Player Matchup

Chronos
Chronos
Cinderling
Chronos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,565 Elo+
Party 1
Surtr
Surtr
Cuddleboye
Surtr
Level 62
God Stats
8W - 5L
1,638 SR
Queue Stats
17W - 12L
1,596 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FusiοnBolt
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,638 Elo+
Party 1
Team Averages
Level 90
1,546 SR
1,599 Elo+

VS

Team Averages
Level 102
1,584 SR
1,511 Elo+
Ao Kuang
Ao Kuang
Luqaz2112
Ao Kuang
Level 50
God Stats
1W - 0L
1,722 SR
Queue Stats
11W - 5L
1,673 Elo+
Party 2
Sobek
Sobek
Mir0slaw
Sobek
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
390W - 414L
1,540 Elo+
Solo
Chaac
Chaac
Waffenkammer
Chaac
Level 128
God Stats
1W - 1L
1,530 SR
Queue Stats
26W - 27L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cinderling
Chronos
12
1 / 5 / 1
8,611
662
10,301
12,760
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
13
0 / 5 / 2
8,327
641
12,622
16,591
9,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
FusiοnBolt
Cu Chulainn
13
1 / 4 / 1
8,567
659
11,515
15,347
14,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Luqaz2112
Ao Kuang
15
7 / 1 / 6
10,414
801
13,559
16,872
16,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Mir0slaw
Sobek
15
1 / 0 / 13
10,807
831
10,030
16,770
19,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 1 / 6
10,352
796
16,175
16,160
13,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
Cinderling
Chronos
1
5
1
0.3
L
Surtr
0
5
2
0.2
L
Cu Chulainn
FusiοnBolt
Cu Chulainn
1
4
1
0.38
W
Ao Kuang
Luqaz2112
Ao Kuang
7
1
6
10
W
Sobek
Mir0slaw
Sobek
1
0
13
7.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,438
Damage
39,764
44,698
Taken
49,802
29,663
Mitigated
49,740
8,310
Healing
27,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Cinderling
Chronos
10,301
3,923
0
1,174
12,760
5,862
0
7,521
4,620
29,403
0
L
Surtr
12,622
4,273
0
3,068
16,591
9,411
0
7,740
8,041
736
39,098
L
Cu Chulainn
FusiοnBolt
Cu Chulainn
11,515
1,998
0
4,068
15,347
14,390
0
7,233
7,356
0
27,596
W
Ao Kuang
Luqaz2112
Ao Kuang
13,559
4,216
0
6,367
16,872
16,333
1,185
2,817
13,431
36,631
0
W
Sobek
Mir0slaw
Sobek
10,030
900
4,066
8,981
16,770
19,639
500
4,052
9,831
22,579
0
W
16,175
2,831
0
7,899
16,160
13,768
1,772
3,990
11,717
0
65,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
31,573
133
Minions Killed
183
0
Camps Cleared
0
769,408
Distance Traveled
790,538
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,611
662
41
3
0
242,655
0
L
Surtr
8,327
641
63
5
0
260,443
0
L
Cu Chulainn
8,567
659
29
2
0
266,310
0
W
Ao Kuang
10,414
801
60
5
0
259,631
2
W
Sobek
10,807
831
31
2
0
260,771
0
W
Chaac
10,352
796
92
7
0
270,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role