Player Matchup

Cupid
Cupid
AFieryRedDragon
Cupid
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 134L
1,567 Elo+
Party 1
Thoth
Thoth
A_sNiPeR_97
Thoth
Level 142
God Stats
3W - 5L
1,521 SR
Queue Stats
244W - 242L
1,467 Elo+
Solo
Thanatos
Thanatos
KageTheFolf
Thanatos
Level 59
God Stats
0W - 2L
1,115 SR
Queue Stats
160W - 131L
1,561 Elo+
Party 1
Mercury
Mercury
Khokla
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
That1RagingBat0
Amaterasu
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 22L
1,711 Elo+
Party 1
Team Averages
Level 96
1,427 SR
1,572 Elo+

VS

Team Averages
Level 84
1,446 SR
1,437 Elo+
Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DadpoolStreams
Hachiman
Level 97
God Stats
3W - 8L
1,231 SR
Queue Stats
184W - 193L
1,418 Elo+
Solo
Shiva
Shiva
Shermangq
Shiva
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 232L
1,357 Elo+
Party 2
Chronos
Chronos
dante767
Chronos
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 111L
1,439 Elo+
Solo
The Morrigan
The Morrigan
indio_0212
The Morrigan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 5
9,697
646
5,800
12,264
6,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 4 / 7
10,211
681
17,253
10,986
4,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
KageTheFolf
Thanatos
17
3 / 4 / 4
10,029
669
7,504
16,045
7,307
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Khokla
Mercury
16
3 / 4 / 8
9,398
627
9,297
12,625
6,032
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
That1RagingBat0
Amaterasu
15
1 / 6 / 6
9,025
602
5,310
21,357
22,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
3 / 3 / 14
11,063
738
14,618
15,156
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
18
5 / 3 / 9
11,459
764
11,509
8,972
3,557
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
Shermangq
Shiva
18
7 / 3 / 10
11,267
751
16,474
17,048
20,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
dante767
Chronos
17
2 / 2 / 11
10,905
727
13,757
10,554
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
indio_0212
The Morrigan
17
3 / 3 / 11
10,725
715
9,415
10,686
5,113
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
13
Kills
20
20
Deaths
14
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
3
14
3.33
L
4
2
5
3.25
L
2
4
7
1.38
W
Hachiman
5
3
9
3.17
L
Thanatos
KageTheFolf
Thanatos
3
4
4
1.25
L
Mercury
Khokla
Mercury
3
4
8
1.75
W
Shiva
Shermangq
Shiva
7
3
10
4
L
Amaterasu
That1RagingBat0
Amaterasu
1
6
6
0.67
W
Chronos
dante767
Chronos
2
2
11
3.75
W
The Morrigan
indio_0212
The Morrigan
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,164
Damage
65,773
73,277
Taken
62,416
47,152
Mitigated
40,835
34,004
Healing
22,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,618
5,382
1,191
4,002
15,156
7,271
1,249
2,620
12,536
0
34,271
L
5,800
1,864
7,447
4,171
12,264
6,819
1,118
2,906
9,358
0
24,576
L
17,253
755
1,132
603
10,986
4,883
566
3,956
7,030
43,000
0
W
Hachiman
11,509
7,069
938
791
8,972
3,557
4,145
3,100
5,872
0
27,441
L
Thanatos
KageTheFolf
Thanatos
7,504
2,451
2,315
8,418
16,045
7,307
0
4,866
11,179
0
18,334
L
Mercury
Khokla
Mercury
9,297
3,813
1,694
1,229
12,625
6,032
167
4,325
8,300
0
14,498
W
Shiva
Shermangq
Shiva
16,474
1,266
2,619
2,166
17,048
20,351
374
4,021
13,027
643
24,254
L
Amaterasu
That1RagingBat0
Amaterasu
5,310
1,519
3,888
3,107
21,357
22,111
0
6,979
14,378
0
10,858
W
Chronos
dante767
Chronos
13,757
3,147
1,754
2,717
10,554
4,543
457
4,717
5,837
27,289
0
W
The Morrigan
indio_0212
The Morrigan
9,415
979
2,454
3,779
10,686
5,113
1,017
2,795
7,891
36,520
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,360
Gold Earned
55,419
141
Minions Killed
175
0
Camps Cleared
0
1,347,345
Distance Traveled
1,349,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,063
738
40
3
0
260,991
0
L
Cupid
9,697
646
46
3
0
271,369
0
L
Thoth
10,211
681
50
3
0
253,761
0
W
Hachiman
11,459
764
36
2
0
260,784
0
L
Thanatos
10,029
669
24
2
0
273,855
0
L
Mercury
9,398
627
8
1
0
271,208
0
W
Shiva
11,267
751
11
1
0
273,656
0
L
Amaterasu
9,025
602
13
1
0
277,152
0
W
Chronos
10,905
727
36
2
0
277,749
0
W
The Morrigan
10,725
715
52
3
0
276,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role