Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Neerochaan
Thor
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 138L
1,358 Elo+
Solo
Vulcan
Vulcan
jjjbean
Vulcan
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
236W - 263L
1,450 Elo+
Solo
Sol
Sol
megaslayer1234
Sol
Level 61
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 36L
1,455 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,453 Elo+

VS

Team Averages
Level 141
1,556 SR
1,474 Elo+
Ishtar
Ishtar
BSM_wavey
Ishtar
Level 87
God Stats
3W - 3L
1,868 SR
Queue Stats
11W - 13L
1,440 Elo+
Solo
Surtr
Surtr
BigDaddyBossMan-
Surtr
Level 63
God Stats
7W - 3L
1,650 SR
Queue Stats
29W - 33L
1,500 Elo+
Solo
Thanatos
Thanatos
Pichu Uchiha
Thanatos
Level 209
God Stats
8W - 9L
1,307 SR
Queue Stats
857W - 849L
1,464 Elo+
Party 1
Ares
Ares
REY D MAGNUS
Ares
Level 189
God Stats
4W - 4L
1,455 SR
Queue Stats
618W - 601L
1,477 Elo+
Solo
Janus
Janus
gotti21
Janus
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
373W - 365L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 2 / 0
8,438
603
9,653
17,003
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
 
Surtr
10
0 / 1 / 7
7,325
523
1,953
9,392
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 3
6,259
447
1,799
8,609
3,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
jjjbean
Vulcan
13
3 / 2 / 1
7,294
521
3,294
6,318
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 5 / 0
7,948
568
9,623
10,051
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BSM_wavey
Ishtar
11
4 / 5 / 1
6,721
480
6,762
11,883
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 4 / 0
7,090
506
8,087
13,759
7,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Pichu Uchiha
Thanatos
11
1 / 3 / 0
6,434
460
3,813
9,355
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
2,526
180
0
0
0
Janus
gotti21
Janus
12
1 / 2 / 1
6,882
492
7,195
6,158
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
9
12
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
2
0
2
W
Surtr
 
Surtr
0
1
7
3.5
L
Ishtar
BSM_wavey
Ishtar
4
5
1
0.9
L
3
4
0
0.75
W
0
2
3
0.75
L
Thanatos
Pichu Uchiha
Thanatos
1
3
0
0.33
L
0
0
0
0
L
Janus
gotti21
Janus
1
2
1
0.75
W
Vulcan
jjjbean
Vulcan
3
2
1
1.75
W
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
25,857
51,373
Taken
41,155
23,350
Mitigated
18,785
20,123
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,653
3,356
0
12,498
17,003
6,503
264
198
16,805
71,960
0
W
Surtr
 
Surtr
1,953
661
0
4,022
9,392
8,309
466
494
8,864
984
20,709
L
Ishtar
BSM_wavey
Ishtar
6,762
2,931
0
1,069
11,883
4,837
0
8,384
3,499
0
33,728
L
8,087
3,243
0
3,534
13,759
7,408
0
8,817
4,942
513
41,813
W
1,799
131
0
11
8,609
3,144
0
2,638
5,675
0
25,940
L
Thanatos
Pichu Uchiha
Thanatos
3,813
701
0
6,900
9,355
4,152
0
2,495
6,855
0
42,748
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
gotti21
Janus
7,195
46
0
500
6,158
2,388
0
3,016
3,139
55,229
0
W
Vulcan
jjjbean
Vulcan
3,294
1,123
0
1,570
6,318
2,224
992
2,819
3,257
42,992
0
W
9,623
5,394
0
2,022
10,051
3,170
2,867
672
9,325
45,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
29,653
321
Minions Killed
256
0
Camps Cleared
0
1,244,675
Distance Traveled
1,054,925
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,438
603
112
8
0
268,992
0
W
Surtr
7,325
523
26
2
0
236,588
0
L
Ishtar
6,721
480
48
3
0
236,505
0
L
Surtr
7,090
506
61
4
0
275,360
0
W
Thor
6,259
447
31
2
0
263,980
0
L
Thanatos
6,434
460
58
4
0
290,136
0
L
Ares
2,526
180
0
0
0
0
0
L
Janus
6,882
492
89
6
0
252,924
1
W
Vulcan
7,294
521
73
5
0
253,674
0
W
Sol
7,948
568
79
6
0
221,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role