Player Matchup

Yu Huang
Yu Huang
Gold I
Dayvidd
Yu Huang
Gold I
Level 116
God Stats
16W - 9L
1,630 SR
Queue Stats
55W - 48L
1,622 MMR
Solo
Ares
Ares
Gold III
FriendlyOnix
Ares
Gold III
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
211W - 196L
1,621 MMR
Solo
Nemesis
Nemesis
Gold I
Helreid
Nemesis
Gold I
Level 155
God Stats
3W - 0L
1,855 SR
Queue Stats
88W - 78L
1,632 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
LongJohnTobaggan
Cu Chulainn
Platinum IV
Level 87
God Stats
21W - 22L
1,545 SR
Queue Stats
125W - 117L
1,630 MMR
Solo
Jing Wei
Jing Wei
Platinum V
Majestrix
Jing Wei
Platinum V
Level 129
God Stats
111W - 100L
1,606 SR
Queue Stats
329W - 332L
1,633 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,627 SR
1,628 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,464 SR
1,597 MMR
Hera
Hera
Gold II
 
Hera
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
OmarChS
Cernunnos
Gold III
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
350W - 346L
1,616 MMR
Solo
Mulan
Mulan
Silver II
Shudox
Mulan
Silver II
Level 83
God Stats
4W - 4L
1,199 SR
Queue Stats
102W - 100L
1,643 MMR
Solo
Awilix
Awilix
Platinum IV
Voltzarcher
Awilix
Platinum IV
Level 148
God Stats
3W - 2L
1,623 SR
Queue Stats
93W - 94L
1,725 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dayvidd
Yu Huang
7
0 / 1 / 0
3,865
773
664
2,311
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

5
0 / 1 / 1
3,543
709
2,367
4,750
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Helreid
Nemesis
5
1 / 0 / 1
3,636
727
1,552
3,395
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cu Chulainn
LongJohnTobaggan
Cu Chulainn
7
2 / 1 / 0
4,390
878
1,721
3,597
2,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
Majestrix
Jing Wei
6
0 / 0 / 1
3,349
670
2,595
4,291
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SurtrAgniSusanoAo Kuang

VS

Bans
MercuryFreyaKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
1 / 0 / 0
3,760
752
1,247
1,969
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shiva
 
Shiva
6
0 / 0 / 1
3,502
700
1,999
4,650
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
OmarChS
Cernunnos
6
1 / 1 / 0
3,450
690
3,070
3,992
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Shudox
Mulan
6
1 / 2 / 0
3,657
731
1,843
4,392
1,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
1
0 / 0 / 0
2,490
498
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
3
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
0
0
1
L
Shiva
 
Shiva
0
0
1
0.5
W
Yu Huang
Dayvidd
Yu Huang
0
1
0
0
W
0
1
1
0.5
W
Nemesis
Helreid
Nemesis
1
0
1
1.5
W
Cu Chulainn
LongJohnTobaggan
Cu Chulainn
2
1
0
2
W
Jing Wei
Majestrix
Jing Wei
0
0
1
0.5
L
Cernunnos
OmarChS
Cernunnos
1
1
0
1
L
Mulan
Shudox
Mulan
1
2
0
0.5
L
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,899
Damage
8,159
18,344
Taken
15,003
8,024
Mitigated
6,279
7,097
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,247
166
0
250
1,969
518
0
664
1,305
20,419
0
L
Shiva
 
Shiva
1,999
205
0
2,349
4,650
2,697
0
1,099
3,551
0
8,786
W
Yu Huang
Dayvidd
Yu Huang
664
0
0
750
2,311
760
0
1,247
1,064
23,613
0
W
2,367
262
0
1,680
4,750
2,550
0
0
4,750
12,917
0
W
Nemesis
Helreid
Nemesis
1,552
900
0
830
3,395
945
0
0
3,395
0
15,874
W
Cu Chulainn
LongJohnTobaggan
Cu Chulainn
1,721
199
0
1,400
3,597
2,529
0
0
3,353
0
21,604
W
Jing Wei
Majestrix
Jing Wei
2,595
2,350
0
2,437
4,291
1,240
0
0
4,291
0
15,842
L
Cernunnos
OmarChS
Cernunnos
3,070
1,610
0
1,864
3,992
1,246
0
1,268
2,724
0
22,477
L
Mulan
Shudox
Mulan
1,843
483
0
1,154
4,392
1,818
0
0
4,109
0
16,476
L
Awilix
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,783
Gold Earned
16,859
148
Minions Killed
112
0
Camps Cleared
0
577,663
Distance Traveled
435,568
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,760
752
42
8
0
102,079
2
L
Shiva
3,502
700
11
2
0
115,522
2
W
Yu Huang
3,865
773
43
9
0
102,946
2
W
Ares
3,543
709
10
2
0
116,304
0
W
Nemesis
3,636
727
26
5
0
138,451
0
W
Cu Chulainn
4,390
878
37
7
0
105,592
1
W
Jing Wei
3,349
670
32
6
0
114,370
0
L
Cernunnos
3,450
690
36
7
0
99,302
0
L
Mulan
3,657
731
23
5
0
117,190
0
L
Awilix
2,490
498
0
0
0
1,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role