Player Matchup

Hera
Hera
 
Hera
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
JosephCampbell
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
JosuIBS
Charybdis
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 57L
1,416 Elo+
Solo
Izanami
Izanami
Ship226
Izanami
Level 8
God Stats
3W - 5L
1,446 SR
Queue Stats
73W - 109L
1,372 Elo+
Party 1
Bacchus
Bacchus
menegalliiii
Bacchus
Level 15
God Stats
14W - 28L
1,264 SR
Queue Stats
126W - 163L
1,324 Elo+
Party 1
Team Averages
Level 59
1,442 SR
1,422 Elo+

VS

Team Averages
Level 103
1,464 SR
1,473 Elo+
Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CamiloRM
Scylla
Level 123
God Stats
102W - 82L
1,500 SR
Queue Stats
436W - 404L
1,500 Elo+
Solo
Fenrir
Fenrir
LuisBacarYT
Fenrir
Level 84
God Stats
1W - 1L
1,335 SR
Queue Stats
19W - 18L
1,519 Elo+
Solo
Ishtar
Ishtar
maxdragneell
Ishtar
Level 62
God Stats
36W - 40L
1,484 SR
Queue Stats
299W - 325L
1,451 Elo+
Solo
Achilles
Achilles
sahha
Achilles
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 78L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 5 / 1
5,983
1,197
5,962
6,399
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 0
4,877
975
0
0
0
Charybdis
JosuIBS
Charybdis
10
0 / 0 / 1
5,599
1,120
4,837
5,877
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Ship226
Izanami
10
1 / 2 / 0
5,706
1,141
3,266
6,375
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
menegalliiii
Bacchus
10
0 / 3 / 1
5,917
1,183
2,782
6,364
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

360

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 5
6,050
1,210
4,345
4,060
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
CamiloRM
Scylla
10
1 / 0 / 4
5,709
1,142
2,697
1,977
700
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
4 / 1 / 6
6,871
1,374
7,786
5,592
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
10
2 / 0 / 6
6,024
1,205
4,386
3,475
1,423
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
sahha
Achilles
11
1 / 1 / 7
6,024
1,205
4,000
7,039
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
10
10
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
1
0.3
W
Neith
 
Neith
2
0
5
4.5
W
Scylla
CamiloRM
Scylla
1
0
4
3
L
0
0
0
0
L
Charybdis
JosuIBS
Charybdis
0
0
1
0.5
W
Fenrir
4
1
6
7
L
Izanami
Ship226
Izanami
1
2
0
0.5
W
Ishtar
2
0
6
5
L
Bacchus
menegalliiii
Bacchus
0
3
1
0.17
W
Achilles
sahha
Achilles
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,847
Damage
23,214
25,015
Taken
22,143
13,176
Mitigated
10,066
3,002
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,962
1,337
0
120
6,399
2,397
0
761
5,638
16,774
0
W
Neith
 
Neith
4,345
2,406
0
811
4,060
1,721
0
2,574
1,486
0
10,007
W
Scylla
CamiloRM
Scylla
2,697
315
0
0
1,977
700
0
438
1,539
7,103
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
JosuIBS
Charybdis
4,837
2,071
0
1,590
5,877
2,177
0
892
4,985
0
22,398
W
Fenrir
7,786
2,163
314
544
5,592
2,510
0
1,697
3,895
0
16,263
L
Izanami
Ship226
Izanami
3,266
2,150
0
614
6,375
2,410
0
509
5,866
0
9,864
W
Ishtar
4,386
2,616
0
0
3,475
1,423
0
1,271
2,204
0
9,498
L
Bacchus
menegalliiii
Bacchus
2,782
211
0
678
6,364
6,192
0
535
5,829
3,377
0
W
Achilles
sahha
Achilles
4,000
540
0
2,254
7,039
3,712
0
2,764
4,275
0
14,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,082
Gold Earned
30,678
86
Minions Killed
85
4
Camps Cleared
4
357,822
Distance Traveled
507,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,983
1,197
39
8
1
90,180
0
W
Neith
6,050
1,210
17
3
1
105,957
0
W
Scylla
5,709
1,142
13
3
1
92,327
0
L
Nike
4,877
975
0
0
0
1,076
0
L
Charybdis
5,599
1,120
35
7
1
92,582
0
W
Fenrir
6,871
1,374
25
5
0
115,884
0
L
Izanami
5,706
1,141
12
2
2
88,159
0
W
Ishtar
6,024
1,205
14
3
0
85,958
0
L
Bacchus
5,917
1,183
0
0
0
85,825
0
W
Achilles
6,024
1,205
16
3
2
107,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role