Player Matchup

Hun Batz
Hun Batz
Halarino
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 57L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
Josh388
Cthulhu
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 279L
1,543 Elo+
Solo
Jing Wei
Jing Wei
SpeedGuyRi
Jing Wei
Level 62
God Stats
1W - 1L
1,271 SR
Queue Stats
36W - 41L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
TheMaxilla
Jormungandr
Level 143
God Stats
12W - 4L
1,429 SR
Queue Stats
494W - 508L
1,547 Elo+
Solo
Chernobog
Chernobog
murrrman
Chernobog
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 97L
1,482 Elo+
Party 2
Team Averages
Level 85
1,440 SR
1,484 Elo+

VS

Team Averages
Level 118
1,439 SR
1,427 Elo+
Rama
Rama
KevinThaHero
Rama
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kiroiha
Tsukuyomi
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 63L
1,273 Elo+
Solo
The Morrigan
The Morrigan
OGTryHarder
The Morrigan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,395 Elo+
Party 1
Fenrir
Fenrir
TurtleOnSpeed
Fenrir
Level 79
God Stats
2W - 6L
1,220 SR
Queue Stats
242W - 264L
1,457 Elo+
Party 1
Poseidon
Poseidon
XIIIBriareosIIIX
Poseidon
Level 234
God Stats
8W - 13L
1,475 SR
Queue Stats
726W - 743L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Halarino
Hun Batz
15
0 / 8 / 7
9,832
578
6,996
17,318
8,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Josh388
Cthulhu
20
11 / 5 / 10
14,215
836
19,236
23,505
35,931
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
SpeedGuyRi
Jing Wei
19
3 / 6 / 12
12,121
713
14,682
18,395
10,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TheMaxilla
Jormungandr
20
6 / 5 / 15
12,904
759
12,205
24,438
31,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
murrrman
Chernobog
20
8 / 4 / 12
13,439
791
13,092
17,243
9,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 13
13,254
780
14,967
16,328
9,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Kiroiha
Tsukuyomi
18
8 / 8 / 9
11,777
693
22,609
18,174
9,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
OGTryHarder
The Morrigan
19
2 / 5 / 12
11,645
685
11,021
10,211
4,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 7 / 9
11,191
658
12,489
17,322
10,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 4 / 15
11,655
686
18,372
13,410
6,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
86
28
Kills
28
28
Deaths
28
56
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Halarino
Hun Batz
0
8
7
0.44
W
Cthulhu
Josh388
Cthulhu
11
5
10
3.2
L
9
4
13
3.88
L
Tsukuyomi
Kiroiha
Tsukuyomi
8
8
9
1.56
L
The Morrigan
OGTryHarder
The Morrigan
2
5
12
1.6
W
Jing Wei
SpeedGuyRi
Jing Wei
3
6
12
1.5
W
Jormungandr
TheMaxilla
Jormungandr
6
5
15
2.7
L
6
7
9
1.5
L
3
4
15
2.63
W
Chernobog
murrrman
Chernobog
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,211
Damage
79,458
100,899
Taken
75,445
95,915
Mitigated
41,335
30,222
Healing
22,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Halarino
Hun Batz
6,996
475
1,820
1,199
17,318
8,512
338
3,673
13,645
0
12,814
W
Cthulhu
Josh388
Cthulhu
19,236
1,365
4,086
4,282
23,505
35,931
301
8,289
15,216
35,222
3,134
L
14,967
9,498
2,357
4,939
16,328
9,811
2,173
5,861
9,961
0
39,826
L
Tsukuyomi
Kiroiha
Tsukuyomi
22,609
5,453
1,407
1,957
18,174
9,960
462
7,115
10,770
0
32,021
L
The Morrigan
OGTryHarder
The Morrigan
11,021
1,013
2,707
1,299
10,211
4,757
1,550
3,418
6,693
25,784
319
W
Jing Wei
SpeedGuyRi
Jing Wei
14,682
9,611
4,516
3,316
18,395
10,687
2,944
5,815
12,580
0
39,459
W
Jormungandr
TheMaxilla
Jormungandr
12,205
2,250
1,895
3,823
24,438
31,039
635
5,755
18,683
37,921
0
L
12,489
1,589
751
1,745
17,322
10,213
1,399
5,240
11,847
0
19,448
L
18,372
1,976
2,057
3,154
13,410
6,594
952
5,343
7,765
37,919
0
W
Chernobog
murrrman
Chernobog
13,092
7,671
1,593
3,692
17,243
9,746
3,712
5,504
11,701
0
38,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,511
Gold Earned
59,522
182
Minions Killed
173
0
Camps Cleared
0
1,340,626
Distance Traveled
1,371,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,832
578
13
1
0
267,651
0
W
Cthulhu
14,215
836
35
2
0
257,947
0
L
Rama
13,254
780
57
3
0
263,143
0
L
Tsukuyomi
11,777
693
17
1
0
289,318
0
L
The Morrigan
11,645
685
33
2
0
247,288
0
W
Jing Wei
12,121
713
41
2
0
272,271
0
W
Jormungandr
12,904
759
45
3
0
299,382
0
L
Fenrir
11,191
658
10
1
0
285,102
0
L
Poseidon
11,655
686
56
3
0
286,635
0
W
Chernobog
13,439
791
48
3
0
243,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role