Player Matchup

Thor
Thor
 
Thor
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Aperojo
Scylla
Level 157
God Stats
13W - 6L
1,844 SR
Queue Stats
78W - 62L
1,700 Elo+
Party 2
Ishtar
Ishtar
Armorwolf
Ishtar
Level 141
God Stats
33W - 21L
1,711 SR
Queue Stats
498W - 355L
1,591 Elo+
Solo
Fenrir
Fenrir
Gingerzila
Fenrir
Level 149
God Stats
3W - 2L
1,642 SR
Queue Stats
62W - 47L
1,716 Elo+
Party 2
Baron Samedi
Baron Samedi
illicitsleet
Baron Samedi
Level 154
God Stats
10W - 4L
1,733 SR
Queue Stats
297W - 236L
1,642 Elo+
Solo
Team Averages
Level 129
1,686 SR
1,630 Elo+

VS

Team Averages
Level 101
1,536 SR
1,690 Elo+
Tiamat
Tiamat
HoosierDaddi
Tiamat
Level 65
God Stats
1W - 3L
1,218 SR
Queue Stats
48W - 26L
1,742 Elo+
Party 1
Thor
Thor
LGBTOmen
Thor
Level 84
God Stats
13W - 6L
1,997 SR
Queue Stats
394W - 189L
1,795 Elo+
Party 1
Yemoja
Yemoja
Nifjhlhktrsw
Yemoja
Level 156
God Stats
1W - 3L
1,287 SR
Queue Stats
319W - 171L
1,740 Elo+
Party 1
Ishtar
Ishtar
PancakesDoWork
Ishtar
Level 166
God Stats
5W - 5L
1,675 SR
Queue Stats
410W - 396L
1,542 Elo+
Solo
Chaac
Chaac
TSwift4lyfer2007
Chaac
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 64L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 2 / 0
6,790
679
5,003
8,491
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Aperojo
Scylla
11
0 / 0 / 2
5,862
586
4,097
3,805
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Armorwolf
Ishtar
11
2 / 1 / 2
6,632
663
5,046
6,310
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Gingerzila
Fenrir
9
4 / 1 / 1
5,947
595
3,697
8,597
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
illicitsleet
Baron Samedi
8
0 / 0 / 5
5,526
553
4,158
7,847
4,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 1 / 1
5,506
551
6,233
5,259
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
10
2 / 2 / 0
5,870
587
4,916
7,789
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
9
0 / 2 / 0
5,092
509
2,134
6,910
4,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 1
5,444
544
2,719
5,844
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 1 / 0
5,217
522
3,884
7,484
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
4
4
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
2
0
0.5
W
Scylla
Aperojo
Scylla
0
0
2
1
W
Ishtar
Armorwolf
Ishtar
2
1
2
3
W
Fenrir
Gingerzila
Fenrir
4
1
1
4.5
L
Tiamat
0
1
1
0.5
L
Thor
2
2
0
1
L
Yemoja
0
2
0
0
L
0
1
1
0.5
L
2
1
0
2
W
Baron Samedi
illicitsleet
Baron Samedi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,001
Damage
19,886
35,050
Taken
33,286
14,781
Mitigated
16,332
13,699
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,003
1,408
0
1,532
8,491
3,097
0
0
8,491
0
58,853
W
Scylla
Aperojo
Scylla
4,097
765
0
500
3,805
1,161
0
1,384
2,421
49,246
0
W
Ishtar
Armorwolf
Ishtar
5,046
3,251
0
3,434
6,310
2,310
0
358
5,952
0
55,860
W
Fenrir
Gingerzila
Fenrir
3,697
1,173
0
2,860
8,597
3,555
0
3,053
5,544
0
33,711
L
Tiamat
6,233
839
0
1,165
5,259
3,949
0
3,319
1,940
37,758
0
L
Thor
4,916
1,646
0
2,864
7,789
2,787
0
1,163
6,626
0
37,770
L
Yemoja
2,134
956
1,327
2,058
6,910
4,548
0
3,299
3,611
16,234
0
L
2,719
2,117
0
2,922
5,844
1,864
0
474
5,370
0
44,276
L
3,884
894
0
3,248
7,484
3,184
0
0
7,484
0
28,211
W
Baron Samedi
illicitsleet
Baron Samedi
4,158
536
1,819
3,554
7,847
4,658
0
3,572
4,275
15,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
27,129
364
Minions Killed
309
0
Camps Cleared
0
1,022,633
Distance Traveled
1,013,217
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,790
679
101
10
0
189,723
0
W
Scylla
5,862
586
87
9
0
203,129
2
W
Ishtar
6,632
663
102
10
0
178,938
4
W
Fenrir
5,947
595
57
6
0
228,195
1
L
Tiamat
5,506
551
86
9
0
211,877
1
L
Thor
5,870
587
57
6
0
229,202
1
L
Yemoja
5,092
509
28
3
0
201,365
0
L
Ishtar
5,444
544
87
9
0
198,812
0
L
Chaac
5,217
522
51
5
0
171,961
2
W
Baron Samedi
5,526
553
17
2
0
222,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role