Player Matchup

Lancelot
Lancelot
ItsPrEsToN 12
Lancelot
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 16L
1,839 Elo+
Party 2
Martichoras
Martichoras
Jsm00thie
Martichoras
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,839 Elo+
Party 2
Jormungandr
Jormungandr
Reign4039
Jormungandr
Level 64
God Stats
135W - 137L
1,388 SR
Queue Stats
312W - 350L
1,480 Elo+
Solo
Cthulhu
Cthulhu
TEXMEXWRX
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,839 Elo+
Party 2
Agni
Agni
plutodog4
Agni
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,839 Elo+
Party 2
Team Averages
Level 66
1,478 SR
1,767 Elo+

VS

Team Averages
Level 97
1,502 SR
1,519 Elo+
Kumbhakarna
Kumbhakarna
A Poop Stain 00
Kumbhakarna
Level 101
God Stats
4W - 0L
1,500 SR
Queue Stats
86W - 74L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FeArEd xClUtCh7
Ah Muzen Cab
Level 141
God Stats
11W - 9L
1,519 SR
Queue Stats
198W - 184L
1,493 Elo+
Party 1
Surtr
Surtr
Moose Boyw0nder
Surtr
Level 106
God Stats
1W - 0L
1,270 SR
Queue Stats
22W - 16L
1,500 Elo+
Solo
Thoth
Thoth
MufasaWAP
Thoth
Level 28
God Stats
3W - 1L
1,725 SR
Queue Stats
67W - 46L
1,555 Elo+
Party 1
Mercury
Mercury
squall28438
Mercury
Level 108
God Stats
5W - 5L
1,496 SR
Queue Stats
408W - 370L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ItsPrEsToN 12
Lancelot
16
5 / 5 / 3
10,071
504
9,351
16,877
7,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
Jsm00thie
Martichoras
16
4 / 5 / 3
9,933
497
11,513
18,109
9,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Reign4039
Jormungandr
15
3 / 1 / 4
9,362
468
15,028
17,202
10,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
TEXMEXWRX
Cthulhu
14
3 / 5 / 3
9,187
459
8,770
21,257
20,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
16
2 / 6 / 4
9,438
472
11,359
14,924
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A Poop Stain 00
Kumbhakarna
12
3 / 2 / 6
8,851
443
4,634
24,021
26,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
FeArEd xClUtCh7
Ah Muzen Cab
15
4 / 4 / 4
9,911
496
21,809
16,272
7,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 2
9,781
489
9,369
18,866
16,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
MufasaWAP
Thoth
17
10 / 3 / 3
11,337
567
25,903
13,424
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
squall28438
Mercury
18
2 / 4 / 3
10,458
523
8,998
17,861
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
17
Kills
22
22
Deaths
17
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
A Poop Stain 00
Kumbhakarna
3
2
6
3
W
Ah Muzen Cab
FeArEd xClUtCh7
Ah Muzen Cab
4
4
4
1.5
L
Lancelot
ItsPrEsToN 12
Lancelot
5
5
3
1.3
L
Martichoras
Jsm00thie
Martichoras
4
5
3
1.1
W
3
4
2
1
W
Thoth
MufasaWAP
Thoth
10
3
3
3.83
L
Jormungandr
Reign4039
Jormungandr
3
1
4
5
L
Cthulhu
TEXMEXWRX
Cthulhu
3
5
3
0.9
L
Agni
2
6
4
0.67
W
Mercury
squall28438
Mercury
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,021
Damage
70,713
88,369
Taken
90,444
54,139
Mitigated
63,895
20,828
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
A Poop Stain 00
Kumbhakarna
4,634
791
650
3,680
24,021
26,409
166
8,656
15,365
17,369
0
W
Ah Muzen Cab
FeArEd xClUtCh7
Ah Muzen Cab
21,809
6,684
0
3,635
16,272
7,625
2,954
6,006
10,266
0
90,776
L
Lancelot
ItsPrEsToN 12
Lancelot
9,351
1,499
0
821
16,877
7,909
0
3,566
13,115
0
77,814
L
Martichoras
Jsm00thie
Martichoras
11,513
3,903
0
5,459
18,109
9,539
541
2,399
15,566
0
77,068
W
9,369
3,660
0
6,118
18,866
16,370
1,016
9,577
9,289
433
53,267
W
Thoth
MufasaWAP
Thoth
25,903
792
268
3,074
13,424
6,182
1,298
6,118
7,306
97,685
0
L
Jormungandr
Reign4039
Jormungandr
15,028
2,747
0
3,171
17,202
10,426
430
5,388
11,720
63,134
0
L
Cthulhu
TEXMEXWRX
Cthulhu
8,770
388
2,685
5,451
21,257
20,158
38
9,643
11,364
32,405
0
L
Agni
11,359
323
163
3,078
14,924
6,107
0
8,650
5,834
66,856
0
W
Mercury
squall28438
Mercury
8,998
3,536
0
2,371
17,861
7,309
0
4,800
13,061
0
104,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,991
Gold Earned
50,338
503
Minions Killed
498
0
Camps Cleared
0
1,936,235
Distance Traveled
1,955,443
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,851
443
13
1
0
399,348
0
W
Ah Muzen Cab
9,911
496
116
6
0
362,847
0
L
Lancelot
10,071
504
108
5
0
439,408
0
L
Martichoras
9,933
497
140
7
0
345,493
0
W
Surtr
9,781
489
93
5
0
321,370
0
W
Thoth
11,337
567
148
7
0
385,827
0
L
Jormungandr
9,362
468
95
5
0
396,526
0
L
Cthulhu
9,187
459
51
3
0
385,117
0
L
Agni
9,438
472
109
5
0
369,691
0
W
Mercury
10,458
523
128
6
0
486,051
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role