Player Matchup

Ra
Ra
AlphaDuckQuack
Ra
Level 80
God Stats
1W - 1L
1,297 SR
Queue Stats
31W - 49L
1,390 Elo+
Party 1
Ymir
Ymir
Bastrdknt
Ymir
Level 28
God Stats
20W - 31L
1,391 SR
Queue Stats
20W - 35L
1,348 Elo+
Party 1
Mercury
Mercury
Skidddlle
Mercury
Level 83
God Stats
8W - 12L
1,449 SR
Queue Stats
28W - 44L
1,377 Elo+
Party 1
Odin
Odin
SwaggerLagger07
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 46L
1,297 Elo+
Party 1
Anhur
Anhur
thewickedwizrd
Anhur
Level 106
God Stats
2W - 1L
1,715 SR
Queue Stats
54W - 68L
1,430 Elo+
Party 1
Team Averages
Level 65
1,470 SR
1,368 Elo+

VS

Team Averages
Level 73
1,369 SR
1,438 Elo+
Anhur
Anhur
BigDJamal
Anhur
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 160L
1,420 Elo+
Party 2
Ymir
Ymir
CRipz_609
Ymir
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
138W - 133L
1,411 Elo+
Party 2
Thoth
Thoth
KiflaSudbine
Thoth
Level 40
God Stats
1W - 1L
1,051 SR
Queue Stats
26W - 47L
1,298 Elo+
Solo
Pele
Pele
Skrizzz
Pele
Level 159
God Stats
16W - 13L
1,471 SR
Queue Stats
566W - 558L
1,572 Elo+
Solo
Nemesis
Nemesis
ssSLaughter
Nemesis
Level 64
God Stats
7W - 11L
1,324 SR
Queue Stats
161W - 147L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
5,969
543
3,771
6,248
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
3
0 / 1 / 0
3,645
331
0
1,972
836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Skidddlle
Mercury
10
2 / 2 / 0
5,426
493
3,010
8,593
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
4,970
452
1,968
8,697
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 2
5,435
494
4,728
6,655
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigDJamal
Anhur
10
1 / 1 / 1
5,954
541
2,766
7,473
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
1 / 1 / 2
5,485
499
1,867
7,592
3,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 1
5,892
536
2,174
3,582
1,200
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pele
Skrizzz
Pele
13
7 / 0 / 1
8,038
731
8,805
6,799
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
ssSLaughter
Nemesis
11
0 / 1 / 1
6,054
550
3,163
7,955
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
10
10
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Ymir
0
1
0
0
W
Anhur
BigDJamal
Anhur
1
1
1
1.5
W
Ymir
1
1
2
2
W
1
1
1
1.5
L
Mercury
Skidddlle
Mercury
2
2
0
1
W
Pele
Skrizzz
Pele
7
0
1
7.5
L
0
4
0
0
W
Nemesis
ssSLaughter
Nemesis
0
1
1
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,477
Damage
18,775
32,165
Taken
33,401
12,678
Mitigated
13,692
7,487
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,771
380
226
1,689
6,248
2,032
0
2,016
4,188
45,532
0
L
Ymir
0
0
0
155
1,972
836
0
480
1,492
1,618
0
W
Anhur
BigDJamal
Anhur
2,766
1,572
106
3,247
7,473
1,902
873
0
7,473
0
43,903
W
Ymir
1,867
771
1,150
2,852
7,592
3,806
194
963
6,629
14,219
0
W
2,174
92
0
980
3,582
1,200
494
1,336
2,246
32,250
0
L
Mercury
Skidddlle
Mercury
3,010
1,917
0
1,125
8,593
2,766
0
801
7,745
0
29,299
W
Pele
Skrizzz
Pele
8,805
2,917
0
3,670
6,799
3,936
0
408
6,391
0
59,803
L
1,968
749
0
1,250
8,697
5,025
0
0
8,256
0
23,869
W
Nemesis
ssSLaughter
Nemesis
3,163
908
0
1,993
7,955
2,848
20
1,064
6,891
0
50,647
L
4,728
3,191
0
3,042
6,655
2,019
0
744
5,860
0
39,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
31,423
228
Minions Killed
326
0
Camps Cleared
0
915,959
Distance Traveled
1,004,499
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,969
543
81
7
0
218,403
0
L
Ymir
3,645
331
2
0
0
53,920
1
W
Anhur
5,954
541
72
7
0
181,224
0
W
Ymir
5,485
499
20
2
0
192,346
0
W
Thoth
5,892
536
59
5
0
196,486
0
L
Mercury
5,426
493
44
4
0
239,207
1
W
Pele
8,038
731
98
9
0
195,764
1
L
Odin
4,970
452
38
3
0
197,885
0
W
Nemesis
6,054
550
77
7
0
238,679
1
L
Anhur
5,435
494
63
6
0
206,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role