Player Matchup

Hera
Hera
 
Hera
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CaPtOnYoGii
Nemesis
Level 37
God Stats
8W - 11L
1,341 SR
Queue Stats
181W - 180L
1,375 Elo+
Party 3
Horus
Horus
IxKingJessopxI
Horus
Level 123
God Stats
22W - 20L
1,652 SR
Queue Stats
150W - 173L
1,437 Elo+
Solo
Agni
Agni
SlupeeKid
Agni
Level 82
God Stats
30W - 17L
1,747 SR
Queue Stats
307W - 165L
1,674 Elo+
Solo
Medusa
Medusa
TaeXguevara
Medusa
Level 27
God Stats
17W - 13L
1,519 SR
Queue Stats
31W - 40L
1,370 Elo+
Party 3
Team Averages
Level 93
1,552 SR
1,471 Elo+

VS

Team Averages
Level 42
1,424 SR
1,427 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Nixito
Achilles
Level 47
God Stats
0W - 3L
1,177 SR
Queue Stats
52W - 72L
1,440 Elo+
Solo
Cthulhu
Cthulhu
ThatChickSam98
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,426 Elo+
Party 1
Neith
Neith
brunavit
Neith
Level 60
God Stats
26W - 28L
1,483 SR
Queue Stats
242W - 286L
1,385 Elo+
Party 2
Nu Wa
Nu Wa
phcruz07
Nu Wa
Level 40
God Stats
102W - 99L
1,458 SR
Queue Stats
234W - 285L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
5 / 0 / 11
8,479
1,211
10,901
3,175
1,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
CaPtOnYoGii
Nemesis
13
3 / 1 / 14
7,745
1,106
7,153
7,091
3,377
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 16
7,587
1,084
6,625
8,726
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
14
5 / 0 / 12
8,447
1,207
10,345
5,184
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
4 / 2 / 13
8,087
1,155
10,205
6,944
2,948
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

380

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 6 / 3
7,158
1,023
6,216
18,035
15,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Nixito
Achilles
12
0 / 3 / 2
6,834
976
3,223
9,298
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 7 / 2
6,890
984
11,970
17,365
19,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
brunavit
Neith
13
3 / 2 / 0
7,789
1,113
5,567
6,759
2,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
phcruz07
Nu Wa
11
0 / 0 / 0
6,142
877
0
0
0

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
18
Kills
3
3
Deaths
18
66
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
11
10.5
L
Sylvanus
 
Sylvanus
0
6
3
0.25
W
Nemesis
CaPtOnYoGii
Nemesis
3
1
14
10
W
1
0
16
9
L
Achilles
Nixito
Achilles
0
3
2
0.33
W
Agni
5
0
12
11
W
Medusa
4
2
13
5.25
L
0
7
2
0.14
L
Neith
brunavit
Neith
3
2
0
1.5
L
Nu Wa
phcruz07
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,229
Damage
26,976
31,120
Taken
51,457
15,851
Mitigated
46,901
9,644
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,901
4,413
0
0
3,175
1,232
0
1,571
1,390
29,270
0
L
Sylvanus
 
Sylvanus
6,216
1,287
2,106
1,644
18,035
15,918
0
6,363
11,204
11,430
0
W
Nemesis
CaPtOnYoGii
Nemesis
7,153
3,428
0
781
7,091
3,377
0
2,783
4,145
0
11,423
W
6,625
3,184
2,220
3,473
8,726
6,192
0
5,135
3,215
0
14,361
L
Achilles
Nixito
Achilles
3,223
288
0
349
9,298
8,810
0
4,802
4,128
0
11,777
W
Agni
10,345
841
482
1,455
5,184
2,102
0
3,732
1,242
22,432
0
W
Medusa
10,205
6,717
0
1,233
6,944
2,948
0
4,209
2,562
0
22,047
L
11,970
589
0
626
17,365
19,414
0
7,039
9,695
23,728
0
L
Neith
brunavit
Neith
5,567
1,454
0
697
6,759
2,759
0
2,234
4,426
0
29,713
L
Nu Wa
phcruz07
Nu Wa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,345
Gold Earned
34,813
147
Minions Killed
97
8
Camps Cleared
3
629,839
Distance Traveled
454,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,479
1,211
53
8
3
132,389
0
L
Sylvanus
7,158
1,023
6
1
0
101,241
0
W
Nemesis
7,745
1,106
3
0
1
113,363
0
W
Horus
7,587
1,084
16
2
1
146,963
0
L
Achilles
6,834
976
24
3
0
128,360
0
W
Agni
8,447
1,207
44
6
2
129,318
0
W
Medusa
8,087
1,155
31
4
1
107,806
0
L
Cthulhu
6,890
984
30
4
3
111,127
0
L
Neith
7,789
1,113
37
5
0
113,461
0
L
Nu Wa
6,142
877
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role