Player Matchup

Cu Chulainn
Cu Chulainn
Platinum II
 
Cu Chulainn
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum I
Vaelik
Rama
Platinum I
Level 156
God Stats
31W - 25L
1,620 SR
Queue Stats
283W - 271L
1,946 MMR
Party 3
Hun Batz
Hun Batz
Platinum IV
Your Pal Sherry
Hun Batz
Platinum IV
Level 91
God Stats
12W - 8L
1,856 SR
Queue Stats
129W - 121L
1,834 MMR
Solo
Nu Wa
Nu Wa
Platinum V
x DivineFate x
Nu Wa
Platinum V
Level 84
God Stats
3W - 3L
1,754 SR
Queue Stats
173W - 165L
1,715 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,646 SR
1,699 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,803 SR
1,837 MMR
Chang'e
Chang'e
Gold II
L3GAT0
Chang'e
Gold II
Level 158
God Stats
8W - 4L
1,946 SR
Queue Stats
133W - 123L
1,862 MMR
Party 2
Achilles
Achilles
Platinum V
Peĸay
Achilles
Platinum V
Level 128
God Stats
20W - 28L
1,608 SR
Queue Stats
464W - 447L
1,813 MMR
Party 2
Loki
Loki
Platinum III
Worst GT NA
Loki
Platinum III
Level 121
God Stats
5W - 3L
1,822 SR
Queue Stats
93W - 64L
1,863 MMR
Party 1
Bacchus
Bacchus
Platinum IV
Yureizu
Bacchus
Platinum IV
Level 166
God Stats
4W - 0L
1,941 SR
Queue Stats
45W - 40L
1,822 MMR
Party 1
Sol
Sol
Platinum V
greengm
Sol
Platinum V
Level 158
God Stats
5W - 3L
1,697 SR
Queue Stats
30W - 15L
1,826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 4 / 0
5,651
565
5,685
10,055
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
 
Cthulhu
8
0 / 2 / 0
5,151
515
4,750
7,095
4,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
Vaelik
Rama
10
1 / 2 / 0
5,788
579
1,679
8,316
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
9
0 / 4 / 0
5,502
550
4,197
10,475
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,602
560
1,620
3,288
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Ao KuangHeraFenrir

VS

Bans
ThorHe BoSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
L3GAT0
Chang'e
11
2 / 0 / 3
6,313
631
4,016
6,853
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Peĸay
Achilles
12
4 / 0 / 2
6,959
696
7,662
10,226
10,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 0 / 5
6,609
661
5,459
7,664
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Yureizu
Bacchus
10
1 / 0 / 4
6,366
637
3,430
5,783
5,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
12
2 / 1 / 1
6,834
683
6,630
6,432
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
13
13
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Chang'e
L3GAT0
Chang'e
2
0
3
3.5
W
Achilles
Peĸay
Achilles
4
0
2
5
L
Rama
Vaelik
Rama
1
2
0
0.5
W
4
0
5
6.5
L
Hun Batz
0
4
0
0
W
Bacchus
Yureizu
Bacchus
1
0
4
3
W
Sol
2
1
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,931
Damage
27,197
39,229
Taken
36,958
19,169
Mitigated
23,359
10,519
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,685
679
0
1,446
10,055
7,122
0
422
8,851
0
40,784
L
Cthulhu
 
Cthulhu
4,750
309
1,048
1,474
7,095
4,598
0
4,204
2,891
16,624
0
W
Chang'e
L3GAT0
Chang'e
4,016
319
1,201
3,225
6,853
2,374
124
1,689
5,164
56,147
0
W
Achilles
Peĸay
Achilles
7,662
1,503
0
4,727
10,226
10,995
0
270
9,956
1,720
45,512
L
Rama
Vaelik
Rama
1,679
1,545
0
2,766
8,316
2,995
0
5,948
2,368
0
37,661
W
5,459
1,817
0
733
7,664
2,555
0
1,921
5,743
0
45,885
L
Hun Batz
4,197
1,191
0
3,091
10,475
3,485
0
2,890
7,496
0
35,916
W
Bacchus
Yureizu
Bacchus
3,430
377
2,576
2,252
5,783
5,078
0
1,815
3,968
13,443
0
W
Sol
6,630
3,809
0
2,856
6,432
2,357
665
1,239
5,193
64,896
0
L
1,620
278
0
694
3,288
969
0
1,250
2,038
49,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
33,081
326
Minions Killed
372
0
Camps Cleared
0
1,062,095
Distance Traveled
1,152,656
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,651
565
70
7
0
201,158
1
L
Cthulhu
5,151
515
18
2
0
219,863
2
W
Chang'e
6,313
631
102
10
0
222,394
0
W
Achilles
6,959
696
78
8
0
234,071
0
L
Rama
5,788
579
77
8
0
201,729
0
W
Loki
6,609
661
63
6
0
256,868
0
L
Hun Batz
5,502
550
68
7
0
223,340
2
W
Bacchus
6,366
637
7
1
0
235,236
3
W
Sol
6,834
683
122
12
0
204,087
2
L
Nu Wa
5,602
560
93
9
0
216,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role