Player Matchup

Atlas
Atlas
EddieDi
Atlas
Level 190
God Stats
3W - 4L
1,500 SR
Queue Stats
519W - 494L
1,544 Elo+
Party 1
Chiron
Chiron
Myzaza
Chiron
Level 156
God Stats
12W - 11L
1,500 SR
Queue Stats
425W - 426L
1,500 Elo+
Party 1
Hel
Hel
kontrabaaz
Hel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 125L
1,566 Elo+
Party 1
Mulan
Mulan
xIamYourDeathx
Mulan
Level 173
God Stats
1W - 0L
1,159 SR
Queue Stats
19W - 19L
1,291 Elo+
Party 1
He Bo
He Bo
βẫẫĐßǿǿỴ
He Bo
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
409W - 408L
1,505 Elo+
Party 1
Team Averages
Level 160
1,432 SR
1,481 Elo+

VS

Team Averages
Level 122
1,408 SR
1,535 Elo+
Aphrodite
Aphrodite
Badcrevette
Aphrodite
Level 165
God Stats
7W - 8L
1,500 SR
Queue Stats
1,952W - 1,932L
1,572 Elo+
Solo
Hou Yi
Hou Yi
Deroxky
Hou Yi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,490 Elo+
Party 2
Thanatos
Thanatos
I-Vindicta-I
Thanatos
Level 147
God Stats
3W - 3L
1,042 SR
Queue Stats
199W - 190L
1,484 Elo+
Solo
Achilles
Achilles
Slankyy
Achilles
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 20L
1,563 Elo+
Party 2
Poseidon
Poseidon
SuuuHuang
Poseidon
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EddieDi
Atlas
14
3 / 5 / 9
8,484
848
7,233
17,796
16,814
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Myzaza
Chiron
15
7 / 4 / 12
9,728
973
15,622
14,776
10,868
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 1 / 16
9,105
911
6,690
10,936
10,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
3 / 2 / 16
8,756
876
7,493
10,387
8,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 3 / 12
10,251
1,025
15,699
13,144
6,620
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Badcrevette
Aphrodite
15
2 / 4 / 6
7,799
780
5,557
11,625
8,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Deroxky
Hou Yi
13
5 / 5 / 5
8,119
812
11,069
12,023
5,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
I-Vindicta-I
Thanatos
14
5 / 2 / 7
8,495
850
7,920
7,369
3,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Slankyy
Achilles
11
0 / 4 / 9
6,949
695
5,544
12,963
17,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
SuuuHuang
Poseidon
12
1 / 7 / 9
7,376
738
9,518
10,591
4,478
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
22
Kills
13
15
Deaths
22
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Badcrevette
Aphrodite
2
4
6
1.25
L
Hou Yi
Deroxky
Hou Yi
5
5
5
1.5
W
Atlas
EddieDi
Atlas
3
5
9
1.5
L
Thanatos
I-Vindicta-I
Thanatos
5
2
7
4.25
W
Chiron
Myzaza
Chiron
7
4
12
3.25
L
Achilles
Slankyy
Achilles
0
4
9
1.13
L
Poseidon
SuuuHuang
Poseidon
1
7
9
0.79
W
3
1
16
11
W
3
2
16
5.5
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,737
Damage
39,608
67,039
Taken
54,571
53,062
Mitigated
39,539
29,486
Healing
20,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Badcrevette
Aphrodite
5,557
356
6,104
4,938
11,625
8,079
0
6,646
4,979
23,439
0
L
Hou Yi
Deroxky
Hou Yi
11,069
5,670
950
1,395
12,023
5,631
312
6,042
5,981
0
13,800
W
Atlas
EddieDi
Atlas
7,233
2,300
0
507
17,796
16,814
924
1,928
13,538
16,673
0
L
Thanatos
I-Vindicta-I
Thanatos
7,920
546
0
4,545
7,369
3,639
0
3,217
4,152
0
10,977
W
Chiron
Myzaza
Chiron
15,622
8,753
2,115
3,245
14,776
10,868
2,629
4,038
10,738
0
23,158
L
Achilles
Slankyy
Achilles
5,544
1,256
1,009
1,516
12,963
17,712
0
7,433
5,530
0
6,190
L
Poseidon
SuuuHuang
Poseidon
9,518
525
0
448
10,591
4,478
176
6,284
4,307
19,902
0
W
6,690
924
12,552
6,922
10,936
10,408
1,262
3,618
7,318
16,444
0
W
7,493
577
386
1,187
10,387
8,352
709
3,042
5,646
0
9,341
W
15,699
827
693
1,879
13,144
6,620
2,393
2,449
9,799
34,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,324
Gold Earned
38,738
93
Minions Killed
81
0
Camps Cleared
0
1,024,062
Distance Traveled
858,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,799
780
32
3
0
185,865
0
L
Hou Yi
8,119
812
8
1
0
175,835
0
W
Atlas
8,484
848
8
1
0
178,917
0
L
Thanatos
8,495
850
8
1
0
182,602
0
W
Chiron
9,728
973
18
2
0
209,009
0
L
Achilles
6,949
695
3
0
0
159,050
0
L
Poseidon
7,376
738
30
3
0
155,456
0
W
Hel
9,105
911
15
2
0
215,006
0
W
Mulan
8,756
876
5
1
0
207,085
0
W
He Bo
10,251
1,025
47
5
0
214,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role