Player Matchup

Sol
Sol
Gold V
GankMasthaFresh
Sol
Gold V
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 39L
1,614 MMR
Solo
Bellona
Bellona
Gold II
Mylwaiser
Bellona
Gold II
Level 123
God Stats
3W - 8L
1,560 SR
Queue Stats
205W - 201L
1,656 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
RTHpriest
Tsukuyomi
Gold III
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 105L
1,610 MMR
Solo
Tiamat
Tiamat
Gold III
Threlik
Tiamat
Gold III
Level 104
God Stats
1W - 4L
1,498 SR
Queue Stats
170W - 174L
1,546 MMR
Party 1
Athena
Athena
Platinum V
ΠΦΦKS
Athena
Platinum V
Level 60
God Stats
18W - 20L
1,512 SR
Queue Stats
655W - 654L
1,600 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,514 SR
1,605 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,517 SR
1,584 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Abuzsive
Cthulhu
Gold IV
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 61L
1,489 MMR
Party 2
Mulan
Mulan
Gold II
Deblante
Mulan
Gold II
Level 205
God Stats
118W - 113L
1,477 SR
Queue Stats
865W - 893L
1,593 MMR
Solo
Cernunnos
Cernunnos
Silver I
Deggie
Cernunnos
Silver I
Level 117
God Stats
3W - 2L
1,606 SR
Queue Stats
8W - 8L
1,592 MMR
Solo
Thanatos
Thanatos
Gold III
lrothious
Thanatos
Gold III
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 26L
1,745 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,769
628
5,011
4,978
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Mylwaiser
Bellona
7
0 / 0 / 0
3,687
615
717
4,439
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
RTHpriest
Tsukuyomi
5
0 / 2 / 0
3,483
581
600
3,724
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Threlik
Tiamat
8
0 / 1 / 0
4,183
697
1,715
3,094
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
ΠΦΦKS
Athena
6
0 / 1 / 0
3,893
649
2,555
7,082
4,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SurtrCliodhnaIshtarMercury

VS

Bans
ThorAo KuangHe BoOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 2
4,533
756
2,641
2,464
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Abuzsive
Cthulhu
7
1 / 0 / 4
4,255
709
3,070
5,812
3,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Deblante
Mulan
8
0 / 0 / 0
4,507
751
2,281
4,650
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Deggie
Cernunnos
7
1 / 0 / 4
4,101
684
4,304
5,126
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
lrothious
Thanatos
9
5 / 0 / 1
5,187
865
2,945
3,774
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
2
1
W
Cthulhu
Abuzsive
Cthulhu
1
0
4
3
W
Mulan
Deblante
Mulan
0
0
0
0
W
Cernunnos
Deggie
Cernunnos
1
0
4
3
L
0
3
0
0
L
Bellona
Mylwaiser
Bellona
0
0
0
0
L
Tsukuyomi
RTHpriest
Tsukuyomi
0
2
0
0
L
Tiamat
Threlik
Tiamat
0
1
0
0
W
Thanatos
lrothious
Thanatos
5
0
1
5.5
L
Athena
ΠΦΦKS
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,598
Damage
15,241
23,317
Taken
21,826
10,460
Mitigated
11,347
9,131
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,641
457
0
500
2,464
800
0
898
1,566
27,070
0
W
Cthulhu
Abuzsive
Cthulhu
3,070
510
1,011
1,873
5,812
3,265
0
4,463
1,349
13,230
0
W
Mulan
Deblante
Mulan
2,281
415
0
2,247
4,650
3,760
18
0
4,650
165
26,402
W
Cernunnos
Deggie
Cernunnos
4,304
2,096
0
3,141
5,126
1,751
0
3,367
1,759
0
24,447
L
5,011
2,187
0
1,107
4,978
1,358
153
752
4,226
29,511
0
L
Bellona
Mylwaiser
Bellona
717
258
0
2,181
4,439
2,475
0
81
4,358
0
14,770
L
Tsukuyomi
RTHpriest
Tsukuyomi
600
145
0
1,346
3,724
952
0
557
3,107
0
11,390
L
Tiamat
Threlik
Tiamat
1,715
108
0
1,336
3,094
1,459
0
1,429
1,517
27,962
0
W
Thanatos
lrothious
Thanatos
2,945
1,338
0
4,322
3,774
1,771
0
553
3,221
0
29,296
L
Athena
ΠΦΦKS
Athena
2,555
1,101
846
2,315
7,082
4,216
0
2,701
4,317
10,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,015
Gold Earned
22,583
169
Minions Killed
224
0
Camps Cleared
0
647,468
Distance Traveled
687,562
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,533
756
66
11
0
126,181
0
W
Cthulhu
4,255
709
16
3
0
145,270
2
W
Mulan
4,507
751
45
8
0
133,593
0
W
Cernunnos
4,101
684
46
8
0
125,053
0
L
Sol
3,769
628
41
7
0
108,564
1
L
Bellona
3,687
615
26
4
0
132,947
1
L
Tsukuyomi
3,483
581
25
4
0
114,095
0
L
Tiamat
4,183
697
65
11
0
139,074
0
W
Thanatos
5,187
865
51
9
0
157,465
0
L
Athena
3,893
649
12
2
0
152,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role