Player Matchup

Zhong Kui
Zhong Kui
GoldBloodGhost
Zhong Kui
Level 140
God Stats
2W - 2L
1,733 SR
Queue Stats
105W - 107L
1,519 Elo+
Solo
Ah Puch
Ah Puch
Kirbyy84
Ah Puch
Level 144
God Stats
2W - 1L
1,712 SR
Queue Stats
113W - 95L
1,564 Elo+
Solo
Bastet
Bastet
MachineCharmer
Bastet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
VividHikari
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,403 Elo+
Solo
Scylla
Scylla
Zhaenn
Scylla
Level 126
God Stats
1W - 3L
1,285 SR
Queue Stats
135W - 116L
1,537 Elo+
Solo
Team Averages
Level 133
1,546 SR
1,508 Elo+

VS

Team Averages
Level 103
1,488 SR
1,549 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BastetsOnlyFans
Neith
Level 148
God Stats
1W - 1L
1,440 SR
Queue Stats
87W - 70L
1,555 Elo+
Party 1
Sobek
Sobek
GBURNER840
Sobek
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 199L
1,554 Elo+
Solo
Anhur
Anhur
LordFlexington3
Anhur
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,519 Elo+
Party 1
Atlas
Atlas
Nftyy
Atlas
Level 119
God Stats
9W - 2L
1,500 SR
Queue Stats
749W - 633L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoldBloodGhost
Zhong Kui
8
0 / 3 / 1
6,251
625
3,814
5,441
2,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Kirbyy84
Ah Puch
14
1 / 2 / 2
7,291
729
9,979
7,972
4,631
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 1 / 2
7,055
706
8,938
8,025
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
VividHikari
Cu Chulainn
14
0 / 4 / 1
6,851
685
9,342
10,837
7,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Zhaenn
Scylla
15
1 / 2 / 1
7,690
769
9,630
8,323
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 1 / 8
8,172
817
5,295
8,063
4,351
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 0 / 9
8,608
861
9,990
8,287
4,337
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
13
1 / 2 / 10
8,220
822
6,362
15,014
17,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 8
8,480
848
7,547
9,126
4,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Nftyy
Atlas
15
2 / 0 / 9
9,002
900
9,296
11,627
11,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
3
Kills
12
12
Deaths
3
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
1
8
6
W
3
0
9
7.5
W
Sobek
1
2
10
3
L
Zhong Kui
GoldBloodGhost
Zhong Kui
0
3
1
0.17
L
Ah Puch
Kirbyy84
Ah Puch
1
2
2
1
W
4
0
8
8
L
1
1
2
2
W
Atlas
Nftyy
Atlas
2
0
9
6.5
L
Cu Chulainn
VividHikari
Cu Chulainn
0
4
1
0.13
L
Scylla
Zhaenn
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,703
Damage
38,490
40,598
Taken
52,117
21,932
Mitigated
41,981
15,018
Healing
23,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
5,295
0
1,520
2,474
8,063
4,351
282
3,914
4,055
23,781
0
W
9,990
3,647
3,166
2,679
8,287
4,337
1,611
4,051
4,107
0
26,173
W
Sobek
6,362
705
1,647
4,041
15,014
17,292
59
6,130
8,592
9,951
0
L
Zhong Kui
GoldBloodGhost
Zhong Kui
3,814
423
0
1,382
5,441
2,810
0
1,790
3,651
8,622
0
L
Ah Puch
Kirbyy84
Ah Puch
9,979
193
1,499
2,323
7,972
4,631
0
4,989
2,983
21,524
0
W
7,547
2,620
1,570
2,190
9,126
4,916
890
5,312
3,634
0
14,364
L
8,938
2,369
1,557
2,349
8,025
3,575
0
5,169
2,856
0
11,718
W
Atlas
Nftyy
Atlas
9,296
2,563
1,380
2,895
11,627
11,085
0
4,016
7,518
14,961
0
L
Cu Chulainn
VividHikari
Cu Chulainn
9,342
740
1,298
2,115
10,837
7,303
0
5,264
5,573
0
15,878
L
Scylla
Zhaenn
Scylla
9,630
657
684
1,811
8,323
3,613
0
3,741
4,582
26,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
42,482
104
Minions Killed
167
0
Camps Cleared
0
919,024
Distance Traveled
1,027,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,172
817
38
4
0
194,963
0
W
Neith
8,608
861
68
7
0
171,157
0
W
Sobek
8,220
822
10
1
0
218,302
0
L
Zhong Kui
6,251
625
14
1
0
88,885
0
L
Ah Puch
7,291
729
19
2
0
188,211
0
W
Anhur
8,480
848
34
3
0
221,782
0
L
Bastet
7,055
706
6
1
0
226,543
0
W
Atlas
9,002
900
17
2
0
221,289
0
L
Cu Chulainn
6,851
685
19
2
0
219,141
0
L
Scylla
7,690
769
46
5
0
196,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role