Player Matchup

Kukulkan
Kukulkan
SIX_4_
Kukulkan
Level 69
God Stats
1W - 0L
1,328 SR
Queue Stats
12W - 8L
1,236 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tattor
Tsukuyomi
Level 84
God Stats
4W - 2L
1,751 SR
Queue Stats
113W - 96L
1,581 Elo+
Solo
Cthulhu
Cthulhu
XeqtR JIM
Cthulhu
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 199L
1,468 Elo+
Solo
Hachiman
Hachiman
cXLividus
Hachiman
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
steez3413
Ah Muzen Cab
Level 159
God Stats
14W - 11L
1,823 SR
Queue Stats
200W - 190L
1,587 Elo+
Solo
Team Averages
Level 104
1,580 SR
1,485 Elo+

VS

Team Averages
Level 70
1,459 SR
1,456 Elo+
Izanami
Izanami
ButzPetunia
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,229 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CrimsonYurei
Ah Muzen Cab
Level 68
God Stats
14W - 16L
1,504 SR
Queue Stats
106W - 110L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
HexCrystal
Nu Wa
Level 107
God Stats
2W - 4L
1,295 SR
Queue Stats
87W - 95L
1,498 Elo+
Party 1
Bakasura
Bakasura
XxDutchyOwO
Bakasura
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 164L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
mathblue 11
Sun Wukong
Level 61
God Stats
4W - 3L
1,498 SR
Queue Stats
17W - 12L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SIX_4_
Kukulkan
19
3 / 2 / 9
12,962
997
8,900
12,427
6,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Tattor
Tsukuyomi
20
4 / 3 / 14
13,439
1,034
16,768
16,998
8,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
XeqtR JIM
Cthulhu
19
2 / 3 / 15
13,108
1,008
13,055
20,910
30,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
cXLividus
Hachiman
20
10 / 2 / 10
15,716
1,209
39,199
22,001
9,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
steez3413
Ah Muzen Cab
19
7 / 3 / 11
14,584
1,122
42,685
12,835
6,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ButzPetunia
Izanami
18
3 / 3 / 4
12,902
992
14,814
20,600
8,866
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
CrimsonYurei
Ah Muzen Cab
19
1 / 8 / 8
13,079
1,006
15,696
28,409
14,069
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
18
3 / 4 / 7
13,167
1,013
23,935
23,638
9,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
XxDutchyOwO
Bakasura
17
2 / 5 / 0
12,292
946
3,661
14,767
9,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
mathblue 11
Sun Wukong
19
4 / 6 / 8
13,885
1,068
21,642
38,600
60,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
26
Kills
13
13
Deaths
26
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
ButzPetunia
Izanami
3
3
4
1.67
L
Ah Muzen Cab
CrimsonYurei
Ah Muzen Cab
1
8
8
0.63
L
Nu Wa
3
4
7
1.63
W
Kukulkan
SIX_4_
Kukulkan
3
2
9
3.75
W
Tsukuyomi
Tattor
Tsukuyomi
4
3
14
3.67
W
Cthulhu
XeqtR JIM
Cthulhu
2
3
15
3.17
L
Bakasura
XxDutchyOwO
Bakasura
2
5
0
0.4
W
Hachiman
cXLividus
Hachiman
10
2
10
7.5
L
Sun Wukong
mathblue 11
Sun Wukong
4
6
8
1.33
W
Ah Muzen Cab
steez3413
Ah Muzen Cab
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,607
Damage
79,748
85,171
Taken
126,014
61,585
Mitigated
102,441
18,061
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ButzPetunia
Izanami
14,814
10,145
0
1,148
20,600
8,866
0
3,195
17,405
0
31,997
L
Ah Muzen Cab
CrimsonYurei
Ah Muzen Cab
15,696
6,634
0
1,978
28,409
14,069
0
5,313
23,096
0
42,027
L
Nu Wa
23,935
5,835
582
1,514
23,638
9,305
0
4,259
19,379
36,707
0
W
Kukulkan
SIX_4_
Kukulkan
8,900
1,773
107
2,743
12,427
6,020
0
4,488
7,939
25,603
0
W
Tsukuyomi
Tattor
Tsukuyomi
16,768
4,621
0
413
16,998
8,517
0
5,613
11,330
0
41,759
W
Cthulhu
XeqtR JIM
Cthulhu
13,055
337
1,834
419
20,910
30,473
0
4,761
15,966
35,188
0
L
Bakasura
XxDutchyOwO
Bakasura
3,661
2,012
0
454
14,767
9,950
0
722
14,045
0
20,727
W
Hachiman
cXLividus
Hachiman
39,199
29,592
0
9,889
22,001
9,968
0
6,653
15,238
0
87,934
L
Sun Wukong
mathblue 11
Sun Wukong
21,642
1,832
0
3,530
38,600
60,251
0
8,466
30,134
1,642
40,513
W
Ah Muzen Cab
steez3413
Ah Muzen Cab
42,685
17,292
0
2,656
12,835
6,607
0
3,765
8,920
0
86,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,809
Gold Earned
65,325
373
Minions Killed
245
11
Camps Cleared
6
1,221,861
Distance Traveled
1,144,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,902
992
51
4
0
230,690
0
L
Ah Muzen Cab
13,079
1,006
61
5
1
241,974
0
L
Nu Wa
13,167
1,013
44
3
1
227,173
0
W
Kukulkan
12,962
997
43
3
0
213,922
0
W
Tsukuyomi
13,439
1,034
53
4
1
262,720
0
W
Cthulhu
13,108
1,008
50
4
0
281,701
0
L
Bakasura
12,292
946
40
3
4
181,237
0
W
Hachiman
15,716
1,209
129
10
7
238,467
0
L
Sun Wukong
13,885
1,068
49
4
0
262,930
0
W
Ah Muzen Cab
14,584
1,122
98
8
3
225,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role