Player Matchup

Danzaburou
Danzaburou
Gold I
FEARNIGHTMARE
Danzaburou
Gold I
Level 200
God Stats
4W - 7L
1,308 SR
Queue Stats
502W - 496L
1,619 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
NitoRaw
Guan Yu
Platinum V
Level 106
God Stats
5W - 7L
1,503 SR
Queue Stats
338W - 339L
1,619 MMR
Party 1
Fenrir
Fenrir
Gold IV
Smurf24
Fenrir
Gold IV
Level 156
God Stats
20W - 17L
1,810 SR
Queue Stats
49W - 42L
1,592 MMR
Party 2
Scylla
Scylla
Gold III
aaatupro
Scylla
Gold III
Level 89
God Stats
3W - 2L
1,557 SR
Queue Stats
20W - 19L
1,632 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
xJuIius
Ne Zha
Platinum IV
Level 158
God Stats
3W - 10L
1,375 SR
Queue Stats
283W - 259L
1,644 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,511 SR
1,621 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,550 SR
1,621 MMR
Yu Huang
Yu Huang
Gold II
C4 Assassiin
Yu Huang
Gold II
Level 125
God Stats
3W - 7L
1,280 SR
Queue Stats
117W - 106L
1,622 MMR
Solo
Thanatos
Thanatos
Bronze III
Few Cry
Thanatos
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,623 MMR
Solo
Artemis
Artemis
Gold II
FpPuck
Artemis
Gold II
Level 156
God Stats
2W - 1L
1,886 SR
Queue Stats
38W - 36L
1,621 MMR
Solo
Geb
Geb
Gold III
WilloBranch
Geb
Gold III
Level 112
God Stats
3W - 3L
1,582 SR
Queue Stats
129W - 114L
1,621 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
ztebemastr
Baron Samedi
Silver I
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 49L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FEARNIGHTMARE
Danzaburou
16
1 / 6 / 3
10,511
501
16,986
23,236
10,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
NitoRaw
Guan Yu
14
2 / 3 / 3
9,677
461
10,188
27,589
31,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Smurf24
Fenrir
16
4 / 5 / 1
10,184
485
10,986
20,541
9,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
aaatupro
Scylla
17
1 / 4 / 2
10,091
481
9,394
9,276
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
xJuIius
Ne Zha
12
1 / 3 / 3
8,103
386
9,141
21,311
23,548
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
SurtrLokiAo Kuang

VS

Bans
ChronosAresHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
C4 Assassiin
Yu Huang
18
3 / 1 / 8
11,713
558
16,823
10,976
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Few Cry
Thanatos
20
12 / 1 / 1
13,127
625
16,816
22,785
10,732
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
FpPuck
Artemis
19
5 / 2 / 6
12,219
582
18,861
16,909
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 8
10,220
487
7,389
21,349
21,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ztebemastr
Baron Samedi
18
1 / 3 / 6
11,736
559
16,876
18,132
18,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
21
21
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
C4 Assassiin
Yu Huang
3
1
8
7
L
Danzaburou
FEARNIGHTMARE
Danzaburou
1
6
3
0.42
W
Thanatos
Few Cry
Thanatos
12
1
1
12.5
W
Artemis
FpPuck
Artemis
5
2
6
4
L
Guan Yu
NitoRaw
Guan Yu
2
3
3
1.17
L
Fenrir
Smurf24
Fenrir
4
5
1
0.9
W
0
2
8
2
L
Scylla
aaatupro
Scylla
1
4
2
0.5
L
Ne Zha
xJuIius
Ne Zha
1
3
3
0.83
W
Baron Samedi
ztebemastr
Baron Samedi
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,695
Damage
76,765
101,953
Taken
90,151
78,146
Mitigated
62,954
25,591
Healing
60,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
C4 Assassiin
Yu Huang
16,823
1,308
0
2,957
10,976
5,040
102
3,362
7,515
108,428
0
L
Danzaburou
FEARNIGHTMARE
Danzaburou
16,986
7,747
0
5,783
23,236
10,507
0
5,307
17,415
0
101,943
W
Thanatos
Few Cry
Thanatos
16,816
5,550
0
28,685
22,785
10,732
0
2,349
20,334
0
137,823
W
Artemis
FpPuck
Artemis
18,861
10,086
0
8,198
16,909
7,655
2,965
814
16,047
0
99,001
L
Guan Yu
NitoRaw
Guan Yu
10,188
1,031
1,601
11,683
27,589
31,314
0
11,986
12,177
0
68,850
L
Fenrir
Smurf24
Fenrir
10,986
3,347
0
1,238
20,541
9,676
0
5,896
14,373
0
66,220
W
7,389
950
5,646
5,443
21,349
21,306
834
2,704
18,597
28,353
0
L
Scylla
aaatupro
Scylla
9,394
699
0
994
9,276
3,101
0
2,465
6,679
97,299
0
L
Ne Zha
xJuIius
Ne Zha
9,141
2,007
352
3,940
21,311
23,548
0
9,618
10,221
0
34,092
W
Baron Samedi
ztebemastr
Baron Samedi
16,876
1,420
1,997
8,063
18,132
18,221
387
1,347
15,642
95,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,566
Gold Earned
59,015
535
Minions Killed
649
0
Camps Cleared
0
2,110,144
Distance Traveled
2,088,533
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,713
558
180
9
0
411,823
0
L
Danzaburou
10,511
501
156
7
0
369,022
1
W
Thanatos
13,127
625
151
7
0
506,708
0
W
Artemis
12,219
582
158
8
0
365,299
3
L
Guan Yu
9,677
461
98
5
0
446,874
1
L
Fenrir
10,184
485
90
4
0
434,669
1
W
Geb
10,220
487
26
1
0
447,065
6
L
Scylla
10,091
481
164
8
0
407,027
9
L
Ne Zha
8,103
386
27
1
0
452,552
2
W
Baron Samedi
11,736
559
134
6
0
357,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role