Player Matchup

Surtr
Surtr
LilleKjell
Surtr
Level 106
God Stats
4W - 2L
1,486 SR
Queue Stats
17W - 22L
1,486 Elo+
Party 2
Rama
Rama
MrBirchTree
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Bacchus
Bacchus
Robertt135
Bacchus
Level 86
God Stats
5W - 6L
1,500 SR
Queue Stats
11W - 16L
1,433 Elo+
Party 2
Fenrir
Fenrir
TheBro588
Fenrir
Level 62
God Stats
5W - 10L
1,370 SR
Queue Stats
129W - 122L
1,482 Elo+
Party 2
Anubis
Anubis
felixson
Anubis
Level 87
God Stats
22W - 12L
1,600 SR
Queue Stats
150W - 151L
1,499 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,480 Elo+

VS

Team Averages
Level 77
1,503 SR
1,422 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
PierceDev
Sylvanus
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,309 Elo+
Party 1
Mercury
Mercury
SWesker
Mercury
Level 64
God Stats
1W - 5L
1,514 SR
Queue Stats
9W - 17L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
TheDarkShadow57
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,411 Elo+
Party 1
Erlang Shen
Erlang Shen
Yuiciro
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
5 / 1 / 1
7,825
559
15,259
16,952
15,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 4
6,104
436
6,151
5,943
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Robertt135
Bacchus
10
0 / 1 / 4
5,537
396
5,161
7,526
7,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
TheBro588
Fenrir
13
4 / 1 / 5
7,746
553
6,238
11,185
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
felixson
Anubis
15
4 / 1 / 1
8,747
625
4,843
6,929
3,613
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 2 / 0
7,105
508
5,332
6,327
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PierceDev
Sylvanus
10
0 / 0 / 1
6,171
441
2,771
6,688
4,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
SWesker
Mercury
12
0 / 4 / 3
7,025
502
4,038
11,303
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
TheDarkShadow57
Heimdallr
11
1 / 2 / 0
6,025
430
5,345
9,891
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Yuiciro
Erlang Shen
11
1 / 5 / 0
6,447
461
9,247
19,877
17,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
3
4
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
0
0.5
W
Surtr
5
1
1
5.5
W
0
0
4
2
L
Sylvanus
PierceDev
Sylvanus
0
0
1
0.5
W
Bacchus
Robertt135
Bacchus
0
1
4
2
L
Mercury
SWesker
Mercury
0
4
3
0.38
W
Fenrir
TheBro588
Fenrir
4
1
5
6.5
L
Heimdallr
TheDarkShadow57
Heimdallr
1
2
0
0.5
L
Erlang Shen
Yuiciro
Erlang Shen
1
5
0
0.2
W
Anubis
felixson
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,652
Damage
26,733
48,535
Taken
54,086
33,720
Mitigated
32,297
18,351
Healing
19,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,332
101
0
2,605
6,327
1,881
0
3,341
2,986
48,942
0
W
Surtr
15,259
7,169
0
6,375
16,952
15,744
103
0
16,952
1,218
55,178
W
6,151
4,620
0
3,421
5,943
2,076
0
717
5,226
0
52,992
L
Sylvanus
PierceDev
Sylvanus
2,771
711
2,424
2,388
6,688
4,639
0
2,663
4,025
17,039
0
W
Bacchus
Robertt135
Bacchus
5,161
498
0
635
7,526
7,019
0
2,196
5,330
10,186
0
L
Mercury
SWesker
Mercury
4,038
2,587
0
833
11,303
3,988
0
1,348
9,955
0
58,964
W
Fenrir
TheBro588
Fenrir
6,238
1,840
0
3,107
11,185
5,268
0
1,456
9,729
0
51,381
L
Heimdallr
TheDarkShadow57
Heimdallr
5,345
2,291
0
3,181
9,891
4,627
0
2,680
7,211
0
45,510
L
Erlang Shen
Yuiciro
Erlang Shen
9,247
5,382
0
7,837
19,877
17,162
0
825
19,052
0
51,225
W
Anubis
felixson
Anubis
4,843
38
0
4,813
6,929
3,613
48
3,734
3,195
69,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
32,773
392
Minions Killed
373
0
Camps Cleared
0
1,371,794
Distance Traveled
1,254,035
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,105
508
100
7
0
251,647
6
W
Surtr
7,825
559
76
5
0
263,363
0
W
Rama
6,104
436
81
6
0
240,085
0
L
Sylvanus
6,171
441
24
2
0
269,128
5
W
Bacchus
5,537
396
10
1
0
316,329
3
L
Mercury
7,025
502
99
7
0
298,634
0
W
Fenrir
7,746
553
75
5
0
327,085
0
L
Heimdallr
6,025
430
86
6
0
217,195
0
L
Erlang Shen
6,447
461
64
5
0
217,431
5
W
Anubis
8,747
625
150
11
0
224,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role