Player Matchup

Danzaburou
Danzaburou
DegenerateDeacon
Danzaburou
Level 97
God Stats
86W - 58L
1,552 SR
Queue Stats
302W - 277L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
GODBUTCHER19
Cu Chulainn
Level 39
God Stats
1W - 2L
1,310 SR
Queue Stats
24W - 27L
1,161 Elo+
Solo
Fafnir
Fafnir
Gladiator5203
Fafnir
Level 40
God Stats
11W - 7L
1,710 SR
Queue Stats
364W - 316L
1,219 Elo+
Solo
Loki
Loki
REEE_Fresh
Loki
Level 34
God Stats
1W - 3L
1,537 SR
Queue Stats
67W - 52L
1,440 Elo+
Solo
Thoth
Thoth
Waka_Ten-A-Key
Thoth
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
122W - 142L
1,295 Elo+
Solo
Team Averages
Level 54
1,522 SR
1,317 Elo+

VS

Team Averages
Level 87
1,479 SR
1,434 Elo+
Surtr
Surtr
MIDORIYAc137
Surtr
Level 73
God Stats
15W - 9L
1,661 SR
Queue Stats
369W - 347L
1,407 Elo+
Solo
Hercules
Hercules
MIKERULES666
Hercules
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 52L
1,496 Elo+
Solo
Danzaburou
Danzaburou
MazingerX69
Danzaburou
Level 96
God Stats
205W - 151L
1,585 SR
Queue Stats
844W - 843L
1,439 Elo+
Solo
Ra
Ra
fonsforo
Ra
Level 97
God Stats
8W - 7L
1,339 SR
Queue Stats
105W - 106L
1,449 Elo+
Solo
Awilix
Awilix
ugh__ugh__
Awilix
Level 84
God Stats
4W - 6L
1,309 SR
Queue Stats
278W - 253L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DegenerateDeacon
Danzaburou
12
4 / 7 / 0
7,490
499
9,606
14,234
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
GODBUTCHER19
Cu Chulainn
12
2 / 7 / 2
7,588
506
11,805
16,783
17,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 4
7,794
520
5,562
14,202
16,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 3 / 0
7,476
498
7,358
9,359
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 7 / 0
6,319
421
3,477
9,428
3,359
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,186
479
7,166
13,492
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
MIKERULES666
Hercules
13
8 / 4 / 0
8,342
556
11,819
21,315
18,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MazingerX69
Danzaburou
12
6 / 2 / 4
7,836
522
12,373
11,284
5,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 0 / 1
9,099
607
5,009
7,339
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
ugh__ugh__
Awilix
14
2 / 0 / 6
7,876
525
4,599
9,824
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
25
27
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DegenerateDeacon
Danzaburou
4
7
0
0.57
L
Cu Chulainn
GODBUTCHER19
Cu Chulainn
2
7
2
0.43
L
0
3
4
0.67
W
3
3
3
1.5
W
Hercules
MIKERULES666
Hercules
8
4
0
2
W
Danzaburou
MazingerX69
Danzaburou
6
2
4
4
L
3
3
0
1
L
0
7
0
0
W
6
0
1
6.5
W
Awilix
ugh__ugh__
Awilix
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,808
Damage
40,966
64,006
Taken
63,254
48,423
Mitigated
38,599
13,093
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DegenerateDeacon
Danzaburou
9,606
5,187
0
4,898
14,234
6,679
0
0
14,234
0
50,294
L
Cu Chulainn
GODBUTCHER19
Cu Chulainn
11,805
2,684
0
2,081
16,783
17,982
106
0
16,783
3,779
49,616
L
5,562
1,925
120
4,494
14,202
16,980
0
99
14,103
30,006
0
W
7,166
2,830
0
3,417
13,492
8,126
200
3,142
10,350
566
38,816
W
Hercules
MIKERULES666
Hercules
11,819
5,430
0
8,142
21,315
18,792
0
1,089
20,226
0
54,375
W
Danzaburou
MazingerX69
Danzaburou
12,373
5,068
0
3,075
11,284
5,029
262
2,158
9,126
0
49,834
L
7,358
2,062
0
250
9,359
3,423
0
1,314
8,038
0
49,090
L
3,477
747
0
1,250
9,428
3,359
0
3,684
5,718
40,362
0
W
5,009
639
190
2,327
7,339
2,860
1,728
2,986
4,353
62,412
0
W
Awilix
ugh__ugh__
Awilix
4,599
2,326
0
732
9,824
3,792
0
1,068
8,756
0
53,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,667
Gold Earned
40,339
313
Minions Killed
391
0
Camps Cleared
0
1,334,422
Distance Traveled
1,395,415
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,490
499
92
6
0
258,086
2
L
Cu Chulainn
7,588
506
57
4
0
254,130
1
L
Fafnir
7,794
520
32
2
0
265,521
0
W
Surtr
7,186
479
54
4
0
274,391
0
W
Hercules
8,342
556
68
5
0
262,313
0
W
Danzaburou
7,836
522
72
5
0
247,121
0
L
Loki
7,476
498
73
5
0
336,119
0
L
Thoth
6,319
421
59
4
0
220,566
0
W
Ra
9,099
607
121
8
0
271,207
0
W
Awilix
7,876
525
76
5
0
340,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role