Player Matchup

Lancelot
Lancelot
AlephL
Lancelot
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
382W - 433L
1,365 Elo+
Solo
Chang'e
Chang'e
BritoPMC
Chang'e
Level 147
God Stats
11W - 5L
1,578 SR
Queue Stats
128W - 131L
1,591 Elo+
Party 2
Jing Wei
Jing Wei
FIFADJAN
Jing Wei
Level 168
God Stats
0W - 6L
1,655 SR
Queue Stats
67W - 68L
1,457 Elo+
Party 2
Team Averages
Level 158
1,578 SR
1,471 Elo+

VS

Team Averages
Level 94
1,732 SR
1,559 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
SR-_-Magrelo
Odin
Level 52
God Stats
3W - 0L
1,851 SR
Queue Stats
10W - 3L
1,693 Elo+
Party 1
Da Ji
Da Ji
hipsterstyle
Da Ji
Level 83
God Stats
5W - 5L
1,846 SR
Queue Stats
70W - 57L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlephL
Lancelot
6
0 / 0 / 0
4,900
700
919
2,266
959
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
BritoPMC
Chang'e
10
0 / 1 / 0
5,125
732
3,229
4,216
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
FIFADJAN
Jing Wei
10
0 / 1 / 0
5,076
725
2,806
5,748
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 2
5,619
803
3,396
2,919
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
5,350
764
2,946
5,653
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 0
5,864
838
3,901
3,354
1,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
2
1
L
Lancelot
AlephL
Lancelot
0
0
0
0
L
Chang'e
BritoPMC
Chang'e
0
1
0
0
L
Jing Wei
FIFADJAN
Jing Wei
0
1
0
0
W
0
0
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,954
Damage
10,243
12,230
Taken
11,926
4,216
Mitigated
6,222
5,007
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,396
383
0
730
2,919
988
0
297
2,622
32,054
0
L
Lancelot
AlephL
Lancelot
919
138
0
1,217
2,266
959
0
482
1,715
0
4,215
L
Chang'e
BritoPMC
Chang'e
3,229
583
457
1,936
4,216
1,322
0
950
3,097
17,952
0
L
Jing Wei
FIFADJAN
Jing Wei
2,806
1,761
0
1,397
5,748
1,935
0
1,972
3,585
0
14,273
W
2,946
419
0
1,536
5,653
3,927
72
1,993
3,660
0
11,142
W
3,901
547
0
988
3,354
1,307
0
993
2,361
0
18,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,101
Gold Earned
16,833
78
Minions Killed
111
0
Camps Cleared
0
396,917
Distance Traveled
466,986
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,619
803
69
10
0
143,601
0
L
Lancelot
4,900
700
5
1
0
101,620
5
L
Chang'e
5,125
732
44
6
0
132,730
0
L
Jing Wei
5,076
725
29
4
0
162,567
2
W
Odin
5,350
764
13
2
0
163,288
0
W
Da Ji
5,864
838
29
4
0
160,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role