Player Matchup

Izanami
Izanami
FF Godly
Izanami
Level 122
God Stats
1W - 0L
1,493 SR
Queue Stats
81W - 68L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
I3iiii
Baron Samedi
Level 24
God Stats
5W - 0L
1,878 SR
Queue Stats
27W - 11L
1,628 Elo+
Party 1
Bellona
Bellona
NRose7
Bellona
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,259 Elo+
Solo
Team Averages
Level 66
1,624 SR
1,443 Elo+

VS

Team Averages
Level 128
1,506 SR
1,336 Elo+
Neith
Neith
 
Neith
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ExFactorx427
Artio
Level 124
God Stats
6W - 9L
1,517 SR
Queue Stats
215W - 312L
1,368 Elo+
Solo
Janus
Janus
S1rK3nt
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FF Godly
Izanami
14
3 / 0 / 2
8,668
867
5,106
8,824
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
I3iiii
Baron Samedi
13
1 / 1 / 3
7,804
780
8,764
6,668
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
NRose7
Bellona
11
1 / 2 / 3
6,982
698
4,494
8,123
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 2
6,876
688
5,009
4,499
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
6,530
653
4,269
12,859
11,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
S1rK3nt
Janus
11
1 / 3 / 1
6,809
681
6,519
5,661
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
3
3
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
2
2
L
1
2
2
1
W
Izanami
FF Godly
Izanami
3
0
2
4
W
Baron Samedi
I3iiii
Baron Samedi
1
1
3
2.5
W
Bellona
NRose7
Bellona
1
2
3
1.25
L
Janus
S1rK3nt
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
15,797
23,615
Taken
23,019
12,273
Mitigated
15,902
8,593
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,009
679
0
1,456
4,499
1,843
0
2,273
2,146
0
31,903
L
4,269
340
0
1,998
12,859
11,996
78
4,508
8,001
8,651
674
W
Izanami
FF Godly
Izanami
5,106
3,128
0
3,530
8,824
3,549
947
3,519
5,100
0
48,484
W
Baron Samedi
I3iiii
Baron Samedi
8,764
735
1,478
2,815
6,668
3,359
0
2,916
3,625
31,386
0
W
Bellona
NRose7
Bellona
4,494
1,750
0
770
8,123
5,365
208
3,403
4,439
0
14,052
L
Janus
S1rK3nt
Janus
6,519
301
0
503
5,661
2,063
0
2,083
3,463
17,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,454
Gold Earned
20,215
157
Minions Killed
99
0
Camps Cleared
0
560,446
Distance Traveled
514,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,876
688
51
5
0
147,062
0
L
Artio
6,530
653
11
1
0
203,643
0
W
Izanami
8,668
867
96
10
0
179,576
0
W
Baron Samedi
7,804
780
48
5
0
187,216
0
W
Bellona
6,982
698
13
1
0
193,654
0
L
Janus
6,809
681
37
4
0
163,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role