 2
5,079
508
3,499
7,632
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Pyeart420
Ishtar
9
0 / 2 / 2
5,479
548
5,101
10,910
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
3
0
0
W
Fenrir
Banewolfey
Fenrir
4
0
4
6
L
Sylvanus
0
1
1
0.5
W
Vulcan
Kr0SpL
Vulcan
0
0
3
1.5
W
Zeus
9
1
0
9
W
Hercules
Orlahalokiti
Hercules
1
0
2
2
W
Ishtar
Pyeart420
Ishtar
0
2
2
0.5
L
Izanami
jsilva1689
Izanami
1
1
1
1.5
L
Mercury
mrmoonware
Mercury
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,973
Damage
25,020
38,718
Taken
35,686
13,310
Mitigated
13,974
11,953
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,584
103
101
1,200
7,003
2,142
0
3,728
3,017
17,842
0
L
3,726
969
85
2,343
6,273
1,732
853
2,517
3,436
34,623
0
W
Fenrir
Banewolfey
Fenrir
4,680
1,770
0
2,465
8,269
3,047
0
2,326
5,943
0
26,024
L
Sylvanus
3,853
1,491
2,327
2,321
7,239
3,430
0
1,721
5,446
15,253
0
W
Vulcan
Kr0SpL
Vulcan
2,498
910
0
2,601
4,561
2,292
0
2,517
2,044
40,580
0
W
Zeus
9,242
1,889
0
1,502
4,314
1,434
468
2,106
2,208
40,066
0
W
Hercules
Orlahalokiti
Hercules
3,499
1,690
0
3,880
7,632
3,505
497
2,201
5,431
0
21,368
W
Ishtar
Pyeart420
Ishtar
5,101
3,309
0
5,943
10,910
3,696
0
1,013
9,897
0
45,525
L
Izanami
jsilva1689
Izanami
6,934
4,918
0
3,166
9,252
3,245
0
835
8,371
0
40,206
L
Mercury
mrmoonware
Mercury
2,876
1,835
0
410
8,951
2,761
0
2,056
6,708
0
39,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
29,910
248
Minions Killed
286
0
Camps Cleared
0
942,906
Distance Traveled
1,007,668
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,306
431
20
2
0
136,284
0
L
Sol
5,322
532
67
7
0
190,243
0
W
Fenrir
6,224
622
48
5
0
242,043
0
L
Sylvanus
5,116
512
20
2
0
181,571
3
W
Vulcan
6,200
620
70
7
0
184,245
0
W
Zeus
6,928
693
68
7
0
173,755
2
W
Hercules
5,079
508
29
3
0
223,085
3
W
Ishtar
5,479
548
71
7
0
184,540
0
L
Izanami
5,285
529
71
7
0
180,874
1
L
Mercury
6,319
632
70
7
0
253,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role