Player Matchup

Cliodhna
Cliodhna
Elips Dishy
Cliodhna
Level 103
God Stats
2W - 2L
1,727 SR
Queue Stats
16W - 18L
1,506 Elo+
Party 1
Serqet
Serqet
KionKrazy
Serqet
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
436W - 461L
1,441 Elo+
Solo
Eset
Eset
SeaBasthi
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,560 Elo+
Solo
Bakasura
Bakasura
YoungJesus9087
Bakasura
Level 146
God Stats
0W - 2L
1,252 SR
Queue Stats
26W - 30L
1,490 Elo+
Party 1
Hera
Hera
itslucasjr
Hera
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,407 Elo+
Solo
Team Averages
Level 80
1,496 SR
1,481 Elo+

VS

Team Averages
Level 74
1,500 SR
1,478 Elo+
Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MedicDown
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,460 Elo+
Solo
Cabrakan
Cabrakan
OurTrueLord
Cabrakan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 59L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
QRIQN
Tsukuyomi
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 125L
1,438 Elo+
Solo
Nike
Nike
Ryublaz3
Nike
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 46L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Elips Dishy
Cliodhna
17
4 / 7 / 4
9,356
851
10,717
17,747
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
KionKrazy
Serqet
17
3 / 5 / 11
9,057
823
6,630
16,921
17,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
16
5 / 6 / 5
9,369
852
10,439
14,703
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
14
4 / 9 / 7
9,112
828
8,705
14,963
7,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 8 / 4
8,763
797
6,268
13,704
5,069
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
11 / 3 / 19
11,955
1,087
24,480
10,643
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
MedicDown
Persephone
15
3 / 3 / 15
9,769
888
13,437
9,714
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
OurTrueLord
Cabrakan
16
6 / 5 / 22
10,092
917
12,146
13,756
18,522
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
QRIQN
Tsukuyomi
17
7 / 6 / 23
10,428
948
13,997
14,855
7,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
18
8 / 3 / 20
10,380
944
8,956
14,123
18,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
134
18
Kills
35
35
Deaths
20
31
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
11
3
19
6.83
L
Cliodhna
Elips Dishy
Cliodhna
4
7
4
0.86
L
Serqet
KionKrazy
Serqet
3
5
11
1.7
W
Persephone
MedicDown
Persephone
3
3
15
3.5
W
Cabrakan
OurTrueLord
Cabrakan
6
5
22
3.4
W
Tsukuyomi
QRIQN
Tsukuyomi
7
6
23
3.08
W
Nike
8
3
20
6
L
Eset
5
6
5
1.25
L
Bakasura
4
9
7
0.83
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,759
Damage
73,016
78,038
Taken
63,091
43,379
Mitigated
54,028
18,381
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
24,480
5,010
1,294
3,583
10,643
5,580
3,680
3,696
6,633
50,991
0
L
Cliodhna
Elips Dishy
Cliodhna
10,717
370
0
3,943
17,747
7,435
286
9,577
7,771
0
26,540
L
Serqet
KionKrazy
Serqet
6,630
813
1,821
2,268
16,921
17,539
34
9,794
6,727
527
7,580
W
Persephone
MedicDown
Persephone
13,437
1,933
1,732
3,429
9,714
4,197
975
3,230
6,063
27,972
0
W
Cabrakan
OurTrueLord
Cabrakan
12,146
1,313
186
1,193
13,756
18,522
134
3,316
8,720
14,237
0
W
Tsukuyomi
QRIQN
Tsukuyomi
13,997
3,989
464
2,464
14,855
7,621
3,066
3,064
10,892
0
28,276
W
Nike
8,956
905
1,428
2,565
14,123
18,108
738
3,246
9,468
0
15,594
L
Eset
10,439
882
2,364
3,132
14,703
6,265
57
9,874
4,451
32,102
0
L
Bakasura
8,705
4,097
1,476
1,471
14,963
7,071
0
9,443
5,265
0
8,526
L
6,268
2,179
281
1,625
13,704
5,069
235
9,579
3,761
12,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,657
Gold Earned
52,624
100
Minions Killed
146
0
Camps Cleared
0
936,168
Distance Traveled
1,136,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,955
1,087
71
6
0
214,465
0
L
Cliodhna
9,356
851
34
3
0
208,604
0
L
Serqet
9,057
823
8
1
0
209,142
0
W
Persephone
9,769
888
45
4
0
243,170
0
W
Cabrakan
10,092
917
9
1
0
211,480
0
W
Tsukuyomi
10,428
948
18
2
0
220,026
0
W
Nike
10,380
944
3
0
0
247,407
0
L
Eset
9,369
852
41
4
0
187,974
0
L
Bakasura
9,112
828
6
1
0
170,350
0
L
Hera
8,763
797
11
1
0
160,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role