Player Matchup

Amaterasu
Amaterasu
IndieRanch
Amaterasu
Level 64
God Stats
2W - 6L
1,445 SR
Queue Stats
329W - 300L
1,639 Elo+
Solo
Chronos
Chronos
NotCure
Chronos
Level 79
God Stats
81W - 40L
1,805 SR
Queue Stats
536W - 216L
1,689 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ohms
Morgan Le Fay
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 103L
1,763 Elo+
Party 2
Maui
Maui
SetOfHoles
Maui
Level 20
God Stats
1W - 0L
1,743 SR
Queue Stats
7W - 3L
1,789 Elo+
Party 2
Chang'e
Chang'e
UlyrGoToiley
Chang'e
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 163L
1,500 Elo+
Party 2
Team Averages
Level 64
1,599 SR
1,676 Elo+

VS

Team Averages
Level 133
1,479 SR
1,541 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Rodonald
Horus
Level 156
God Stats
21W - 19L
1,560 SR
Queue Stats
110W - 120L
1,598 Elo+
Party 3
Scylla
Scylla
Swarmoflemmings
Scylla
Level 159
God Stats
9W - 11L
1,385 SR
Queue Stats
309W - 312L
1,489 Elo+
Solo
Cupid
Cupid
Zuwip
Cupid
Level 29
God Stats
1W - 3L
1,413 SR
Queue Stats
56W - 75L
1,523 Elo+
Party 1
Loki
Loki
spurg30
Loki
Level 158
God Stats
0W - 4L
1,537 SR
Queue Stats
115W - 125L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IndieRanch
Amaterasu
12
2 / 0 / 1
7,151
650
5,235
7,818
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
NotCure
Chronos
13
8 / 2 / 5
8,244
749
10,727
8,234
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
Ohms
Morgan Le Fay
11
5 / 1 / 9
7,310
665
8,670
8,280
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 2 / 9
6,820
620
4,619
8,745
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
UlyrGoToiley
Chang'e
11
5 / 0 / 5
6,887
626
6,349
8,007
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 2 / 0
5,119
465
3,788
10,579
10,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
Rodonald
Horus
7
1 / 8 / 1
4,578
416
3,333
12,831
9,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 3 / 1
6,165
560
5,376
6,924
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Zuwip
Cupid
8
0 / 5 / 1
4,804
437
3,454
8,432
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
spurg30
Loki
10
2 / 4 / 3
6,010
546
6,021
9,690
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
22
Kills
5
5
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
0
0
W
Amaterasu
IndieRanch
Amaterasu
2
0
1
2.5
W
Chronos
NotCure
Chronos
8
2
5
5.25
W
Morgan Le Fay
Ohms
Morgan Le Fay
5
1
9
9.5
L
Horus
Rodonald
Horus
1
8
1
0.19
W
2
2
9
3.25
L
2
3
1
0.83
W
Chang'e
UlyrGoToiley
Chang'e
5
0
5
7.5
L
Cupid
Zuwip
Cupid
0
5
1
0.1
L
Loki
spurg30
Loki
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,600
Damage
21,972
41,084
Taken
48,456
20,292
Mitigated
30,484
16,570
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,788
534
0
1,635
10,579
10,772
0
1,858
8,721
29,008
0
W
Amaterasu
IndieRanch
Amaterasu
5,235
1,520
0
4,215
7,818
5,837
569
2,498
4,673
575
45,263
W
Chronos
NotCure
Chronos
10,727
4,225
0
1,499
8,234
2,845
2,949
1,314
6,831
62,492
0
W
Morgan Le Fay
Ohms
Morgan Le Fay
8,670
762
0
2,550
8,280
4,099
342
1,020
7,179
29,054
0
L
Horus
Rodonald
Horus
3,333
1,395
329
2,201
12,831
9,534
0
9,710
3,075
0
12,284
W
4,619
1,834
0
2,570
8,745
5,055
0
772
7,885
32,596
13,491
L
5,376
702
0
952
6,924
2,915
0
5,623
1,263
36,937
0
W
Chang'e
UlyrGoToiley
Chang'e
6,349
703
1,391
4,345
8,007
2,456
47
2,507
5,352
45,670
0
L
Cupid
Zuwip
Cupid
3,454
2,043
190
2,048
8,432
3,396
0
6,173
2,259
0
26,486
L
Loki
spurg30
Loki
6,021
1,053
0
650
9,690
3,867
0
6,994
2,660
0
33,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
26,676
339
Minions Killed
230
0
Camps Cleared
0
1,087,579
Distance Traveled
1,044,759
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,119
465
40
4
0
193,109
0
W
Amaterasu
7,151
650
81
7
0
178,018
1
W
Chronos
8,244
749
102
9
0
211,960
0
W
Morgan Le Fay
7,310
665
30
3
0
236,400
4
L
Horus
4,578
416
6
1
0
213,171
0
W
Maui
6,820
620
70
6
0
232,815
0
L
Scylla
6,165
560
82
7
0
205,250
1
W
Chang'e
6,887
626
56
5
0
228,386
3
L
Cupid
4,804
437
46
4
0
192,357
0
L
Loki
6,010
546
56
5
0
240,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role