Player Matchup

Nu Wa
Nu Wa
Cam8420
Nu Wa
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 14L
1,575 Elo+
Party 1
Chaac
Chaac
PrincesssLeona
Chaac
Level 18
God Stats
7W - 5L
1,254 SR
Queue Stats
19W - 14L
1,505 Elo+
Party 1
Medusa
Medusa
Sicario00
Medusa
Level 46
God Stats
8W - 4L
1,445 SR
Queue Stats
8W - 4L
1,718 Elo+
Party 1
Team Averages
Level 55
1,400 SR
1,600 Elo+

VS

Team Averages
Level 77
1,654 SR
1,612 Elo+
Surtr
Surtr
Arahan
Surtr
Level 109
God Stats
2W - 1L
1,714 SR
Queue Stats
6W - 6L
1,717 Elo+
Party 2
Charybdis
Charybdis
MarkWithaK
Charybdis
Level 65
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,717 Elo+
Party 2
Fenrir
Fenrir
SHAOCHUNK
Fenrir
Level 57
God Stats
8W - 9L
1,535 SR
Queue Stats
43W - 42L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cam8420
Nu Wa
17
3 / 2 / 9
11,772
785
18,143
7,025
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 3 / 5
12,117
808
20,601
16,303
14,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Sicario00
Medusa
17
2 / 5 / 11
11,369
758
15,141
13,197
5,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Arahan
Surtr
17
5 / 4 / 4
10,872
725
11,726
26,110
29,590
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
MarkWithaK
Charybdis
17
0 / 4 / 9
10,226
682
9,085
17,543
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
SHAOCHUNK
Fenrir
15
4 / 6 / 6
11,046
736
8,161
19,773
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
14
Kills
9
10
Deaths
14
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
Arahan
Surtr
5
4
4
1.75
W
Nu Wa
Cam8420
Nu Wa
3
2
9
3.75
L
Charybdis
MarkWithaK
Charybdis
0
4
9
1.13
W
9
3
5
3.83
L
Fenrir
SHAOCHUNK
Fenrir
4
6
6
1.17
W
Medusa
Sicario00
Medusa
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,885
Damage
28,972
36,525
Taken
63,426
22,839
Mitigated
48,302
10,047
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Arahan
Surtr
11,726
3,452
0
3,800
26,110
29,590
256
6,702
18,806
1,631
47,333
W
Nu Wa
Cam8420
Nu Wa
18,143
5,822
0
500
7,025
2,564
2,162
67
6,737
62,168
0
L
Charybdis
MarkWithaK
Charybdis
9,085
4,988
0
6,036
17,543
7,843
1,412
5,544
11,822
0
40,569
W
20,601
4,676
0
7,041
16,303
14,706
845
277
15,894
0
44,788
L
Fenrir
SHAOCHUNK
Fenrir
8,161
2,110
0
4,695
19,773
10,869
36
6,092
13,313
0
44,488
W
Medusa
Sicario00
Medusa
15,141
7,455
0
2,506
13,197
5,569
682
81
12,844
0
57,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
32,144
236
Minions Killed
185
0
Camps Cleared
0
808,691
Distance Traveled
771,618
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,872
725
70
5
0
263,946
0
W
Nu Wa
11,772
785
89
6
0
260,781
5
L
Charybdis
10,226
682
66
4
0
229,982
1
W
Chaac
12,117
808
54
4
0
270,789
2
L
Fenrir
11,046
736
49
3
0
277,690
0
W
Medusa
11,369
758
93
6
0
277,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role