Player Matchup

Neith
Neith
DeadlySin_03
Neith
Level 136
God Stats
1W - 1L
1,233 SR
Queue Stats
238W - 230L
1,474 Elo+
Party 2
Fenrir
Fenrir
nickols30
Fenrir
Level 103
God Stats
7W - 9L
1,511 SR
Queue Stats
248W - 245L
1,493 Elo+
Solo
Mulan
Mulan
xLonlyFansx
Mulan
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 53L
1,362 Elo+
Party 2
Agni
Agni
xlRonix
Agni
Level 119
God Stats
7W - 6L
1,287 SR
Queue Stats
118W - 119L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
zCuzImPanda
Aphrodite
Level 122
God Stats
2W - 2L
1,238 SR
Queue Stats
80W - 72L
1,543 Elo+
Party 2
Team Averages
Level 112
1,354 SR
1,474 Elo+

VS

Team Averages
Level 103
1,627 SR
1,472 Elo+
Jormungandr
Jormungandr
Alisalehi512
Jormungandr
Level 61
God Stats
20W - 24L
1,658 SR
Queue Stats
564W - 560L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
CleverOlddude
Kukulkan
Level 58
God Stats
12W - 6L
1,672 SR
Queue Stats
395W - 411L
1,444 Elo+
Solo
Chernobog
Chernobog
MoeinRasoli1
Chernobog
Level 104
God Stats
9W - 12L
1,472 SR
Queue Stats
350W - 353L
1,481 Elo+
Party 1
Ares
Ares
h bluer
Ares
Level 150
God Stats
84W - 93L
1,574 SR
Queue Stats
217W - 236L
1,466 Elo+
Solo
Lancelot
Lancelot
iTz_xCoRe
Lancelot
Level 141
God Stats
0W - 1L
1,756 SR
Queue Stats
63W - 67L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
9,048
566
11,428
10,105
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
nickols30
Fenrir
15
10 / 1 / 3
9,355
585
17,015
15,072
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 1
8,070
504
9,251
13,154
9,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
xlRonix
Agni
13
2 / 4 / 9
7,961
498
8,901
13,012
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
zCuzImPanda
Aphrodite
15
6 / 2 / 4
9,160
573
5,942
10,879
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alisalehi512
Jormungandr
14
1 / 0 / 0
9,107
569
8,064
12,067
15,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
CleverOlddude
Kukulkan
14
3 / 6 / 2
9,117
570
8,616
10,599
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
MoeinRasoli1
Chernobog
14
1 / 3 / 1
8,191
512
7,030
14,363
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
h bluer
Ares
11
0 / 7 / 0
7,186
449
6,546
20,664
21,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
iTz_xCoRe
Lancelot
13
3 / 5 / 3
8,484
530
10,738
15,723
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
21
Kills
8
8
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alisalehi512
Jormungandr
1
0
0
1
L
Kukulkan
CleverOlddude
Kukulkan
3
6
2
0.67
W
3
0
6
6
L
Chernobog
MoeinRasoli1
Chernobog
1
3
1
0.5
L
Ares
h bluer
Ares
0
7
0
0
L
Lancelot
iTz_xCoRe
Lancelot
3
5
3
0.9
W
Fenrir
nickols30
Fenrir
10
1
3
11.5
W
0
1
1
0.5
W
Agni
xlRonix
Agni
2
4
9
1.63
W
Aphrodite
zCuzImPanda
Aphrodite
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,537
Damage
40,994
62,222
Taken
73,416
29,681
Mitigated
55,627
24,713
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alisalehi512
Jormungandr
8,064
1,965
1,157
3,444
12,067
15,538
0
0
12,067
60,161
0
L
Kukulkan
CleverOlddude
Kukulkan
8,616
216
0
500
10,599
4,339
300
3,075
7,351
58,130
0
W
11,428
3,939
0
4,403
10,105
5,100
903
2,904
7,201
0
69,687
L
Chernobog
MoeinRasoli1
Chernobog
7,030
2,682
0
6,579
14,363
6,730
1,669
1,078
13,115
0
70,689
L
Ares
h bluer
Ares
6,546
571
258
4,164
20,664
21,584
178
4,859
15,156
18,551
345
L
Lancelot
iTz_xCoRe
Lancelot
10,738
2,796
0
3,258
15,723
7,436
0
4,649
10,884
0
60,502
W
Fenrir
nickols30
Fenrir
17,015
5,072
0
4,707
15,072
6,527
0
5,654
9,418
0
60,612
W
9,251
1,996
0
3,969
13,154
9,410
0
6,412
6,742
0
51,453
W
Agni
xlRonix
Agni
8,901
542
0
1,603
13,012
4,284
506
4,239
8,773
47,221
0
W
Aphrodite
zCuzImPanda
Aphrodite
5,942
147
2,760
7,271
10,879
4,360
406
3,672
7,207
58,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,594
Gold Earned
42,085
441
Minions Killed
421
0
Camps Cleared
0
1,611,627
Distance Traveled
1,553,036
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,107
569
103
6
0
289,021
0
L
Kukulkan
9,117
570
102
6
0
299,741
0
W
Neith
9,048
566
100
6
0
302,891
2
L
Chernobog
8,191
512
108
7
0
319,533
0
L
Ares
7,186
449
20
1
0
312,964
0
L
Lancelot
8,484
530
88
6
0
331,777
0
W
Fenrir
9,355
585
84
5
0
362,977
0
W
Mulan
8,070
504
90
6
0
304,836
0
W
Agni
7,961
498
69
4
0
308,314
1
W
Aphrodite
9,160
573
98
6
0
332,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role