Player Matchup

Kumbhakarna
Kumbhakarna
DuskGrave
Kumbhakarna
Level 85
God Stats
3W - 5L
1,501 SR
Queue Stats
85W - 82L
1,430 Elo+
Party 2
Izanami
Izanami
KaiSheepy
Izanami
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 42L
1,464 Elo+
Party 1
Ymir
Ymir
Luvvy
Ymir
Level 170
God Stats
3W - 2L
1,697 SR
Queue Stats
136W - 133L
1,492 Elo+
Party 2
Ratatoskr
Ratatoskr
MIGAR02
Ratatoskr
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 89L
1,431 Elo+
Solo
Medusa
Medusa
VOIDxxWOLF
Medusa
Level 122
God Stats
3W - 3L
1,653 SR
Queue Stats
73W - 77L
1,473 Elo+
Party 1
Team Averages
Level 124
1,570 SR
1,458 Elo+

VS

Team Averages
Level 135
1,486 SR
1,484 Elo+
Kuzenbo
Kuzenbo
Phenomena460
Kuzenbo
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 106L
1,564 Elo+
Solo
Ne Zha
Ne Zha
TheImmortalRod
Ne Zha
Level 141
God Stats
2W - 3L
1,232 SR
Queue Stats
36W - 48L
1,427 Elo+
Solo
Neith
Neith
TruBearsky905
Neith
Level 123
God Stats
13W - 21L
1,500 SR
Queue Stats
596W - 600L
1,471 Elo+
Solo
Danzaburou
Danzaburou
gelen1
Danzaburou
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 128L
1,451 Elo+
Solo
Atlas
Atlas
itoadaso123
Atlas
Level 125
God Stats
11W - 9L
1,697 SR
Queue Stats
699W - 699L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DuskGrave
Kumbhakarna
14
1 / 7 / 2
8,948
688
6,281
21,937
31,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
KaiSheepy
Izanami
15
3 / 4 / 3
9,193
707
16,092
14,342
8,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Luvvy
Ymir
14
2 / 8 / 1
8,932
687
8,458
23,577
28,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
MIGAR02
Ratatoskr
11
0 / 8 / 0
7,326
564
6,484
14,504
12,511
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
VOIDxxWOLF
Medusa
17
0 / 5 / 3
8,998
692
10,975
14,421
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Phenomena460
Kuzenbo
17
6 / 2 / 24
11,183
860
10,218
19,144
35,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 3 / 21
10,146
780
22,422
11,900
8,631
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 1 / 20
10,967
844
19,685
14,038
10,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
gelen1
Danzaburou
17
9 / 0 / 19
11,563
889
14,523
10,551
7,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 2 / 23
10,481
806
16,022
17,147
19,098
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
139
6
Kills
32
32
Deaths
8
9
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DuskGrave
Kumbhakarna
1
7
2
0.29
L
Izanami
KaiSheepy
Izanami
3
4
3
1.13
L
Ymir
Luvvy
Ymir
2
8
1
0.31
L
Ratatoskr
MIGAR02
Ratatoskr
0
8
0
0
W
Kuzenbo
Phenomena460
Kuzenbo
6
2
24
9
W
5
3
21
5.17
W
7
1
20
17
L
Medusa
VOIDxxWOLF
Medusa
0
5
3
0.3
W
Danzaburou
gelen1
Danzaburou
9
0
19
18.5
W
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,290
Damage
82,870
88,781
Taken
72,780
88,237
Mitigated
80,662
17,229
Healing
31,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DuskGrave
Kumbhakarna
6,281
611
0
1,671
21,937
31,107
0
4,653
17,284
10,938
0
L
Izanami
KaiSheepy
Izanami
16,092
11,647
423
3,708
14,342
8,463
0
4,938
9,404
0
35,178
L
Ymir
Luvvy
Ymir
8,458
716
2,538
3,470
23,577
28,320
0
6,633
16,944
15,095
0
L
Ratatoskr
MIGAR02
Ratatoskr
6,484
536
229
140
14,504
12,511
0
4,846
9,658
0
13,073
W
Kuzenbo
Phenomena460
Kuzenbo
10,218
3,745
526
4,403
19,144
35,060
1,263
3,639
15,505
16,620
0
W
22,422
6,085
3,371
4,308
11,900
8,631
284
2,248
9,652
0
36,767
W
19,685
6,284
900
5,907
14,038
10,089
2,124
4,174
9,864
0
36,506
L
Medusa
VOIDxxWOLF
Medusa
10,975
4,381
2,054
2,996
14,421
7,836
0
5,170
9,251
0
38,574
W
Danzaburou
gelen1
Danzaburou
14,523
4,968
2,639
4,154
10,551
7,784
3,953
2,151
8,400
0
28,981
W
16,022
4,871
1,520
3,683
17,147
19,098
395
2,527
14,620
33,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,397
Gold Earned
54,340
146
Minions Killed
148
0
Camps Cleared
0
1,028,568
Distance Traveled
1,273,317
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,948
688
5
0
0
185,933
0
L
Izanami
9,193
707
70
5
0
218,203
0
L
Ymir
8,932
687
9
1
0
193,162
0
L
Ratatoskr
7,326
564
15
1
0
205,369
0
W
Kuzenbo
11,183
860
18
1
0
247,612
0
W
Ne Zha
10,146
780
17
1
0
242,354
4
W
Neith
10,967
844
48
4
0
271,869
0
L
Medusa
8,998
692
47
4
0
225,901
0
W
Danzaburou
11,563
889
25
2
0
270,678
0
W
Atlas
10,481
806
40
3
0
240,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role