Player Matchup

Kukulkan
Kukulkan
BlazeOfHavoc
Kukulkan
Level 128
God Stats
19W - 25L
1,551 SR
Queue Stats
113W - 101L
1,456 Elo+
Party 3
Ares
Ares
Whitedudecam5
Ares
Level 67
God Stats
5W - 0L
1,500 SR
Queue Stats
84W - 79L
1,449 Elo+
Party 2
Chaac
Chaac
alextovar1
Chaac
Level 28
God Stats
18W - 10L
1,430 SR
Queue Stats
115W - 101L
1,462 Elo+
Party 3
Arachne
Arachne
dannybriar
Arachne
Level 68
God Stats
22W - 11L
1,713 SR
Queue Stats
68W - 68L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
x Steezy NuGz
Danzaburou
Level 55
God Stats
159W - 147L
1,505 SR
Queue Stats
492W - 498L
1,530 Elo+
Solo
Team Averages
Level 69
1,540 SR
1,470 Elo+

VS

Team Averages
Level 57
1,390 SR
1,386 Elo+
Anhur
Anhur
Melia Vrataski
Anhur
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 103L
1,469 Elo+
Solo
Surtr
Surtr
MustSeeTV YT
Surtr
Level 49
God Stats
30W - 36L
1,421 SR
Queue Stats
579W - 625L
1,338 Elo+
Party 1
Arachne
Arachne
WhODaTxxKnuK
Arachne
Level 27
God Stats
9W - 19L
1,307 SR
Queue Stats
28W - 62L
1,294 Elo+
Party 1
Bacchus
Bacchus
WhODaTxxVLou
Bacchus
Level 69
God Stats
101W - 92L
1,452 SR
Queue Stats
650W - 725L
1,348 Elo+
Party 1
Anubis
Anubis
johndajet71
Anubis
Level 51
God Stats
3W - 7L
1,270 SR
Queue Stats
105W - 101L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlazeOfHavoc
Kukulkan
16
6 / 2 / 14
10,509
1,168
16,627
4,660
2,069
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 3 / 15
9,743
1,083
9,062
14,541
17,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
17
1 / 3 / 21
9,974
1,108
11,255
12,037
11,832
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
dannybriar
Arachne
16
12 / 2 / 8
11,389
1,265
17,426
15,184
10,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
x Steezy NuGz
Danzaburou
16
7 / 1 / 9
11,138
1,238
14,747
9,685
4,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

290

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
9,089
1,010
7,701
12,397
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 9 / 10
9,212
1,024
20,951
22,048
13,537
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
WhODaTxxKnuK
Arachne
15
9 / 6 / 2
11,296
1,255
14,551
16,961
10,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
WhODaTxxVLou
Bacchus
15
0 / 5 / 8
9,478
1,053
8,940
18,635
27,983
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
13
0 / 4 / 1
7,919
880
1,046
4,665
2,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
27
Kills
11
11
Deaths
27
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlazeOfHavoc
Kukulkan
6
2
14
6.5
L
2
3
4
1.33
L
0
9
10
0.56
L
Arachne
WhODaTxxKnuK
Arachne
9
6
2
1.67
L
Bacchus
WhODaTxxVLou
Bacchus
0
5
8
0.8
W
1
3
15
2.83
W
Chaac
1
3
21
3.83
W
Arachne
dannybriar
Arachne
12
2
8
8
L
Anubis
0
4
1
0.13
W
Danzaburou
x Steezy NuGz
Danzaburou
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,117
Damage
53,189
56,107
Taken
74,706
47,781
Mitigated
60,031
10,154
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlazeOfHavoc
Kukulkan
16,627
1,944
0
556
4,660
2,069
0
1,127
3,533
43,583
0
L
7,701
3,156
0
1,076
12,397
5,266
0
4,358
8,039
0
35,425
L
20,951
13,128
0
2,457
22,048
13,537
0
6,551
15,497
300
33,317
L
Arachne
WhODaTxxKnuK
Arachne
14,551
12,393
0
2,363
16,961
10,988
0
4,972
11,989
0
22,738
L
Bacchus
WhODaTxxVLou
Bacchus
8,940
841
0
1,737
18,635
27,983
0
8,542
10,093
23,568
0
W
9,062
727
0
215
14,541
17,957
0
2,944
11,597
15,604
0
W
Chaac
11,255
3,180
0
2,692
12,037
11,832
0
1,956
10,081
0
24,711
W
Arachne
dannybriar
Arachne
17,426
11,943
0
4,817
15,184
10,994
0
2,361
12,823
0
25,400
L
Anubis
1,046
176
0
385
4,665
2,257
0
1,266
3,399
10,308
0
W
Danzaburou
x Steezy NuGz
Danzaburou
14,747
6,029
0
1,874
9,685
4,929
0
1,898
7,787
0
40,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,753
Gold Earned
46,994
193
Minions Killed
151
7
Camps Cleared
4
887,875
Distance Traveled
732,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,509
1,168
70
8
4
171,389
0
L
Anhur
9,089
1,010
56
6
1
148,661
0
L
Surtr
9,212
1,024
30
3
0
158,588
0
L
Arachne
11,296
1,255
16
2
2
205,918
0
L
Bacchus
9,478
1,053
28
3
1
161,315
0
W
Ares
9,743
1,083
9
1
0
168,630
0
W
Chaac
9,974
1,108
36
4
0
179,844
0
W
Arachne
11,389
1,265
17
2
2
199,338
0
L
Anubis
7,919
880
21
2
0
58,220
0
W
Danzaburou
11,138
1,238
61
7
1
168,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role