Player Matchup

Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
JellyOfBean
Cernunnos
Level 87
God Stats
1W - 1L
1,464 SR
Queue Stats
12W - 12L
1,481 Elo+
Party 1
Sobek
Sobek
KriegerAzttek
Sobek
Level 149
God Stats
1W - 2L
1,817 SR
Queue Stats
86W - 90L
1,572 Elo+
Solo
Yemoja
Yemoja
TicoWalrus
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Ullr
Ullr
vSella
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,602 Elo+
Party 1
Team Averages
Level 101
1,556 SR
1,531 Elo+

VS

Team Averages
Level 113
1,550 SR
1,495 Elo+
Yemoja
Yemoja
 
Yemoja
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Mechanic_O_War
Skadi
Level 65
God Stats
4W - 0L
1,715 SR
Queue Stats
104W - 152L
1,389 Elo+
Solo
Chernobog
Chernobog
MisguidedRose
Chernobog
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,532 Elo+
Party 2
Thor
Thor
Stoner_ninjamonk
Thor
Level 215
God Stats
3W - 6L
1,500 SR
Queue Stats
466W - 474L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
potato952
Cthulhu
Level 119
God Stats
6W - 6L
1,533 SR
Queue Stats
192W - 190L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 8 / 6
8,906
685
10,030
18,470
9,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
JellyOfBean
Cernunnos
17
6 / 6 / 5
10,124
779
20,155
20,240
10,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 8
9,596
738
8,907
20,991
27,831
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
TicoWalrus
Yemoja
18
2 / 2 / 11
10,375
798
7,598
11,082
13,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
vSella
Ullr
13
0 / 9 / 7
7,956
612
4,811
15,325
6,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 3 / 18
9,461
728
3,436
18,456
20,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 4 / 19
10,747
827
18,751
11,932
7,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
MisguidedRose
Chernobog
19
9 / 2 / 16
10,967
844
17,146
11,897
8,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 3 / 18
10,881
837
22,285
15,244
15,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
potato952
Cthulhu
17
4 / 3 / 20
11,197
861
16,445
19,679
25,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
121
14
Kills
30
30
Deaths
15
37
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
8
6
0.75
W
Yemoja
 
Yemoja
2
3
18
3.67
L
Cernunnos
JellyOfBean
Cernunnos
6
6
5
1.42
L
3
5
8
1.4
W
5
4
19
3.63
W
Chernobog
MisguidedRose
Chernobog
9
2
16
8.5
W
10
3
18
6.33
L
Yemoja
TicoWalrus
Yemoja
2
2
11
3.75
W
Cthulhu
potato952
Cthulhu
4
3
20
4.67
L
Ullr
vSella
Ullr
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,501
Damage
78,063
86,108
Taken
77,208
67,809
Mitigated
77,271
26,507
Healing
40,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,030
5,923
574
2,724
18,470
9,019
0
3,440
14,617
0
20,543
W
Yemoja
 
Yemoja
3,436
1,146
13,544
6,024
18,456
20,337
510
3,284
15,172
6,800
0
L
Cernunnos
JellyOfBean
Cernunnos
20,155
11,669
218
6,457
20,240
10,385
464
5,079
14,792
0
41,172
L
8,907
492
1,411
4,492
20,991
27,831
0
4,514
15,983
18,260
0
W
18,751
6,057
2,136
1,048
11,932
7,457
3,020
2,938
8,994
0
38,281
W
Chernobog
MisguidedRose
Chernobog
17,146
12,549
818
2,256
11,897
8,448
3,140
2,458
9,439
0
36,326
W
22,285
1,237
517
2,827
15,244
15,820
1,449
4,472
10,772
1,137
31,532
L
Yemoja
TicoWalrus
Yemoja
7,598
2,286
7,405
3,088
11,082
13,636
275
2,955
7,855
16,300
0
W
Cthulhu
potato952
Cthulhu
16,445
961
5,074
6,021
19,679
25,209
197
3,353
15,555
31,274
0
L
Ullr
vSella
Ullr
4,811
2,261
0
138
15,325
6,938
624
4,678
10,419
0
11,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,957
Gold Earned
53,253
127
Minions Killed
137
0
Camps Cleared
0
959,773
Distance Traveled
1,218,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,906
685
23
2
0
186,416
0
W
Yemoja
9,461
728
10
1
0
242,287
0
L
Cernunnos
10,124
779
60
5
0
188,033
0
L
Sobek
9,596
738
16
1
0
219,053
0
W
Skadi
10,747
827
33
3
0
231,516
0
W
Chernobog
10,967
844
38
3
0
240,144
0
W
Thor
10,881
837
22
2
0
249,091
0
L
Yemoja
10,375
798
16
1
0
204,456
0
W
Cthulhu
11,197
861
34
3
0
255,806
0
L
Ullr
7,956
612
12
1
0
161,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role