Player Matchup

Lancelot
Lancelot
APlaguedBear
Lancelot
Level 149
God Stats
2W - 1L
1,781 SR
Queue Stats
35W - 36L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
AchillesPeleus
Danzaburou
Level 168
God Stats
10W - 2L
1,715 SR
Queue Stats
274W - 261L
1,520 Elo+
Party 1
Olorun
Olorun
FATnoob666
Olorun
Level 6
God Stats
1W - 1L
1,746 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Nitesilver83
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
PurpleOverLord
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,344 Elo+
Party 1
Team Averages
Level 86
1,649 SR
1,469 Elo+

VS

Team Averages
Level 116
1,574 SR
1,475 Elo+
Artio
Artio
Ivires
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,605 Elo+
Solo
Achilles
Achilles
Maldrn
Achilles
Level 126
God Stats
5W - 2L
1,477 SR
Queue Stats
39W - 35L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Miqqysliqqy
Morgan Le Fay
Level 62
God Stats
11W - 13L
1,694 SR
Queue Stats
235W - 196L
1,582 Elo+
Solo
Bastet
Bastet
b00seven2016
Bastet
Level 105
God Stats
1W - 2L
1,483 SR
Queue Stats
36W - 74L
1,289 Elo+
Solo
Cupid
Cupid
franketeen
Cupid
Level 178
God Stats
2W - 1L
1,715 SR
Queue Stats
111W - 118L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
APlaguedBear
Lancelot
14
2 / 3 / 3
7,893
789
12,443
13,240
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
AchillesPeleus
Danzaburou
15
3 / 0 / 5
8,445
845
10,116
12,578
6,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
FATnoob666
Olorun
13
3 / 3 / 2
7,184
718
8,957
7,883
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Nitesilver83
Baron Samedi
13
1 / 3 / 8
7,645
765
9,207
14,890
16,216
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 1 / 4
6,944
694
8,237
15,208
12,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ivires
Artio
13
0 / 2 / 7
6,938
694
6,458
14,810
15,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
Maldrn
Achilles
13
1 / 3 / 6
6,890
689
7,913
13,090
12,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Miqqysliqqy
Morgan Le Fay
13
2 / 1 / 3
6,964
696
17,561
10,412
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bastet
12
1 / 4 / 5
6,945
695
8,851
11,127
4,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
16
6 / 0 / 2
8,809
881
11,783
8,763
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
10
Kills
10
10
Deaths
10
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Lancelot
APlaguedBear
Lancelot
2
3
3
1.17
W
Danzaburou
AchillesPeleus
Danzaburou
3
0
5
5.5
W
Olorun
FATnoob666
Olorun
3
3
2
1.33
L
Artio
Ivires
Artio
0
2
7
1.75
L
Achilles
Maldrn
Achilles
1
3
6
1.33
L
Morgan Le Fay
Miqqysliqqy
Morgan Le Fay
2
1
3
3.5
W
Baron Samedi
Nitesilver83
Baron Samedi
1
3
8
1.67
W
1
1
4
3
L
Bastet
1
4
5
0.88
L
Cupid
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,960
Damage
52,566
63,799
Taken
58,202
44,658
Mitigated
42,711
25,036
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
APlaguedBear
Lancelot
12,443
1,894
0
2,946
13,240
6,185
66
3,372
9,634
0
36,228
W
Danzaburou
AchillesPeleus
Danzaburou
10,116
4,822
0
5,108
12,578
6,372
200
4,111
8,212
0
33,169
W
Olorun
FATnoob666
Olorun
8,957
6,401
936
1,609
7,883
3,591
0
3,741
3,756
14,912
0
L
Artio
Ivires
Artio
6,458
408
2,194
4,714
14,810
15,646
0
5,665
9,145
13,668
0
L
Achilles
Maldrn
Achilles
7,913
572
0
2,292
13,090
12,935
0
5,171
7,919
628
10,988
L
Morgan Le Fay
Miqqysliqqy
Morgan Le Fay
17,561
2,163
0
2,111
10,412
4,724
0
3,209
7,203
31,331
0
W
Baron Samedi
Nitesilver83
Baron Samedi
9,207
832
3,690
5,229
14,890
16,216
0
6,732
7,657
19,851
0
W
8,237
1,571
0
5,518
15,208
12,294
0
5,439
9,278
0
19,725
L
Bastet
8,851
3,659
0
716
11,127
4,939
0
2,612
8,515
0
15,133
L
Cupid
11,783
6,873
2,320
2,516
8,763
4,467
505
1,507
7,256
0
38,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
36,546
193
Minions Killed
153
0
Camps Cleared
0
1,036,336
Distance Traveled
1,006,862
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,893
789
62
6
0
244,644
0
W
Danzaburou
8,445
845
71
7
0
214,428
3
W
Olorun
7,184
718
19
2
0
170,698
0
L
Artio
6,938
694
23
2
0
210,666
0
L
Achilles
6,890
689
8
1
0
181,037
0
L
Morgan Le Fay
6,964
696
27
3
0
209,861
0
W
Baron Samedi
7,645
765
22
2
0
201,692
0
W
Chaac
6,944
694
19
2
0
204,874
0
L
Bastet
6,945
695
16
2
0
209,616
0
L
Cupid
8,809
881
79
8
0
195,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role