Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BrobaII
Ah Muzen Cab
Level 162
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 99L
1,412 Elo+
Solo
Terra
Terra
Loborojo94
Terra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,316 Elo+
Solo
Agni
Agni
SanbiksCZ
Agni
Level 106
God Stats
3W - 1L
1,682 SR
Queue Stats
134W - 135L
1,465 Elo+
Party 1
Cerberus
Cerberus
abblasko25
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,398 Elo+
Party 1
Cliodhna
Cliodhna
wfgemyd
Cliodhna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 77L
1,480 Elo+
Solo
Team Averages
Level 94
1,536 SR
1,414 Elo+

VS

Team Averages
Level 76
1,459 SR
1,377 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
LBRileyV2
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,076 Elo+
Party 2
Merlin
Merlin
Rizvo
Merlin
Level 121
God Stats
4W - 6L
1,295 SR
Queue Stats
681W - 708L
1,454 Elo+
Solo
Sobek
Sobek
jon130uncharted
Sobek
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
368W - 382L
1,522 Elo+
Solo
Surtr
Surtr
kiker-roi
Surtr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrobaII
Ah Muzen Cab
20
9 / 1 / 18
12,965
864
30,938
12,171
6,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
18
1 / 2 / 16
10,096
673
7,154
12,550
15,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Agni
20
11 / 3 / 15
12,297
820
38,698
15,749
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
abblasko25
Cerberus
16
3 / 5 / 18
10,629
709
12,054
20,599
15,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
wfgemyd
Cliodhna
17
4 / 5 / 12
10,693
713
17,352
14,173
7,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 6 / 12
9,620
641
6,091
25,834
31,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
LBRileyV2
Cerberus
15
1 / 4 / 8
8,341
556
6,708
23,315
26,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Rizvo
Merlin
19
5 / 6 / 8
11,118
741
27,903
18,500
10,401
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 15
9,846
656
9,440
26,867
36,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
kiker-roi
Surtr
18
7 / 5 / 6
10,071
671
8,518
21,790
31,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
65
28
Kills
16
16
Deaths
28
79
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
6
12
1.33
W
Ah Muzen Cab
BrobaII
Ah Muzen Cab
9
1
18
18
L
Cerberus
LBRileyV2
Cerberus
1
4
8
1.25
W
Terra
1
2
16
4.5
L
Merlin
Rizvo
Merlin
5
6
8
1.5
W
Agni
11
3
15
6.17
W
Cerberus
abblasko25
Cerberus
3
5
18
2.4
L
1
7
15
1.21
L
Surtr
kiker-roi
Surtr
7
5
6
2
W
Cliodhna
wfgemyd
Cliodhna
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,196
Damage
58,660
75,242
Taken
116,306
52,503
Mitigated
137,030
33,546
Healing
45,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,091
2,115
11,633
8,923
25,834
31,354
0
14,512
10,390
4,146
5,479
W
Ah Muzen Cab
BrobaII
Ah Muzen Cab
30,938
11,400
654
4,692
12,171
6,893
2,123
6,480
5,691
0
70,849
L
Cerberus
LBRileyV2
Cerberus
6,708
748
1,235
5,816
23,315
26,685
0
10,901
11,885
14,037
0
W
Terra
7,154
1,287
3,679
3,436
12,550
15,365
749
8,416
4,134
12,922
0
L
Merlin
Rizvo
Merlin
27,903
4,583
2,329
4,320
18,500
10,401
63
7,317
10,772
61,893
0
W
Agni
38,698
4,805
1,700
6,289
15,749
7,586
1,832
8,500
7,249
61,530
0
W
Cerberus
abblasko25
Cerberus
12,054
834
1,740
6,518
20,599
15,415
0
14,463
6,136
20,021
0
L
9,440
540
1,921
3,608
26,867
36,940
28
13,861
12,314
15,879
0
L
Surtr
kiker-roi
Surtr
8,518
3,210
1,187
4,468
21,790
31,650
87
7,999
13,039
400
17,614
W
Cliodhna
wfgemyd
Cliodhna
17,352
1,864
1,877
2,961
14,173
7,244
1,266
9,174
4,999
0
27,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,680
Gold Earned
48,996
226
Minions Killed
187
0
Camps Cleared
0
1,375,185
Distance Traveled
1,200,771
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,620
641
11
1
0
236,473
0
W
Ah Muzen Cab
12,965
864
87
6
0
298,096
0
L
Cerberus
8,341
556
20
1
0
224,923
0
W
Terra
10,096
673
5
0
0
276,425
0
L
Merlin
11,118
741
101
7
0
244,374
5
W
Agni
12,297
820
83
6
0
270,027
0
W
Cerberus
10,629
709
26
2
0
251,730
0
L
Sobek
9,846
656
19
1
0
243,417
0
L
Surtr
10,071
671
36
2
0
251,584
0
W
Cliodhna
10,693
713
25
2
0
278,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role