Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Battousai22
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 107L
1,567 Elo+
Solo
Tiamat
Tiamat
Gavtung
Tiamat
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 125L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LBRileyV2
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,111 Elo+
Party 1
Maui
Maui
kiker-roi
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,393 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,394 Elo+

VS

Team Averages
Level 77
1,501 SR
1,481 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DarkwindDK79
Aphrodite
Level 125
God Stats
4W - 2L
1,733 SR
Queue Stats
332W - 338L
1,428 Elo+
Solo
Chronos
Chronos
Secondor
Chronos
Level 19
God Stats
5W - 3L
1,500 SR
Queue Stats
224W - 186L
1,494 Elo+
Solo
Janus
Janus
elbenito44
Janus
Level 66
God Stats
8W - 9L
1,514 SR
Queue Stats
531W - 493L
1,523 Elo+
Solo
Merlin
Merlin
kliditismonksias
Merlin
Level 127
God Stats
5W - 8L
1,257 SR
Queue Stats
626W - 618L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 4 / 5
6,565
657
6,335
15,915
18,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
13
1 / 3 / 3
6,698
670
7,572
13,322
15,263
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Gavtung
Tiamat
12
1 / 4 / 2
6,451
645
9,504
12,132
9,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
LBRileyV2
Ah Muzen Cab
15
4 / 1 / 0
7,819
782
9,434
10,669
6,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
14
1 / 3 / 3
7,385
739
2,668
15,336
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
6 / 2 / 6
9,014
901
16,058
8,827
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
DarkwindDK79
Aphrodite
14
1 / 1 / 12
8,147
815
6,191
13,400
9,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
Secondor
Chronos
15
3 / 1 / 12
8,845
885
10,624
19,065
17,767
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
16
5 / 0 / 10
9,392
939
19,810
6,803
3,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 9
7,467
747
10,330
7,382
3,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
7
Kills
15
15
Deaths
7
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
5
0.63
W
Kukulkan
 
Kukulkan
6
2
6
4.5
L
Osiris
1
3
3
0.83
W
Aphrodite
DarkwindDK79
Aphrodite
1
1
12
7
L
Tiamat
Gavtung
Tiamat
1
4
2
0.5
L
Ah Muzen Cab
LBRileyV2
Ah Muzen Cab
4
1
0
4
W
Chronos
Secondor
Chronos
3
1
12
9
W
Janus
5
0
10
10
L
Maui
1
3
3
0.83
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,513
Damage
63,013
67,374
Taken
55,477
71,167
Mitigated
40,491
32,985
Healing
29,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,335
358
10,938
7,011
15,915
18,297
0
15,177
722
13,286
0
W
Kukulkan
 
Kukulkan
16,058
2,046
476
357
8,827
5,586
668
3,840
4,987
35,273
0
L
Osiris
7,572
1,905
1,918
1,246
13,322
15,263
0
11,384
1,938
0
9,508
W
Aphrodite
DarkwindDK79
Aphrodite
6,191
902
9,674
9,275
13,400
9,639
683
5,818
7,582
16,650
0
L
Tiamat
Gavtung
Tiamat
9,504
296
977
3,243
12,132
9,688
0
11,467
662
18,026
0
L
Ah Muzen Cab
LBRileyV2
Ah Muzen Cab
9,434
3,228
742
2,973
10,669
6,638
0
10,308
348
0
21,141
W
Chronos
Secondor
Chronos
10,624
2,759
1,771
5,862
19,065
17,767
868
4,028
15,037
17,846
0
W
Janus
19,810
846
543
275
6,803
3,765
1,056
2,643
4,160
29,202
0
L
Maui
2,668
314
656
3,281
15,336
21,281
0
14,630
691
6,259
0
W
10,330
618
368
612
7,382
3,734
40
2,178
5,204
17,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
42,865
74
Minions Killed
164
0
Camps Cleared
0
995,356
Distance Traveled
1,048,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,565
657
10
1
0
193,210
0
W
Kukulkan
9,014
901
57
6
0
190,898
0
L
Osiris
6,698
670
7
1
0
200,214
0
W
Aphrodite
8,147
815
30
3
0
214,749
0
L
Tiamat
6,451
645
16
2
0
209,644
0
L
Ah Muzen Cab
7,819
782
30
3
0
193,360
0
W
Chronos
8,845
885
21
2
0
231,049
0
W
Janus
9,392
939
37
4
0
221,214
0
L
Maui
7,385
739
11
1
0
198,928
0
W
Merlin
7,467
747
19
2
0
190,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role