Player Matchup

Achilles
Achilles
Chronic-Apx
Achilles
Level 69
God Stats
19W - 21L
1,438 SR
Queue Stats
165W - 161L
1,456 Elo+
Party 2
Thanatos
Thanatos
TTV_DeGeNeRaTe69
Thanatos
Level 48
God Stats
3W - 3L
1,488 SR
Queue Stats
139W - 149L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
YS_Titan64
Jormungandr
Level 63
God Stats
14W - 5L
1,681 SR
Queue Stats
158W - 172L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fluekichu
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,311 SR
Queue Stats
1W - 5L
1,138 Elo+
Party 2
Neith
Neith
victorvihu
Neith
Level 66
God Stats
155W - 143L
1,439 SR
Queue Stats
155W - 147L
1,391 Elo+
Solo
Team Averages
Level 54
1,471 SR
1,378 Elo+

VS

Team Averages
Level 42
1,498 SR
1,414 Elo+
Sol
Sol
AzureZaint23
Sol
Level 49
God Stats
0W - 2L
1,246 SR
Queue Stats
115W - 111L
1,422 Elo+
Solo
Fenrir
Fenrir
Frostdude325
Fenrir
Level 18
God Stats
3W - 3L
1,523 SR
Queue Stats
4W - 7L
1,333 Elo+
Party 1
Ishtar
Ishtar
LUCASRIDERDS
Ishtar
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,584 Elo+
Solo
King Arthur
King Arthur
T3mPl3M45T3r
King Arthur
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 21L
1,360 Elo+
Party 1
Cliodhna
Cliodhna
The Faceless O1
Cliodhna
Level 45
God Stats
1W - 2L
1,720 SR
Queue Stats
21W - 30L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chronic-Apx
Achilles
15
7 / 3 / 4
10,532
527
12,393
24,471
24,935
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 6 / 3
9,968
498
8,944
16,022
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
YS_Titan64
Jormungandr
16
5 / 4 / 2
10,767
538
14,870
16,463
21,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
fluekichu
Morgan Le Fay
13
1 / 6 / 3
8,889
444
8,578
13,567
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
16
1 / 2 / 4
9,775
489
6,768
7,952
3,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 0
11,424
571
17,220
16,650
6,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
14
4 / 6 / 1
8,846
442
5,319
14,696
7,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ishtar
12
0 / 3 / 3
7,988
399
8,000
15,546
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
T3mPl3M45T3r
King Arthur
10
0 / 3 / 4
7,628
381
4,556
12,496
10,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
16
5 / 5 / 4
10,399
520
12,058
19,248
8,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
19
Kills
21
21
Deaths
20
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
12
3
0
4
W
Achilles
Chronic-Apx
Achilles
7
3
4
3
L
Fenrir
4
6
1
0.75
L
Ishtar
0
3
3
0.5
L
King Arthur
T3mPl3M45T3r
King Arthur
0
3
4
0.67
W
5
6
3
1.08
L
Cliodhna
5
5
4
1.4
W
Jormungandr
YS_Titan64
Jormungandr
5
4
2
1.5
W
Morgan Le Fay
fluekichu
Morgan Le Fay
1
6
3
0.42
W
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,553
Damage
47,153
78,475
Taken
78,636
62,144
Mitigated
38,618
20,570
Healing
21,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,220
6,440
0
10,257
16,650
6,381
1,912
7,814
8,836
84,434
0
W
Achilles
Chronic-Apx
Achilles
12,393
4,507
2,097
7,551
24,471
24,935
0
3,119
21,352
0
59,075
L
Fenrir
5,319
1,436
0
1,924
14,696
7,634
589
359
14,337
122
35,760
L
Ishtar
8,000
5,898
0
5,230
15,546
5,999
676
2,427
13,119
0
51,368
L
King Arthur
T3mPl3M45T3r
King Arthur
4,556
527
0
370
12,496
10,583
56
6,444
6,052
0
28,326
W
8,944
3,847
205
7,259
16,022
7,033
425
4,772
11,250
0
53,623
L
Cliodhna
12,058
1,571
0
3,626
19,248
8,021
0
6,404
12,844
0
81,623
W
Jormungandr
YS_Titan64
Jormungandr
14,870
5,990
161
1,338
16,463
21,370
586
3,563
12,900
80,959
0
W
Morgan Le Fay
fluekichu
Morgan Le Fay
8,578
2,036
0
373
13,567
5,495
708
5,882
7,685
37,078
0
W
Neith
6,768
2,327
0
1,586
7,952
3,311
1,403
0
7,952
0
80,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,931
Gold Earned
46,285
424
Minions Killed
408
0
Camps Cleared
0
1,777,805
Distance Traveled
1,761,083
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,424
571
126
6
0
342,418
0
W
Achilles
10,532
527
61
3
0
384,351
5
L
Fenrir
8,846
442
69
3
0
369,427
0
L
Ishtar
7,988
399
64
3
0
356,103
0
L
King Arthur
7,628
381
39
2
0
265,023
0
W
Thanatos
9,968
498
78
4
0
406,249
0
L
Cliodhna
10,399
520
110
6
0
428,112
0
W
Jormungandr
10,767
538
115
6
0
340,109
0
W
Morgan Le Fay
8,889
444
47
2
0
332,179
0
W
Neith
9,775
489
123
6
0
314,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role