Player Matchup

Nemesis
Nemesis
AizenTheRedd
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 54L
1,211 Elo+
Party 2
Achilles
Achilles
OGKingpin303
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,504 Elo+
Solo
Hel
Hel
Rae Despair
Hel
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
285W - 279L
1,586 Elo+
Solo
Ymir
Ymir
SiggitySowl
Ymir
Level 145
God Stats
1W - 2L
1,178 SR
Queue Stats
105W - 106L
1,489 Elo+
Solo
Ishtar
Ishtar
Sonjax
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 30L
1,500 Elo+
Party 2
Team Averages
Level 92
1,436 SR
1,458 Elo+

VS

Team Averages
Level 116
1,441 SR
1,548 Elo+
Thoth
Thoth
FoxGradient
Thoth
Level 153
God Stats
3W - 2L
1,170 SR
Queue Stats
393W - 390L
1,448 Elo+
Solo
Xing Tian
Xing Tian
Hateinside
Xing Tian
Level 61
God Stats
3W - 3L
1,534 SR
Queue Stats
196W - 219L
1,421 Elo+
Solo
Hel
Hel
UyghurGuard
Hel
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 89L
1,547 Elo+
Party 1
Hachiman
Hachiman
WhiteFire01
Hachiman
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,817 Elo+
Party 1
Cerberus
Cerberus
bigppzues
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 86L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AizenTheRedd
Nemesis
8
1 / 5 / 0
4,699
940
3,506
7,101
2,671
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
OGKingpin303
Achilles
10
0 / 3 / 1
4,999
1,000
2,317
8,099
6,248
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 3 / 0
5,022
1,004
3,128
5,069
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

5
0 / 0 / 0
4,240
848
0
0
0
Ishtar
Sonjax
Ishtar
9
1 / 5 / 1
5,406
1,081
3,250
7,004
2,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 13
6,917
1,383
7,076
4,064
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Hateinside
Xing Tian
10
1 / 1 / 13
6,035
1,207
2,970
8,189
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 0 / 9
7,112
1,422
7,812
4,740
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
WhiteFire01
Hachiman
12
5 / 1 / 9
6,791
1,358
4,281
4,289
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
bigppzues
Cerberus
10
1 / 1 / 13
6,143
1,229
3,757
3,986
4,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
3
Kills
16
16
Deaths
3
2
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AizenTheRedd
Nemesis
1
5
0
0.2
W
3
0
13
9.5
W
Xing Tian
Hateinside
Xing Tian
1
1
13
7.5
L
Achilles
OGKingpin303
Achilles
0
3
1
0.17
L
1
3
0
0.33
L
0
0
0
0
L
Ishtar
Sonjax
Ishtar
1
5
1
0.3
W
6
0
9
10.5
W
Hachiman
WhiteFire01
Hachiman
5
1
9
9.5
W
Cerberus
bigppzues
Cerberus
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,201
Damage
25,896
27,273
Taken
25,268
14,298
Mitigated
13,421
4,113
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AizenTheRedd
Nemesis
3,506
653
59
572
7,101
2,671
0
5,001
1,976
0
4,405
W
7,076
446
598
867
4,064
1,314
2,841
407
3,657
14,494
0
W
Xing Tian
Hateinside
Xing Tian
2,970
64
392
2,540
8,189
4,883
298
1,568
6,621
3,230
0
L
Achilles
OGKingpin303
Achilles
2,317
389
154
838
8,099
6,248
0
6,195
1,779
0
8,052
L
3,128
114
1,566
834
5,069
2,440
0
4,201
788
6,389
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
Sonjax
Ishtar
3,250
1,317
0
90
7,004
2,939
0
5,850
1,115
0
6,183
W
7,812
1,194
4,895
3,195
4,740
1,543
1,519
285
4,455
16,108
0
W
Hachiman
WhiteFire01
Hachiman
4,281
2,324
270
1,242
4,289
1,503
1,785
566
3,723
0
10,355
W
Cerberus
bigppzues
Cerberus
3,757
253
359
758
3,986
4,178
560
302
3,684
5,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,366
Gold Earned
32,998
34
Minions Killed
66
0
Camps Cleared
0
333,405
Distance Traveled
480,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,699
940
3
1
0
79,451
0
W
Thoth
6,917
1,383
20
4
0
95,590
0
W
Xing Tian
6,035
1,207
2
0
0
106,258
0
L
Achilles
4,999
1,000
12
2
0
78,181
0
L
Hel
5,022
1,004
9
2
0
102,589
0
L
Ymir
4,240
848
0
0
0
0
0
L
Ishtar
5,406
1,081
10
2
0
73,184
0
W
Hel
7,112
1,422
20
4
0
105,536
0
W
Hachiman
6,791
1,358
15
3
0
89,450
0
W
Cerberus
6,143
1,229
9
2
0
83,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role