Player Matchup

Sol
Sol
 
Sol
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Chanpiontokage
Artio
Level 218
God Stats
0W - 2L
1,505 SR
Queue Stats
132W - 129L
1,486 Elo+
Party 1
Nike
Nike
ReportDorkyPork
Nike
Level 225
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 108L
1,477 Elo+
Party 1
Ratatoskr
Ratatoskr
jenaara
Ratatoskr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,562 Elo+
Party 1
Izanami
Izanami
ramaca9293
Izanami
Level 159
God Stats
0W - 2L
1,321 SR
Queue Stats
79W - 82L
1,490 Elo+
Party 1
Team Averages
Level 192
1,465 SR
1,503 Elo+

VS

Team Averages
Level 111
1,440 SR
1,539 Elo+
Bacchus
Bacchus
Alkotattoo
Bacchus
Level 57
God Stats
3W - 2L
1,068 SR
Queue Stats
68W - 66L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
Awren592
Danzaburou
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 114L
1,386 Elo+
Solo
Hera
Hera
Billybolly
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,727 Elo+
Solo
Zhong Kui
Zhong Kui
GeorgeSatan
Zhong Kui
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 138L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
xPsychoLionx
Cthulhu
Level 164
God Stats
9W - 7L
1,633 SR
Queue Stats
648W - 667L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 3 / 4
9,424
673
20,955
16,326
8,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 6 / 5
9,343
667
9,132
25,759
33,710
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 4 / 7
9,469
676
13,820
19,319
21,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
jenaara
Ratatoskr
14
1 / 7 / 6
8,475
605
6,001
18,553
14,148
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ramaca9293
Izanami
17
3 / 5 / 6
10,023
716
15,868
16,860
9,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alkotattoo
Bacchus
16
3 / 3 / 17
10,934
781
7,126
19,697
30,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Awren592
Danzaburou
18
6 / 3 / 15
10,736
767
23,755
20,033
12,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
5 / 1 / 13
10,196
728
18,494
11,810
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
GeorgeSatan
Zhong Kui
17
4 / 3 / 12
10,296
735
16,847
16,634
13,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xPsychoLionx
Cthulhu
20
7 / 1 / 16
11,555
825
21,836
17,291
21,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
98
11
Kills
25
25
Deaths
11
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
4
1.67
W
Bacchus
Alkotattoo
Bacchus
3
3
17
3.83
W
Danzaburou
Awren592
Danzaburou
6
3
15
4.5
W
5
1
13
11.5
L
3
6
5
0.92
W
Zhong Kui
GeorgeSatan
Zhong Kui
4
3
12
3.33
L
1
4
7
1.13
L
Ratatoskr
jenaara
Ratatoskr
1
7
6
0.57
L
Izanami
ramaca9293
Izanami
3
5
6
1.2
W
Cthulhu
xPsychoLionx
Cthulhu
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,776
Damage
88,058
96,817
Taken
85,465
87,815
Mitigated
85,064
38,337
Healing
36,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,955
2,950
1,806
8,352
16,326
8,733
514
11,102
4,518
38,286
0
W
Bacchus
Alkotattoo
Bacchus
7,126
755
4,060
5,550
19,697
30,489
560
5,556
13,486
12,075
0
W
Danzaburou
Awren592
Danzaburou
23,755
7,498
1,496
5,069
20,033
12,376
3,746
8,961
10,901
0
58,113
W
18,494
3,480
2,588
2,770
11,810
7,146
2,256
4,801
6,868
29,203
0
L
9,132
429
6,947
7,406
25,759
33,710
0
13,260
11,999
11,793
0
W
Zhong Kui
GeorgeSatan
Zhong Kui
16,847
1,189
1,654
5,929
16,634
13,654
2,705
5,607
10,849
26,501
0
L
13,820
360
1,575
2,326
19,319
21,707
27
11,403
7,479
0
26,406
L
Ratatoskr
jenaara
Ratatoskr
6,001
943
2,050
3,068
18,553
14,148
45
12,907
5,477
0
12,082
L
Izanami
ramaca9293
Izanami
15,868
10,737
1,202
3,605
16,860
9,517
1,273
11,532
5,180
0
37,433
W
Cthulhu
xPsychoLionx
Cthulhu
21,836
312
3,672
4,137
17,291
21,399
182
3,746
13,274
38,231
2,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,734
Gold Earned
53,717
134
Minions Killed
166
0
Camps Cleared
0
1,157,677
Distance Traveled
1,302,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,424
673
36
3
0
243,045
0
W
Bacchus
10,934
781
7
1
0
276,320
0
W
Danzaburou
10,736
767
70
5
0
249,743
0
W
Hera
10,196
728
25
2
0
252,140
0
L
Artio
9,343
667
4
0
0
217,049
0
W
Zhong Kui
10,296
735
35
3
0
257,385
0
L
Nike
9,469
676
27
2
0
259,986
0
L
Ratatoskr
8,475
605
10
1
0
234,935
0
L
Izanami
10,023
716
57
4
0
202,662
0
W
Cthulhu
11,555
825
29
2
0
267,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role